Search found 3308 matches
- Sun Jun 15, 2014 3:32 pm
- Forum: Game Discussion
- Topic: Show off your graphics!
- Replies: 1625
- Views: 336308
@BMR: How you doin' that? Blender? A clever combination of the GIMP, MakeHuman/Poser/Blender, stock art, my own face, a mirror, and good old-fashioned pixel art-ing. For the most part, the process starts out with a rough mock-up at around 200×250. I get the mock-up from (in descending order of sour...
- Sun Jun 15, 2014 12:50 pm
- Forum: Game Discussion
- Topic: Heart of the OHR Contest 2014
- Replies: 284
- Views: 64191
Contestant: BMR Game: Legacy Feature Request/Bugfix: The ability to delete/reorganize/move around graphics. e.g. Pressing shift+up/down to rearrange hero sprites/walkabouts/etc... Or hitting delete to remove (for example) hero sprite 6 and having everything above it automatically shift down. Should...
- Fri Jun 13, 2014 3:46 pm
- Forum: Game Discussion
- Topic: Show off your graphics!
- Replies: 1625
- Views: 336308
- Fri Jun 13, 2014 7:55 am
- Forum: Game Discussion
- Topic: Heart of the OHR Contest 2014
- Replies: 284
- Views: 64191
- Thu Jun 12, 2014 2:54 pm
- Forum: Game Discussion
- Topic: Heart of the OHR Contest 2014
- Replies: 284
- Views: 64191
- Thu Jun 12, 2014 1:10 am
- Forum: General Discussion
- Topic: Is anyone interested in contributing to a pixel art book?
- Replies: 47
- Views: 11087
- Fri Jun 06, 2014 2:37 am
- Forum: Game Discussion
- Topic: Show off your graphics!
- Replies: 1625
- Views: 336308
- Wed Jun 04, 2014 4:13 pm
- Forum: Game Discussion
- Topic: Heart of the OHR Contest 2014
- Replies: 284
- Views: 64191
I'm actually in a similar boat with Legacy. After the previous HotOHR, I pretty much scrapped the entire 2012 HotOHR version of Legacy and rebuilt it from the ground up. Much of the basic plot is the same, but pacing, dialogue, and other story elements are completely different. Same goes for gamepla...
- Wed Jun 04, 2014 4:08 pm
- Forum: Game Discussion
- Topic: Talking about backdrop editing
- Replies: 32
- Views: 5541
Personally, I wouldn't really have much use for a backdrop/screen editor. I already do all of my graphics in the GIMP and then import it. Here's the main reason I would want this feature. So, whenever I'm importing a backdrop I have to go through a sort of trial and error process, because I have to ...
- Sat May 31, 2014 3:34 pm
- Forum: Roleplaying
- Topic: Dunderstank: Chapter 3-"Ogres and Artifacts"
- Replies: 157
- Views: 1692
- Wed May 07, 2014 5:35 am
- Forum: Game Discussion
- Topic: Is there anyone who can distribute my games to Windows?
- Replies: 6
- Views: 774
- Fri Apr 18, 2014 6:10 am
- Forum: Game Discussion
- Topic: Hype Up Your Game Thread
- Replies: 1513
- Views: 361571
- Thu Apr 03, 2014 9:51 am
- Forum: Game Discussion
- Topic: Results for 2014's OFFICIAL OHRRPGCE RANDOM COLAB CONTEST
- Replies: 5
- Views: 1386
- Tue Mar 25, 2014 4:44 pm
- Forum: Game Discussion
- Topic: Add this to your to-do list
- Replies: 11
- Views: 2140
I mostly just use the script I have for random generation, to make nice smooth edge transitions. Definitely not with all the bells and whistles though, just the auto-tiling part when placing tiles. That aspect is pretty useful, I believe, as it saves on having to manually place things. That said, I'...
- Tue Mar 25, 2014 3:50 pm
- Forum: Game Discussion
- Topic: Add this to your to-do list
- Replies: 11
- Views: 2140
If some highly enthusiastic person wanted to write some script in FB/Python/HS/JS/pseudocode/whatever, or even just a concrete description, I would try to get it in. Once I get some more free time (prolly not for another couple months or so unfortunately) I could clean up the script I was working o...