Search found 3308 matches

by BMR
Mon Jun 25, 2012 2:45 pm
Forum: Game Discussion
Topic: Legacy roadmap
Replies: 261
Views: 45068

Ah, yes, I should have specified that. I just tested it in battle, and it does work properly. It doesn't work outside of battles though.
by BMR
Mon Jun 25, 2012 10:02 am
Forum: Game Discussion
Topic: Legacy roadmap
Replies: 261
Views: 45068

Nope, for the one it's supposed to take away, I don't use the Costs menu for it. Instead, I have it set to "Consumed By Use." I originally tried it without Check costs if used as an item because I forgot to set it. When I found it wasn't working, I saw that I forgot to set that bitset, but...
by BMR
Mon Jun 25, 2012 9:04 am
Forum: Game Discussion
Topic: Legacy roadmap
Replies: 261
Views: 45068

I thought it might be that, but if it was, then the costs should still kick in and either prevent me from using the potion (can't fulfil the cost for +1 Empty) or it should go ahead and give me the Empty. Still, you may be on to something, and there may be something I've set that's cancelling out th...
by BMR
Mon Jun 25, 2012 8:42 am
Forum: Game Discussion
Topic: Legacy roadmap
Replies: 261
Views: 45068

Ok, so I'm stumped. Here's the scenario: I have 4 different potions, Potion, Potion3/4, Potion1/2, and Potion1/4. Each are linked to different attacks. Ideally, when the player drinks Potion, he should lose the item Potion, and receive a new item Potion3/4, as if he only drank a fourth of the potion...
by BMR
Sun Jun 24, 2012 3:06 pm
Forum: Game Discussion
Topic: Legacy roadmap
Replies: 261
Views: 45068

Development Update v0.1.7 201206242214 New Features and Developments 1. Weapons and Attacks So, I've restructured pretty much all of my attacks. All weapons now have specific attacks, so rather than a mace and a club both sharing an attack called Bash, the mace now has an attack called Mace and the...
by BMR
Sun Jun 24, 2012 2:12 pm
Forum: Game Discussion
Topic: Bug?
Replies: 12
Views: 2361

I'm not sure if this is a problem with CUSTOM, or with my operating system. Anywho, here are the details: OS: Xubuntu 12.04 64bit CUSTOM version: Alectormancy Details: Back when I was using nightlies, I made extensive use of the Test Game option and it worked fine. It still works fine under Alectorm...
by BMR
Sun Jun 24, 2012 7:51 am
Forum: General Discussion
Topic: D&D Play by Post
Replies: 65
Views: 13533

D&D Play by Post

Greetings brave warriors, wise magi, and cunning thieves! Do you have what it takes to go forth and risk your neck in epic adventure? If so, then join up now! *cough* But seriously, this is a recruitment drive of sorts. Basically, we'd like to know if there's anyone else interested in joining an on-...
by BMR
Sun Jun 24, 2012 7:44 am
Forum: Roleplaying
Topic: The NEW Meta-Chat
Replies: 296
Views: 2908

Righto, I shall make a post in General asking if anyone is interested in joining in.
by BMR
Sun Jun 24, 2012 6:54 am
Forum: Roleplaying
Topic: The NEW Meta-Chat
Replies: 296
Views: 2908

If everyone agrees, we could always do a recruitment drive thing on the general forum to fill in for Peanut, or as new characters, or whatever works.
by BMR
Sun Jun 24, 2012 2:27 am
Forum: Game Discussion
Topic: Show off your graphics!
Replies: 1625
Views: 335965

Re: Let's Constructive Criticschism

We can improve our sprites together! And of course, while saying this, you'll be dressed in black, looking down on the dangling form of Momoka as he tries cringes in agony because you've just cut his hand off? Hehe, but in all seriousness, I'd have to agree that it looks a bit flat. Still, I'm not ...
by BMR
Sun Jun 24, 2012 2:23 am
Forum: Roleplaying
Topic: The NEW Meta-Chat
Replies: 296
Views: 2908

Sadness, but such is life. What do you want me to do with your character? Control him? Kill him off? Have him slink away under cover of darkness?
by BMR
Sat Jun 23, 2012 3:35 pm
Forum: Game Discussion
Topic: Work for Hire
Replies: 162
Views: 98178

Well, perhaps I can draw a flying rat's tail...


Image

but nothing much else, hehe :v:
by BMR
Sat Jun 23, 2012 12:23 pm
Forum: Game Discussion
Topic: Legacy roadmap
Replies: 261
Views: 45068

Hmm, I'll give it a shot then, though I'll prolly have to break out the math textbooks to wrap my head around the equations again, hehe. I've just tested it with corners, and you're right, it doesn't function as well as it should. Back to the drawing board! "Efficient" with regards to my e...
by BMR
Sat Jun 23, 2012 11:20 am
Forum: Game Discussion
Topic: Legacy roadmap
Replies: 261
Views: 45068

Aye, it doesn't go on a diagonal, but I didn't quite pay enough attention during high school math class to figure it out. Still, it works well enough so far, but further testing is required. I may try the algorithm you provided, or perhaps hit the math books and figure out more efficient code, hehe....
by BMR
Sat Jun 23, 2012 9:13 am
Forum: Game Discussion
Topic: Show off your graphics!
Replies: 1625
Views: 335965

Hey, not bad! Hmm, you're only using 6 colors for it though? Still, pretty spiffy looking :) One bit of criticism though (aside from the feet) is that the hair strands stand out a bit too much. Perhaps some shading on them would be good, but then again, if you're limiting yourself to 6 colors, that ...