Search found 3308 matches
- Sat Oct 17, 2015 2:34 am
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 334735
Kalar considers whether or not to investigate the graveyard further. Eventually, he decides to attempt it. Along with Jim, Jehan, and the mule, he sets off for the graveyard. Just in case, he makes sure his holy symbol is at the ready. He also makes sure to fly up into the air at the first sign of ...
- Fri Oct 16, 2015 2:38 pm
- Forum: Roleplaying
- Topic: Castle Clover: METACHAT
- Replies: 869
- Views: 6902
So I went over the spreadsheets and stuff I use for creating magic items as well as the rules for creating them. It turns out all this time, I've been making a pretty big mistake with computing the costs of stuff. I looked at it, and I've been computing the market/base price of the items correctly, ...
- Fri Oct 16, 2015 1:45 am
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 334735
Kalar decides to stay in the woods for now. Someone looking like he does will have a much better chance of getting into town in the light of day rather than the dark of night. Instead, he'll stay in the woods with Jim, Jehan, and the mule. In the morning, he can try getting into the town, leaving J...
- Thu Oct 15, 2015 2:48 am
- Forum: Roleplaying
- Topic: Castle Clover: METACHAT
- Replies: 869
- Views: 6902
But imagine the power! Bwahahaha! *insert thunder and lightning here* I do wonder how I'm going to hide Jim when Kalar gets near the town though. Perhaps just tie him to a tree or something. I -think- he can handle a bear on his own, maybe even a dire bear, but I'd rather not test that. EDIT: Hmm, l...
- Thu Oct 15, 2015 1:03 am
- Forum: Roleplaying
- Topic: Castle Clover: METACHAT
- Replies: 869
- Views: 6902
- Thu Oct 15, 2015 12:05 am
- Forum: Roleplaying
- Topic: Castle Clover: METACHAT
- Replies: 869
- Views: 6902
- Sun Oct 11, 2015 10:14 am
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 334735
Kalar considers what he'll do once he catches up with the others. He knows that there are some towns nearby, so chances are the others might have made it to one. It would certainly not be good to waltz in with an undead abomination in tow along with a mule pulling a cart with a dead body. He resolv...
- Sun Oct 11, 2015 3:44 am
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 334735
- Sun Oct 11, 2015 2:53 am
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 334735
- Sun Oct 11, 2015 2:07 am
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 334735
Acting quickly, Kalar focuses his mind, channeling his power into his holy symbol. He then sends it forth into the area, banishing the magic holding him in place. As soon as he's free, he'll fly straight up to avoid whatever attacked him. Hopefully, the globe of darkness will keep him hidden long e...
- Sun Oct 11, 2015 12:48 am
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 334735
- Sat Oct 10, 2015 1:26 am
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 334735
Kalar considers leaving, but this is an interesting little mystery. He takes out his holy symbol, bathing the immediate area in complete darkness. Then he flies lower, to just within the treeline, so he can get a better look at whatever might still be around. He focuses divine energy into his holy ...
- Sat Oct 10, 2015 12:11 am
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 334735
- Fri Oct 09, 2015 3:55 pm
- Forum: Roleplaying
- Topic: Castle Clover: METACHAT
- Replies: 869
- Views: 6902
True, but it does last for 8 hours, so that's most of the day traveling. Or the night sleeping. And on a failed save, the scrying spell fizzles, so they won't know about our location anyway. Hmm, I guess I should have added that fizzle bit to the item text. It's in the spell text, but I guess I forg...
- Fri Oct 09, 2015 10:45 am
- Forum: Game Discussion
- Topic: Show off your graphics!
- Replies: 1625
- Views: 336176
Unless you have really lousy soil conditions, tree trunks aren't going to extend out that far. No need to spread out if there's enough nutrients right beside you. I dunno, growing up, I saw a whole bunch of trees like that back when... I... lived in the desert... Ok, yeah, I see your point =p Mostl...