Search found 1110 matches

by sheamkennedy
Thu Mar 26, 2015 6:56 am
Forum: Game Discussion
Topic: Thinking of implementing socket support into Plotscript
Replies: 18
Views: 5986

Re: Thinking of implementing socket support into Plotscript

On a kind of related note, I've always wanted to know how new features get coded in to the engine. I'd love it if you were to perhaps make videos documenting how to do this sort of thing. The simpler the feature you add in this sort of tutorial video the better. This has always been something that i...
by sheamkennedy
Wed Mar 25, 2015 8:34 pm
Forum: Game Discussion
Topic: Show off your graphics!
Replies: 1625
Views: 335781

Looks great! I thought you were doing another game prior that looked really neat, what happened to that?
by sheamkennedy
Wed Mar 25, 2015 4:06 am
Forum: Game Discussion
Topic: Scripter Needed for Sidescroller
Replies: 22
Views: 4295

@Kyle: There is no way to do this with a script at the moment. It would be awesome though.
by sheamkennedy
Tue Mar 24, 2015 10:34 pm
Forum: Game Discussion
Topic: Scripter Needed for Sidescroller
Replies: 22
Views: 4295

Bob the Hamster wrote:Please bug both TMC and I about it continuously. I am talking to you here, Mogri :)
Well I for one will be bugging you about it. I'd love that in Gun Pigs! And it would be useful in many other things, especially if it's adjustable via coding function!
by sheamkennedy
Tue Mar 24, 2015 7:34 am
Forum: Game Discussion
Topic: Ohr racing game?
Replies: 27
Views: 7069

Yes a committee or gather would be better. I think it would be best not to force deadlines on this sort of thing and encourage group sharing. Then if people feel the need they may wish to make teams.
by sheamkennedy
Mon Mar 23, 2015 3:47 am
Forum: Game Discussion
Topic: Ohr racing game?
Replies: 27
Views: 7069

Can said contest have an end date that is fairly late? I would like to attempt making a racing game but I figure that schools going to be hectic for about 2.5 more weeks...
by sheamkennedy
Sat Mar 21, 2015 3:35 pm
Forum: Game Discussion
Topic: Ohr racing game?
Replies: 27
Views: 7069

Here is what I suggest as a way to do this with as little coding as I can think of: I figure you could make a simple/crude race game in which the race track face northward the entire time with small curves and obstacles to challenge the player as their car moves upwards. You could script this such ...
by sheamkennedy
Fri Mar 20, 2015 2:33 pm
Forum: Game Discussion
Topic: Hype Up Your Game Thread
Replies: 1513
Views: 361282

@RedMaverickZero: The way I see it is not every gamer has the same thought process or the same capacity to solve certain puzzles. When creating a game one should consider their desired audience, not only the age group of their desired audience but also their level of puzzle solving capacity, race, b...
by sheamkennedy
Fri Mar 20, 2015 4:53 am
Forum: Game Discussion
Topic: Hype Up Your Game Thread
Replies: 1513
Views: 361282

@Pepsi Ranger: I agree. The puzzle switch thing should be figured out by the player after a few failed attempts. I think it should be somewhat obvious after failing. There have been many puzzles in dungeons of the Zelda series that took me hours to figure out so I think what you have in your game is...
by sheamkennedy
Fri Mar 20, 2015 1:56 am
Forum: Game Discussion
Topic: Show off your graphics!
Replies: 1625
Views: 335781

@Spoonweaver: That looks incredibly good! I like the jump animation a lot. I think the best part is the surroundings like the mushrooms and bushy stuff. The bushes remind me of Super Mario World.
by sheamkennedy
Wed Mar 18, 2015 12:02 am
Forum: Game Discussion
Topic: Hype Up Your Game Thread
Replies: 1513
Views: 361282

@Spoonweaver: Looks great! I can't tell if I'm imagining things but is that bat near the light source a lighter colour than the bat thats not in the light source? If so how did you pull it off?
by sheamkennedy
Sat Mar 14, 2015 5:34 pm
Forum: Game Discussion
Topic: 7DRL
Replies: 22
Views: 4575

Yes, that's as far as I've made it, too. I've gotten there with all three ships. I still think the Dart is the easiest -- and the most fun, since it's a blast to run circles around the enemy while they blow themselves to pieces -- but sector 6 is just swarming with them, and one false move is game ...
by sheamkennedy
Sat Mar 14, 2015 3:50 pm
Forum: Game Discussion
Topic: 7DRL
Replies: 22
Views: 4575

@Mogri: Cool. Sector 6 was hard for me, I haven't been able to get passed it.
by sheamkennedy
Fri Mar 13, 2015 2:15 am
Forum: Game Discussion
Topic: This is the music thread
Replies: 89
Views: 36986

New song, definitely the best I've done so far regarding mastering. It's a bit of a ridiculous song. I sampled the theme song from Mario's Time Machine and mixed in a sample of my friend from an old jam session when I was in a band. https://www.youtube.com/watch?v=FiMrn2g88Ew&list=PL5FafLrq9rovz...
by sheamkennedy
Wed Mar 11, 2015 6:39 am
Forum: Q&A Discussion
Topic: How do I simulate the esc menu? (Pausing everything)
Replies: 8
Views: 1851

Ah, that makes the inventory a lot easier to manage. And yeah, that timer thing shouldn't be too tough. I think there's actually an even simpler way of giving some lag time on the menu opening and closing. I think I have it in one of my scripts somewhere. TMC helped me out with that so I can't reme...