Search found 1110 matches
- Wed Mar 11, 2015 6:17 am
- Forum: Q&A Discussion
- Topic: How do I simulate the esc menu? (Pausing everything)
- Replies: 8
- Views: 1851
Hmm I see what you mean. I think this would get difficult with my code. I have over 6000 lines of code (some is garbage need to go through) and so many scripts and stuff to handle. I think what you are suggesting may be unfeasible. It's actually not a big deal. I got the menu to look nice while ever...
- Wed Mar 11, 2015 5:08 am
- Forum: Q&A Discussion
- Topic: How do I simulate the esc menu? (Pausing everything)
- Replies: 8
- Views: 1851
How do I simulate the esc menu? (Pausing everything)
I am working on a slice based menu for my game. I would like the game to essentially pause just like what happens when you normally click "esc" during gameplay. My current menu script uses suspend player and NPC but this doesn't work for my slices (like weapon animations) which continue to...
- Mon Mar 09, 2015 10:15 pm
- Forum: Game Discussion
- Topic: Don't Eat Soap (In Chinese!)
- Replies: 17
- Views: 6519
- Mon Mar 09, 2015 6:56 pm
- Forum: Q&A Discussion
- Topic: In Inventory tag weirdness
- Replies: 10
- Views: 2084
- Mon Mar 09, 2015 1:45 pm
- Forum: Q&A Discussion
- Topic: In Inventory tag weirdness
- Replies: 10
- Views: 2084
- Sun Mar 08, 2015 11:26 pm
- Forum: Q&A Discussion
- Topic: Importing Issue
- Replies: 10
- Views: 1993
- Sun Mar 08, 2015 11:02 pm
- Forum: Q&A Discussion
- Topic: Issue: Slice collide, slice has already been deleted?
- Replies: 2
- Views: 936
- Sun Mar 08, 2015 10:50 pm
- Forum: Q&A Discussion
- Topic: Importing Issue
- Replies: 10
- Views: 1993
Aaaah finally this makes sense. Ok yeah, I figured out how to remap the colors in GIMP. Now I just have to figure out how to make it change the colors without messing up the picture. I'm very unfamiliar with paint programs so I'm going at this blind, but thank you, I can figure this out now. Or you...
- Sun Mar 08, 2015 10:48 pm
- Forum: Q&A Discussion
- Topic: Importing Issue
- Replies: 10
- Views: 1993
- Sun Mar 08, 2015 9:32 pm
- Forum: Q&A Discussion
- Topic: How to make slice appear below hero
- Replies: 6
- Views: 1525
- Sun Mar 08, 2015 9:09 pm
- Forum: Q&A Discussion
- Topic: Stuff is going missing in the Plotscripting Dictionary
- Replies: 5
- Views: 1498
- Sun Mar 08, 2015 9:02 pm
- Forum: Q&A Discussion
- Topic: Importing Issue
- Replies: 10
- Views: 1993
Hmm your right... I just tried to import a .bmp image to my game and was not prompted either... I swear I always get prompted. Perhaps in the latest update of the nightly this prompt somehow got excluded? I'm very confused myself since I feel like I haven't updated mine since the last time I was pro...
- Sun Mar 08, 2015 8:54 pm
- Forum: Q&A Discussion
- Topic: Importing Issue
- Replies: 10
- Views: 1993
I don't know if this is the issue but when you import a new backdrop it will prompt you to choose which colour you'd like as the transparency. Thus your transparency colour in you imported graphics does not have to be the same as the once in the editor master palette. For example, if I want yellow t...
- Sun Mar 08, 2015 7:43 pm
- Forum: Q&A Discussion
- Topic: Issue: Slice collide, slice has already been deleted?
- Replies: 2
- Views: 936
Issue: Slice collide, slice has already been deleted?
EDIT: Not sure what the issue was but I think I solved it. I figured that too much was going on at once with timers and all that so I made it so certain things don't trigger while other certain scripts are running. I am having a scripting error that basically says "Issue: Slice collide, slice ...
- Sun Mar 08, 2015 1:13 am
- Forum: Q&A Discussion
- Topic: How to make slice appear below hero
- Replies: 6
- Views: 1525