Search found 684 matches

by Twinconclusive
Thu Nov 12, 2009 10:08 pm
Forum: Game Discussion
Topic: Anyone want to start a new colab?
Replies: 13
Views: 3079

For the second one (the failure), I devoted a big chunk of time to making people contribute to a massive .txt of story before telling them to work on their games. I think this was actually a terrible idea, because the moment I asked people to start working on their game-chapters, they were dropping ...
by Twinconclusive
Wed Nov 11, 2009 3:24 am
Forum: Game Discussion
Topic: Build-a-Town: A Collaborative Project
Replies: 18
Views: 5766

http://img9.imageshack.us/img9/6562/towns.png Rueben arrived in this village with nothing but a well-fashioned sense of opportunity. He immediately found himself in the presence of a well-crafted brick house. (There might have been a resident present at the time, but that failed to matter once Rueb...
by Twinconclusive
Mon Nov 09, 2009 3:59 am
Forum: General Discussion
Topic: SLIME AVATAR MEGATHREAD (and name revert thread)
Replies: 258
Views: 110945

Loving beautiful! :D
by Twinconclusive
Thu Nov 05, 2009 9:39 pm
Forum: Game Discussion
Topic: Calling All OHR Game Developers AND Composers!
Replies: 56
Views: 16200

It's times like this that I wish I had made a single memorable character that had more than a one-shot of game content (Or anything more than a tech-demo). :( If anyone wants to write a song for an atom that is a glutton for making more bonds than physically possible or anything else I've dumped on ...
by Twinconclusive
Wed Nov 04, 2009 4:10 am
Forum: Game Discussion
Topic: Calling All OHR Game Developers AND Composers!
Replies: 56
Views: 16200

So the Game Developers will be here to feed inspiration and quirks to Composers in order to churn out an interesting song?

Sounds like a real interesting idea, by the way.
by Twinconclusive
Tue Nov 03, 2009 9:14 pm
Forum: General Discussion
Topic: SLIME AVATAR MEGATHREAD (and name revert thread)
Replies: 258
Views: 110945

Custom.exe

interpret however you can
by Twinconclusive
Sun Nov 01, 2009 2:09 pm
Forum: Game Discussion
Topic: Apply to help me with my code today!
Replies: 12
Views: 2630

This isn't as much an issue with wanting to collaborate or about caring, but more about having someone analyze another person's scripting habits and to add onto them within a few days being a really tall order.
by Twinconclusive
Thu Oct 29, 2009 5:32 pm
Forum: Game Discussion
Topic: A Limited Engagement
Replies: 3
Views: 1863

It's actually been a forever since I actually playtested this for you :gonk: I finally had a bit of free time to myself earlier this week, but after downloading the huge monstah, I couldn't uncompress it! (It was corrupted or something?) :zombie: [Edit] Just realized I could probably have downloaded...
by Twinconclusive
Mon Oct 26, 2009 2:40 am
Forum: Game Discussion
Topic: A game in a week (Do You Want to be a Hero?)
Replies: 11
Views: 2345

This is really neat! :v: 'Power' was pretty much my favorite spell on the ending maps (Bruce is a beast). Elf-girl was neat on the second chapter, but pretty much useless everywhere else (She missed too much and died too often to get any experience :gonk: ) And on the second to last (playable) map, ...
by Twinconclusive
Sun Oct 25, 2009 7:19 pm
Forum: Game Discussion
Topic: A game in a week (Do You Want to be a Hero?)
Replies: 11
Views: 2345

I love the idea that neither of the monsters seems to want to be there.
by Twinconclusive
Thu Oct 22, 2009 3:41 am
Forum: Game Discussion
Topic: Tetris
Replies: 7
Views: 1902

I usually hate playing Tetris, but this rendition had a certain irresistible charm to it.
Or maybe I just really, really liked the row-collapsing animation

Wonderful looking, smooth-running, well-synched SFX.
This is pretty much amazing.
by Twinconclusive
Wed Oct 21, 2009 11:46 pm
Forum: Game Discussion
Topic: "Finish Your Dang Game" Results & Prizes!
Replies: 14
Views: 6744

Can I leach a copy of Immortal Defense off of Phantom Tactic's win? :v:

Congrats to everyone who finished a game and those who worked again on their games, even for a little bit.

And a big thanks to James for organizing this whole dang thing.
by Twinconclusive
Wed Oct 21, 2009 2:25 am
Forum: Game Discussion
Topic: OHR House: Heroes SEASON ONE
Replies: 164
Views: 37052

RedMaverickZero wrote:While we've got your attention....

What about locking heroes in the party? That is something I'm eagerly looking forward to that would be crucial to my next game's design.
If this is what you're looking for, it's been around since forever.
Image
by Twinconclusive
Mon Oct 19, 2009 5:58 pm
Forum: Game Discussion
Topic: *Melt*
Replies: 9
Views: 2471

Is there any way (Or are there any plans) to have these animations apply to sprite slices?
by Twinconclusive
Thu Oct 15, 2009 3:29 am
Forum: Front Page
Topic: It's a boy
Replies: 15
Views: 6606

Enjoy! :o