Search found 3308 matches

by BMR
Sat Oct 17, 2015 2:34 am
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 334735

Kalar considers whether or not to investigate the graveyard further. Eventually, he decides to attempt it. Along with Jim, Jehan, and the mule, he sets off for the graveyard. Just in case, he makes sure his holy symbol is at the ready. He also makes sure to fly up into the air at the first sign of ...
by BMR
Fri Oct 16, 2015 2:38 pm
Forum: Roleplaying
Topic: Castle Clover: METACHAT
Replies: 869
Views: 6902

So I went over the spreadsheets and stuff I use for creating magic items as well as the rules for creating them. It turns out all this time, I've been making a pretty big mistake with computing the costs of stuff. I looked at it, and I've been computing the market/base price of the items correctly, ...
by BMR
Fri Oct 16, 2015 1:45 am
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 334735

Kalar decides to stay in the woods for now. Someone looking like he does will have a much better chance of getting into town in the light of day rather than the dark of night. Instead, he'll stay in the woods with Jim, Jehan, and the mule. In the morning, he can try getting into the town, leaving J...
by BMR
Thu Oct 15, 2015 2:48 am
Forum: Roleplaying
Topic: Castle Clover: METACHAT
Replies: 869
Views: 6902

But imagine the power! Bwahahaha! *insert thunder and lightning here* I do wonder how I'm going to hide Jim when Kalar gets near the town though. Perhaps just tie him to a tree or something. I -think- he can handle a bear on his own, maybe even a dire bear, but I'd rather not test that. EDIT: Hmm, l...
by BMR
Thu Oct 15, 2015 1:03 am
Forum: Roleplaying
Topic: Castle Clover: METACHAT
Replies: 869
Views: 6902

It would be an interesting twist if after all this time it turned out we really were the bad guys :P
by BMR
Thu Oct 15, 2015 12:05 am
Forum: Roleplaying
Topic: Castle Clover: METACHAT
Replies: 869
Views: 6902

I am absolutely on board with wholesale town massacre. Imagine the zombie army (or necrosis carnex army!) Kalar could create in the aftermath, hehehe.
by BMR
Sun Oct 11, 2015 10:14 am
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 334735

Kalar considers what he'll do once he catches up with the others. He knows that there are some towns nearby, so chances are the others might have made it to one. It would certainly not be good to waltz in with an undead abomination in tow along with a mule pulling a cart with a dead body. He resolv...
by BMR
Sun Oct 11, 2015 3:44 am
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 334735

Kalar considers blasting the dwarf from the skies out of sheer spite, but eventually decides against it. "I will leave, but if I find out that you harmed any of my comrades, I will return and lay waste to this place." With that, Kalar heads off towards Jim. He'll then continue through the...
by BMR
Sun Oct 11, 2015 2:53 am
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 334735

Kalar keeps well away from the crazy dwarf, flying many feet in the air. He shouts down, "I am Kalar Kess, healer and man of the cloth (technically true, just an incomplete truth) seeking my companions. Who are you and why did you attack me?" Kalar keeps an eye out, ready to dodge anythin...
by BMR
Sun Oct 11, 2015 2:07 am
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 334735

Acting quickly, Kalar focuses his mind, channeling his power into his holy symbol. He then sends it forth into the area, banishing the magic holding him in place. As soon as he's free, he'll fly straight up to avoid whatever attacked him. Hopefully, the globe of darkness will keep him hidden long e...
by BMR
Sun Oct 11, 2015 12:48 am
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 334735

Kalar gets an idea, and after he's done searching for thoughts he'll retrieve the skull from his pack. "Ardan, I know you must be anxious to see new sights, so if you want, you can manifest now. When you do, I would certainly appreciate it if you scout around the area and tell me what you find...
by BMR
Sat Oct 10, 2015 1:26 am
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 334735

Kalar considers leaving, but this is an interesting little mystery. He takes out his holy symbol, bathing the immediate area in complete darkness. Then he flies lower, to just within the treeline, so he can get a better look at whatever might still be around. He focuses divine energy into his holy ...
by BMR
Sat Oct 10, 2015 12:11 am
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 334735

"Interesting..."

Kalar flies over the area, trying to see where the blood leads or whatever caused it. Hopefully, it won't be the others.
by BMR
Fri Oct 09, 2015 3:55 pm
Forum: Roleplaying
Topic: Castle Clover: METACHAT
Replies: 869
Views: 6902

True, but it does last for 8 hours, so that's most of the day traveling. Or the night sleeping. And on a failed save, the scrying spell fizzles, so they won't know about our location anyway. Hmm, I guess I should have added that fizzle bit to the item text. It's in the spell text, but I guess I forg...
by BMR
Fri Oct 09, 2015 10:45 am
Forum: Game Discussion
Topic: Show off your graphics!
Replies: 1625
Views: 336176

Unless you have really lousy soil conditions, tree trunks aren't going to extend out that far. No need to spread out if there's enough nutrients right beside you. I dunno, growing up, I saw a whole bunch of trees like that back when... I... lived in the desert... Ok, yeah, I see your point =p Mostl...