Search found 1417 matches
- Tue Jul 11, 2017 7:00 am
- Forum: Q&A Discussion
- Topic: Lock equipment
- Replies: 6
- Views: 1195
- Tue Jul 04, 2017 9:20 pm
- Forum: Game Discussion
- Topic: Contest Ideas
- Replies: 44
- Views: 8446
Although I like the idea of teaching people about working on the engine, but I have absolutely no idea how that could be structured as a contest. I have no idea, either. I'd just like to see more people learn how to help you guys. I'd learn, too, if I wasn't so overloaded with things to do. Maybe i...
- Fri Jun 30, 2017 2:15 am
- Forum: Game Discussion
- Topic: Flavor Text Adventure Contest
- Replies: 55
- Views: 12616
Mogri, that's an awesome use of the battle screen. Well done. Your suggestions make me wonder if having an optional choice box activate during a specific caption would be a good idea (with the following attack or defense being a result), kind of like rewarding or punishing taunts, for example. I'll ...
- Fri Jun 30, 2017 2:03 am
- Forum: Game Discussion
- Topic: Contest Ideas
- Replies: 44
- Views: 8446
Even though this wouldn't get much more traction than the original idea, one way that a contest about finishing someone else's game could work is if you turned it into a remake of the other person's game contest, in that they get to start from scratch using the other person's general idea. You'd sti...
- Mon Jun 19, 2017 9:49 pm
- Forum: Game Discussion
- Topic: Flavor Text Adventure Contest
- Replies: 55
- Views: 12616
- Sun Jun 11, 2017 8:15 am
- Forum: Game Discussion
- Topic: Thread of useful utilities
- Replies: 27
- Views: 20933
Okay, here's my presentation (in the same thread after all): Using Scrivener for Game Design Recently, I’ve ported my design journal into a writing and organization program called Scrivener. If you don’t know what Scrivener is, it’s a project-based design tool that keeps all of your documents, web l...
- Sat Jun 10, 2017 6:18 pm
- Forum: Game Discussion
- Topic: Flavor Text Adventure Contest
- Replies: 55
- Views: 12616
I'm not 100% sure what the expected result should look like. More like an rpg or like a text adventure? The type of adventure you create is up to you. My vision is a traditional OHR style game (minus the battles, or with, doesn't matter) that involves exploration, puzzle-solving, and interactive ob...
- Sat Jun 10, 2017 5:58 am
- Forum: Game Discussion
- Topic: Flavor Text Adventure Contest
- Replies: 55
- Views: 12616
- Thu Jun 08, 2017 10:34 pm
- Forum: Game Discussion
- Topic: Flavor Text Adventure Contest
- Replies: 55
- Views: 12616
Sounds awesome! Is it okay to submit multiple entries? I really wanna give this a go, it sounds like great fun! EDIT: Is it okay to include gameplay mechanics from various genres? Such as mini-games or stats? Yes to all. The main requirement is that it fits in the adventure genre (graphic, text, ma...
- Thu Jun 08, 2017 6:14 am
- Forum: Game Discussion
- Topic: Flavor Text Adventure Contest
- Replies: 55
- Views: 12616
Flavor Text Adventure Contest
Flavor Text Adventure Contest I also remember making a game with a town called "Biggiefries" (...that's basically all I remember of this one, I don't think I got much of this one done) and one with Yoshi in it, but I don't remember anything about it aside from being able to accidentally b...
- Thu Jun 08, 2017 5:06 am
- Forum: Game Discussion
- Topic: Dear Old People: Old Game Talk
- Replies: 43
- Views: 9380
My first real attempt at game design on the computer was with Duke Nukem 3D's Build engine. In 1997, I spent about eight months off and on working on a massive battle map built for exploration, hidey-holes, environmental backstabbing, and space-jumping loop-backs, to name some factors. It was crash-...
- Tue Jun 06, 2017 9:57 am
- Forum: Game Discussion
- Topic: The 2016 In Review Contest [Reviews: 43]
- Replies: 70
- Views: 18285
Posting my first two reviews here. I'll get to the others later. C.Kane https://www.slimesalad.com/forum/viewtopic.php?t=7390 Surfasaurus Note: I'm posting the two Surfasaurus reviews here directly, in their entirety, because it is not available on the game list, and I cannot post the review to the ...
- Tue Jun 06, 2017 9:40 am
- Forum: Reviews
- Topic: Review of C.Kane
- Replies: 0
- Views: 1083
Review of C.Kane
This review was originally posted on Steam, under my alt-name, zippywings. Porting it here for all of the fanboys (and for the 2016 Review Contest): Much can be argued about what makes an RPG an RPG, whether it's story-rich, battle-heavy, or fit with a cast of essentric characters (who all somehow g...
- Tue Jun 06, 2017 2:19 am
- Forum: Game Discussion
- Topic: OHRRPGCE feature requests/suggestions
- Replies: 698
- Views: 103212
- Fri Jun 02, 2017 2:41 am
- Forum: Game Discussion
- Topic: Caterpillar party at non-default walking speeds
- Replies: 6
- Views: 1488