Search found 3308 matches
- Thu Nov 21, 2013 4:11 am
- Forum: Game Discussion
- Topic: 2012 Review Contest Results / Discussion
- Replies: 27
- Views: 7444
- Thu Nov 21, 2013 4:10 am
- Forum: Game Discussion
- Topic: Riis's Project Log "Ordeal Paradise" REDUX
- Replies: 19
- Views: 4497
- Mon Nov 18, 2013 4:36 pm
- Forum: Game Discussion
- Topic: Iteration. Has anyone ever made fractals within a game?
- Replies: 14
- Views: 2347
- Sat Nov 16, 2013 3:00 pm
- Forum: Game Discussion
- Topic: Iteration. Has anyone ever made fractals within a game?
- Replies: 14
- Views: 2347
Here you go: #==================================================================================================== #This script generates a height map for everything using a very -very- crude diamond-square algorithm #==================================================================================...
- Sat Nov 16, 2013 1:27 am
- Forum: Game Discussion
- Topic: Iteration. Has anyone ever made fractals within a game?
- Replies: 14
- Views: 2347
I don't have a game up, sadly. I do have a forum thread where I posted results and a few details about what I was working on. If you're interested, I could PM you the scripts. That is, if you're willing to sift through a bunch of messy code, heh.
- Fri Nov 15, 2013 7:38 pm
- Forum: Game Discussion
- Topic: Iteration. Has anyone ever made fractals within a game?
- Replies: 14
- Views: 2347
Re: Iteration. Has anyone ever made fractals within a game?
But despite that, BMR has yet to figure out a good way to script Perlin noise, hehe. One day he shall, perhaps on yet another late-night scripting spree =pBob the Hamster wrote:Diamond-square and perlin-noise are pretty similar.
- Fri Nov 15, 2013 5:16 pm
- Forum: Game Discussion
- Topic: Work for Hire
- Replies: 162
- Views: 98207
- Fri Nov 15, 2013 5:15 pm
- Forum: Game Discussion
- Topic: Show off your graphics!
- Replies: 1625
- Views: 336305
- Fri Nov 15, 2013 5:11 pm
- Forum: Game Discussion
- Topic: Iteration. Has anyone ever made fractals within a game?
- Replies: 14
- Views: 2347
Kinda... Not really sure if it exactly counts as fractal programming, but I've managed to get a decent diamond square thing going for random terrain generation. Not sure if that's what you're looking for though. What/How/Where are you planning to use fractals?
- Fri Nov 15, 2013 5:08 pm
- Forum: Game Discussion
- Topic: Riis's Project Log "Ordeal Paradise" REDUX
- Replies: 19
- Views: 4497
Well, I don't know about the other stuff, but for the using larger sprites this is the perfect way to go about it.
The menus part seems like it wouldn't be too difficult to do. I don't think you'd even need to do a whole lot of complicated scripting to do it.
The menus part seems like it wouldn't be too difficult to do. I don't think you'd even need to do a whole lot of complicated scripting to do it.
- Wed Nov 13, 2013 6:02 pm
- Forum: General Discussion
- Topic: To snap or not to snap, a question about sketty n' ramen
- Replies: 24
- Views: 5736
I typically use this recipe when making ravioli by hand. Alternatively, feta with some herbs and spices works pretty well too. For the sauce, I usually just go with standard meat sauce or just drizzle the ravioli with extra virgin olive oil, either works great. Only problem is, as I do everything by...
- Wed Nov 13, 2013 2:32 am
- Forum: General Discussion
- Topic: To snap or not to snap, a question about sketty n' ramen
- Replies: 24
- Views: 5736
When I cook pasta, it is almost always raviolis or shells or some other more-or-less-round pasta. Waaaay to much work to go in and snap each one individually, no mater how dedicated you are to ruining pasta ;) Do you make your ravioli from scratch? Or some store-bought stuff? People snap spaghetti?...
- Sun Nov 10, 2013 2:45 am
- Forum: General Discussion
- Topic: To snap or not to snap, a question about sketty n' ramen
- Replies: 24
- Views: 5736
- Sat Nov 09, 2013 5:30 pm
- Forum: Game Discussion
- Topic: Show off your graphics!
- Replies: 1625
- Views: 336305
Hmm, righto then, I'll fix the rifle animation. And blast me, I just noticed that I forgot to fix the stepping frame for the left animations. Blast it... Ah well, if I'm redoing the left animation of the rifles, might as well fix the other left animations, heh. Hmm, I just realized I also need a fla...
- Sat Nov 09, 2013 2:59 pm
- Forum: Game Discussion
- Topic: Show off your graphics!
- Replies: 1625
- Views: 336305
http://i1171.photobucket.com/albums/r552/ld2i/anthracite_sprite_sheet_sample_01_zps912d721b.gif Yeah... some of those animations aren't quite as good as I'd want them to be, particularly the heavy weapon animation. I'm also wondering if I've got those shooting animations right as I have very little...