Search found 684 matches
- Mon Feb 08, 2010 10:45 pm
- Forum: Game Discussion
- Topic: Checking for enemy orientation
- Replies: 5
- Views: 1179
- Mon Feb 08, 2010 7:18 pm
- Forum: Game Discussion
- Topic: Bad, bad bug in ypsilform+
- Replies: 2
- Views: 830
- Thu Feb 04, 2010 9:23 pm
- Forum: Game Discussion
- Topic: Twinconclusive's scripting issues
- Replies: 3
- Views: 1086
Dumb question: are you actually on map 0? Think you mean map 1, but tried out the 'show value' suggestion and I am indeed in the right place. The messy math was just kind of left over from me trying to envision the center of the sprites. :v: Oh, while checking to see if the map was correct, I found...
- Thu Feb 04, 2010 8:43 pm
- Forum: Game Discussion
- Topic: Twinconclusive's scripting issues
- Replies: 3
- Views: 1086
Twinconclusive's scripting issues
After pressing the spacebar, the script 'Activation' is supposed to see if the hero is close enough to an NPC to activate it. If the conditions are met, then the script 'Check' is run to toss out the result of such an interaction. Right now, the loop compares the locations of the hero and NPC's 0-17...
- Wed Feb 03, 2010 3:10 pm
- Forum: Front Page
- Topic: HamsterSpeak #34 Online
- Replies: 8
- Views: 3072
http://superwalrusland.com/ohr/issue34/asksurlaw/surlaw3.png This is horrendously lovable. A solid issue and Good Lord Meatballsub , nice job saving the show again! I'm not really a big fan of the retrospectives on ancient (bad?) games, because I can't imagine that they're really relevant to many p...
- Tue Feb 02, 2010 5:20 pm
- Forum: Game Discussion
- Topic: Captain M. Development: As if I'd let Evil stain this world!
- Replies: 19
- Views: 5213
I want pixel steps! So I'm reacquainting myself with Mogri's SS101 articles. I remembered that I had such a thing for some terrible game I made, but then realized that I was incredibly lazy about simply took out friction (terrible for an RPG!) Having a continuous loop should also make a lot of other...
- Fri Jan 29, 2010 1:18 pm
- Forum: Game Discussion
- Topic: Captain M. Development: As if I'd let Evil stain this world!
- Replies: 19
- Views: 5213
- Fri Jan 29, 2010 2:31 am
- Forum: Game Discussion
- Topic: Captain M. Development: As if I'd let Evil stain this world!
- Replies: 19
- Views: 5213
- Thu Jan 28, 2010 7:13 pm
- Forum: Game Discussion
- Topic: Captain M. Development: As if I'd let Evil stain this world!
- Replies: 19
- Views: 5213
- Wed Jan 27, 2010 3:09 pm
- Forum: Game Discussion
- Topic: Captain M. Development: As if I'd let Evil stain this world!
- Replies: 19
- Views: 5213
- Wed Jan 27, 2010 1:49 pm
- Forum: Game Discussion
- Topic: Idea: OHRRPGCE Ventrilo Server
- Replies: 22
- Views: 4960
I'd be cool with it as long as more than two people were in it most of the time. When I get OHR problems, I usually struggle around for a while before trying to post a forum topic. Then by the time I finish my post, I realize the main problem and it gets fixed. >:( I've tried IRC on a few occassions...
- Wed Jan 27, 2010 4:11 am
- Forum: Game Discussion
- Topic: Captain M. Development: As if I'd let Evil stain this world!
- Replies: 19
- Views: 5213
- Wed Jan 27, 2010 12:02 am
- Forum: Front Page
- Topic: Game of the Month - March nominations
- Replies: 13
- Views: 4042
- Tue Jan 26, 2010 5:01 pm
- Forum: Game Discussion
- Topic: Instead-chains
- Replies: 16
- Views: 3709
- Sun Jan 24, 2010 2:35 pm
- Forum: Game Discussion
- Topic: On entering battle sound effect plays
- Replies: 3
- Views: 1059
