Search found 2174 matches

by Meowskivich
Sat Apr 12, 2014 4:59 pm
Forum: Game Discussion
Topic: Show off your graphics!
Replies: 1625
Views: 335842

Master K wrote:Image

The Bell Maiden, or Church Guardian. Not sure what I want to call her.
I vote bell maiden.
And that's some perteh gewd animation thar, Sephy.
by Meowskivich
Sat Apr 12, 2014 2:24 am
Forum: Game Discussion
Topic: The Adventures of Meowskivich and his Random Rambling
Replies: 16
Views: 3397

True.
I figure I'm going to add a couple bits o' coding that's going to just have each cheese be on their own tag that switches off when activated and then become reactivated again afterwords. That way looping will work better. I am unsure, though.
by Meowskivich
Fri Apr 11, 2014 10:11 pm
Forum: Game Discussion
Topic: The Adventures of Meowskivich and his Random Rambling
Replies: 16
Views: 3397

I think I found a bug with the ohrrpgce itself, if you want to call it that. If you clone maps, the use-once NPCs will still operate on the same use-once tag as the other maps. In either case, map 2 is almost finished.
by Meowskivich
Fri Apr 11, 2014 4:12 pm
Forum: Game Discussion
Topic: The Adventures of Meowskivich and his Random Rambling
Replies: 16
Views: 3397

Sound effects have yet to be made, there will be more foes with different AI later (that first level just has the simple "walk in a circle" AI) that will have different game over screens each. I plan on a minimum of 2 0 levels that loop so you can play indefinitely, and if I plan on adding...
by Meowskivich
Fri Apr 11, 2014 1:49 am
Forum: Game Discussion
Topic: The Adventures of Meowskivich and his Random Rambling
Replies: 16
Views: 3397

Today's Special: Munch-Meow

Today's Special: Munch-Meow For some reason, today I felt like making a Maze Muncher type of game. So I did. It's rough around the edges, smells like the dairy section in a power outage, but it's theorized that you might get a decent amount of internet-calcium from partaking of it. Partake of it he...
by Meowskivich
Fri Apr 11, 2014 12:51 am
Forum: Games
Topic: Munch-Meow
Replies: 0
Views: 1678

Munch-Meow

Meowskivich is fat and hungry, feed him his favorite foods: Cheese and Tacos! Features: -20 Mazes of wonder! (CURRENT VERSION: Only first maze available) -Meowskivich's own voice clips! -Hours of entertainment! Maybe! -Small assortment of foes to avoid! Current version (0.1) is my one-day creation t...
by Meowskivich
Fri Apr 11, 2014 12:31 am
Forum: Game Discussion
Topic: Macabre
Replies: 255
Views: 67430

I'm just commenting on how the new one looks a wee bit smaller than old.
by Meowskivich
Thu Apr 10, 2014 11:37 pm
Forum: Game Discussion
Topic: Macabre
Replies: 255
Views: 67430

He shrank, apparently. Or all that excess metal was just reallllly thick.
by Meowskivich
Thu Apr 10, 2014 11:36 pm
Forum: Game Discussion
Topic: Is there some way to let NPCs pass through each other?
Replies: 6
Views: 867

Joy, I was about to hop on here to question how I'm supposed to let my step-on collectables to be collectable whilst allowing foes through them. If I read that right, I'll get right back to scripting stuff...
by Meowskivich
Thu Apr 10, 2014 5:12 pm
Forum: Game Discussion
Topic: Is there some way to let NPCs pass through each other?
Replies: 6
Views: 867

sweet, thanks
by Meowskivich
Thu Apr 10, 2014 4:39 pm
Forum: Game Discussion
Topic: Is there some way to let NPCs pass through each other?
Replies: 6
Views: 867

Is there some way to let NPCs pass through each other?

I'm sorta making a silly pac-man knockoff right now, and I'm needing to know how to make my "ghosts" phase through the collectables. Because they refuse to as of now.
by Meowskivich
Thu Apr 10, 2014 1:01 pm
Forum: Game Discussion
Topic: Macabre
Replies: 255
Views: 67430

you know, I think I thought of another way to improve the depth perception on that flesh gigas. Perhaps fade out the bottom part of the gigas so that it looks like it's emerging from the pit and not standing off to the side in the pit. if you want to play with it. up to you, purely.
by Meowskivich
Thu Apr 10, 2014 5:17 am
Forum: Game Discussion
Topic: Do You Still Want to Be a Hero?
Replies: 23
Views: 3677

Choosing stages after winning seems to be bugged, as in, it don't work. edit: works again once I refresh edit's revenge: I like the dimming of the world whilst in battle, it's easy to determine the world from battle screen now. If I had to critique something, it would be the sheer number of battles ...
by Meowskivich
Tue Apr 08, 2014 8:50 pm
Forum: General Discussion
Topic: Digimon Day 2014
Replies: 13
Views: 3246

Depressingly short
by Meowskivich
Tue Apr 08, 2014 8:36 pm
Forum: Game Discussion
Topic: Macabre
Replies: 255
Views: 67430

I would advise a different positioning. It looks like he's staring into the fourth wall rather than the party.
edit: He also looks more in the foreground than actually in the battle screen.