Search found 3308 matches
- Sat Dec 14, 2013 3:26 pm
- Forum: Game Discussion
- Topic: Show off your graphics!
- Replies: 1625
- Views: 336305
http://i1171.photobucket.com/albums/r552/ld2i/anthracite_portrait_sampler_20131213_zps1e535c3c.png Yeah, not sure if I'll be using all of these. Still, was good practice making these. Any comments, critique, insults, etc... will be most appreciated. BMR, away! EDIT: Ah, blast, just realized I forgo...
- Sat Dec 14, 2013 3:16 am
- Forum: General Discussion
- Topic: Fallout series is free on gog.com
- Replies: 8
- Views: 2037
- Fri Dec 13, 2013 9:07 am
- Forum: General Discussion
- Topic: Fallout series is free on gog.com
- Replies: 8
- Views: 2037
- Fri Dec 13, 2013 7:31 am
- Forum: General Discussion
- Topic: Fallout series is free on gog.com
- Replies: 8
- Views: 2037
- Wed Dec 04, 2013 11:20 am
- Forum: Game Discussion
- Topic: Work for Hire
- Replies: 162
- Views: 98207
Hey, BMR, you still wanting this up? BMR - Uh....this: I've been looking around at sprites at whatnot, and have found quite a few sprite-generators for RPG Maker. But those are geared towards RPG Maker (go figure) which have three walk frames, and aren't limited to 16 colors. I'm looking for a good...
- Thu Nov 28, 2013 2:24 am
- Forum: Game Discussion
- Topic: Is there a limit to the tile layers used in a map?
- Replies: 5
- Views: 1037
I'm not sure exactly what you're trying to achieve, multiple layers/tilesets to enhance the overall appearance without being limited to a single tileset? If so, then you can do a whole lot with 8 layers (even though I'm one of those silly people who wish that there were more than 8 available) just b...
- Wed Nov 27, 2013 3:57 pm
- Forum: Game Discussion
- Topic: GameMaker: Studio is free for a limited time
- Replies: 8
- Views: 1667
- Wed Nov 27, 2013 4:08 am
- Forum: Game Discussion
- Topic: GameMaker: Studio is free for a limited time
- Replies: 8
- Views: 1667
- Tue Nov 26, 2013 9:57 am
- Forum: Game Discussion
- Topic: Weekly Game Talk: Entrepreneur
- Replies: 31
- Views: 9805
- Tue Nov 26, 2013 9:55 am
- Forum: Game Discussion
- Topic: Enemy Scaling
- Replies: 12
- Views: 2513
- Tue Nov 26, 2013 9:54 am
- Forum: Game Discussion
- Topic: GameMaker: Studio is free for a limited time
- Replies: 8
- Views: 1667
- Mon Nov 25, 2013 7:35 am
- Forum: Game Discussion
- Topic: 2013 Christmas Contest
- Replies: 6
- Views: 1237
- Mon Nov 25, 2013 7:34 am
- Forum: Game Discussion
- Topic: Enemy Scaling
- Replies: 12
- Views: 2513
What I did in Legacy (well, before the complete revamp of the combat system) was to not have enemies scale, but rather to have encounters scale. Each enemy would have a certain level (CR I suppose). Going to one area while at low level (Party level is 3, for example) would do a lookup and have baddi...
- Sat Nov 23, 2013 9:49 am
- Forum: Game Discussion
- Topic: Walktall.rpg concept taken to extremes -- is it possible?
- Replies: 9
- Views: 2075
Just a note though, I'm already using walktall for Legacy, and while I'm really liking it, you do run into the problem(?) that you'll see relatively less on the screen as the rest of your graphics will probably be scaled to match the proportions of your larger sprites. The bigger your walkabout spri...
- Thu Nov 21, 2013 8:28 am
- Forum: Game Discussion
- Topic: Riis's Project Log "Ordeal Paradise" REDUX
- Replies: 19
- Views: 4497