Search found 1110 matches

by sheamkennedy
Thu Sep 25, 2014 6:09 pm
Forum: General Discussion
Topic: I want your music for my Youtube videos!
Replies: 3
Views: 1488

I want your music for my Youtube videos!

I have just started making Dev Log videos to show my progress with my game and I have run in to a problem... I hardly have any music to play in the background. I was wondering if anyone is interested in sharing some of their own music so I can play it in the background of my videos. In return I can ...
by sheamkennedy
Thu Sep 25, 2014 4:08 am
Forum: Game Discussion
Topic: Disabling and enabling map layers with plotscripting?
Replies: 22
Views: 3890

I gave my idea a try... No slow down in the game, but definitely sore on the eyes. 1 tick is just too long of a gap between turning on and off the map layer. If it were possible, I'd say about 1/16 to 1/4 of a tick would be a better delay. Though I must say it did look like a pretty trippy effect so...
by sheamkennedy
Wed Sep 24, 2014 5:31 am
Forum: Game Discussion
Topic: Disabling and enabling map layers with plotscripting?
Replies: 22
Views: 3890

BMR wrote:
sheamkennedy wrote: I'll be sure to warn players beforehand.
And perhaps with an option to turn it off for people who do find it seizure-inducing.
Haha, well I guess that wouldn't be a difficult option to add.
by sheamkennedy
Wed Sep 24, 2014 4:47 am
Forum: Game Discussion
Topic: Disabling and enabling map layers with plotscripting?
Replies: 22
Views: 3890

Actually, I think toggling the visibility of a map layer every tick would have no noticeable slowdown. it might be seizure inducing, but it won't slow you down :) Excellent! I'm not seizure prone but in the case that I do use implement this technique in my game, I'll be sure to warn players beforeh...
by sheamkennedy
Wed Sep 24, 2014 3:09 am
Forum: Game Discussion
Topic: Disabling and enabling map layers with plotscripting?
Replies: 22
Views: 3890

Thanks for sharing! This also just lead me to another idea I had awhile back regarding faking transparencies. I was just thinking, what would happen if I used this code to make a foreground map layer flicker on, and off at a specified rate (example. every tick). I presume it would make it appear tha...
by sheamkennedy
Tue Sep 23, 2014 10:19 pm
Forum: General Discussion
Topic: Finally!
Replies: 20
Views: 4784

Nice. Would have been good if the system audio captured but at least it will make all who see the video wonder what's actually going on. Yeah, sorry about that. I need to poke around in Camtasia's settings and get that figured out. I always have that same problem when I record videos. Fortunately m...
by sheamkennedy
Tue Sep 23, 2014 9:43 pm
Forum: General Discussion
Topic: Finally!
Replies: 20
Views: 4784

Nice. Would have been good if the system audio captured but at least it will make all who see the video wonder what's actually going on.
by sheamkennedy
Tue Sep 23, 2014 5:30 am
Forum: Game Discussion
Topic: Disabling and enabling map layers with plotscripting?
Replies: 22
Views: 3890

Also I checked out the Cutaway test and it looks great so far.
by sheamkennedy
Tue Sep 23, 2014 5:28 am
Forum: Game Discussion
Topic: Disabling and enabling map layers with plotscripting?
Replies: 22
Views: 3890

Yeah, I was actually going to do that once I get real maptiles rolled out. It may get tricky, for example if I wanted to do an overhead layer that's for the interior view. I think this might work: Layer 0: Base background layer Layer 1: Exterior view layer that is not overhead Walkabout/NPC Layer L...
by sheamkennedy
Mon Sep 22, 2014 11:27 pm
Forum: Game Discussion
Topic: Disabling and enabling map layers with plotscripting?
Replies: 22
Views: 3890

Cool. I can't wait to see this in action.
by sheamkennedy
Mon Sep 22, 2014 5:18 pm
Forum: General Discussion
Topic: Finally!
Replies: 20
Views: 4784

Alright! I'll do a LP of Fart later today! Stay tuned, everybody. :) (Actually, I'm legitimately scared of this game since you're having me play it blind, and it was impossible to download without looking at the screenshot.) Theres nothing to fear. It's a very short joke game. With no real surprise...
by sheamkennedy
Mon Sep 22, 2014 4:09 pm
Forum: General Discussion
Topic: Finally!
Replies: 20
Views: 4784

LP my game Fart! If you do, you must LP it blind. It will likely only make for a 5 minute video but seeing your reaction should be good. Blind as in he can't read anybody else's reviews of it? or blind as in he has to play with his eyes closed? Blind as in he can't play it before recording the vide...
by sheamkennedy
Mon Sep 22, 2014 4:40 am
Forum: General Discussion
Topic: Finally!
Replies: 20
Views: 4784

LP my game Fart! If you do, you must LP it blind. It will likely only make for a 5 minute video but seeing your reaction should be good.

Here's a download link if you do:
http://studio--momo.blogspot.ca/p/shop- ... -fart.html
by sheamkennedy
Sun Sep 14, 2014 4:01 pm
Forum: Game Discussion
Topic: This is the music thread
Replies: 89
Views: 36995

Not really sure if it's my thing, but it certainly is cool. Out of curiosity, how's that work anyway? Lots of electrical rewiring and stuff, I'm guessing. Though I could be completely off =p Well I can't give you an exact explanation since I'm usually testing out things as I go. What I do is I buy/...
by sheamkennedy
Sun Sep 14, 2014 4:55 am
Forum: Game Discussion
Topic: This is the music thread
Replies: 89
Views: 36995

such high pitched squealing at the start, glad I lowered my volume in foresight. Oh yeah. I guess that's to be expected with bending. I edit all my videos to stay under 0dB so there should never be a point of deathly loudness, but unexpected high pitched screeching is rarely enjoyed by anyone. Sorr...