Search found 3308 matches
- Mon Aug 05, 2013 5:13 pm
- Forum: Game Discussion
- Topic: destroy npc command
- Replies: 25
- Views: 4522
Are you worried about running out of tags? Or are you just trying to keep your list of tags uncluttered? If your concern is the first, let me remind you that the current version no longer has a 1000 tag limit! You can use up to 16000 tags. Which is something I personally am very, very happy about :D
- Thu Aug 01, 2013 12:46 pm
- Forum: Game Discussion
- Topic: 8-bit Summer (Contest)
- Replies: 98
- Views: 25376
- Thu Aug 01, 2013 12:25 am
- Forum: General Discussion
- Topic: A community idea for online storage/hosting of OHR stuff
- Replies: 13
- Views: 2824
- Thu Jul 25, 2013 3:35 pm
- Forum: Game Discussion
- Topic: Macabre
- Replies: 255
- Views: 67440
- Wed Jul 24, 2013 3:02 pm
- Forum: Front Page
- Topic: OHRRPGCE Top 15 - 2013
- Replies: 55
- Views: 32340
- Tue Jul 23, 2013 3:24 pm
- Forum: Game Discussion
- Topic: The Hamster Wheel Is Back
- Replies: 12
- Views: 5715
- Mon Jul 22, 2013 10:53 am
- Forum: Game Discussion
- Topic: Plotscrip-if+else-again
- Replies: 11
- Views: 1592
- Fri Jul 19, 2013 3:35 pm
- Forum: Game Discussion
- Topic: Work for Hire
- Replies: 162
- Views: 98205
Sorry for the late reply, been busy with stuff. The sprites should look like the dude on the far right: http://i1171.photobucket.com/albums/r552/ld2i/walkabout_sample11_zpsffd1fe82.gif All the sprites would have to follow that general style and go along with the overall art-style of my tiles. The ma...
- Wed Jul 17, 2013 1:46 pm
- Forum: Game Discussion
- Topic: Legacy roadmap
- Replies: 261
- Views: 45076
So, formations and more intelligent enemy AI are done. You get bonuses depending on how many allies are nearby and where they are. You also get penalties if you're surrounded by enemies. Haven't implemented AoO yet, but that'll come later. For now, I'm working on Skills and Magic. I differentiate th...
- Wed Jul 17, 2013 3:33 am
- Forum: Game Discussion
- Topic: Work for Hire
- Replies: 162
- Views: 98205
Hiya, I'm looking for someone to help out with making sprites for Legacy. The sprites don't need to be made from scratch, so it should (in theory at least) be easier. Sprites will be based on my templates: http://i1171.photobucket.com/albums/r552/ld2i/e191c8d0-6361-41d1-9463-8ef8b1b7c008_zps7f092494...
- Tue Jul 16, 2013 5:31 pm
- Forum: Game Discussion
- Topic: Legacy roadmap
- Replies: 261
- Views: 45076
Combat Update So, since uploading that previous video, I've managed to add quite a few other things: Both heroes and enemies now do damage accordingly Health is deducted from both enemies and heroes, the engine now properly tracks both Attacks for both enemies and heroes both calculate AP correctly...
- Tue Jul 16, 2013 12:06 pm
- Forum: Game Discussion
- Topic: Legacy roadmap
- Replies: 261
- Views: 45076
Combat Update The engine is coming along nicely. So far, I've gotten enemy AI to target and attack the closest hero. How they move and when they attack is affected by their AP. Currently, the AI only targets the closest hero, but later on it'll be easy to implement other types like hunting down the...
- Fri Jul 12, 2013 5:01 am
- Forum: Game Discussion
- Topic: Show off your graphics!
- Replies: 1625
- Views: 336305
The evolution of Kay Berec. http://i1171.photobucket.com/albums/r552/ld2i/walkabout_sample11_zpsffd1fe82.gif The one on the far right uses my latest template. I'll be going with those in the foreseeable future, though I'll definitely make a few tweaks here and there to improve it if need be. But sti...
- Thu Jul 11, 2013 5:34 pm
- Forum: Game Discussion
- Topic: Legacy roadmap
- Replies: 261
- Views: 45076
- Thu Jul 11, 2013 5:26 pm
- Forum: Game Discussion
- Topic: Need an artist?
- Replies: 11
- Views: 3355