Search found 3308 matches

by BMR
Sat Jun 27, 2015 3:13 pm
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 334943

"Thank you, Voulton. I know it's not your realm of expertise, but you've shown yourself to be rather resourceful, so I trust you will be able to do this."
by BMR
Sat Jun 27, 2015 3:12 pm
Forum: Roleplaying
Topic: Castle Clover: METACHAT
Replies: 869
Views: 6905

Possible. And if she is, then she might very well have a means of masking her alignment from divination.
by BMR
Sat Jun 27, 2015 12:47 pm
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 334943

"You're not going to die, not on my watch. Put your amulet back on, I can't treat you if I can't touch you." Kalar keeps working on Lynda, trying to assess the extent of the poison while doing all he can to stop any further damage. Thinking about what spell he'll need, he reaches into his...
by BMR
Sat Jun 27, 2015 7:36 am
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 334943

"Blast! If she had just waited until I had cleared the room..." Kalar turns to the others and says, "Get her to the wagon, she can lie down better there than on the ground here." While moving to the wagon, he ignores Claire's questions, instead focusing on how to help Lynda. He ...
by BMR
Sat Jun 27, 2015 3:57 am
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 334943

Seems like Lynda won't be moving much. Kalar belays the order to the bloodhulk. "Stay right here then, I'll be back." Kalar leaves with his undead, heading for the wagon. Once there, he'll open the locked chest and grab a scroll of lesser restoration. It's not as good a one to remove the ...
by BMR
Sat Jun 27, 2015 3:51 am
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 334943

Mundane clothing can always be used as bandages. Or sold to refugees of the colossus attack. Kalar orders the skeletons to stuff as many of the clothes as possible into the saddlebags. "Come on, lads, we need to get back to the wagon." Not wanting to waste any more time, Kalar orders one ...
by BMR
Sat Jun 27, 2015 3:37 am
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 334943

"Blast it! This is why we let the skeletons open things! Put the lickpicks away, that poison might still be able to kill you! I'll grab the treasure for you, but for now we have to make sure you don't die!" Kalar turns to the others and says, "Quick, let's get her back to the wagon. ...
by BMR
Sat Jun 27, 2015 3:29 am
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 334943

Kalar looks over the room, using his sword to search for traps. He decides to allow Lynda to have her share of the treasure now in order to mollify her. Also, completely missing any of the cues, Kalar says, "I can have my minions guard you if you so desire. The others might be needed if we run...
by BMR
Sat Jun 27, 2015 3:07 am
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 334943

"Indeed we are. But keep on your toes, we have no idea what might be ready to attack us."
by BMR
Sat Jun 27, 2015 3:04 am
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 334943

"Right, lads. My skeleton has just returned, and it didn't take very long. That means that we're standing right next to an open portal. One that leads to the ghoul lands. There's a chance that I'm not in danger from them, but as for the rest of you, it might be in grave danger the longer we st...
by BMR
Sat Jun 27, 2015 1:34 am
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 334943

Kalar is getting quite adores at the woman's insistence to leave, as well as rather suspicious. "My lady, we are several days away from any sort of civilization. We have just arrived here. I have just slaughtered dozens of undead. Even if you wished otherwise, we are unable to leave her until ...
by BMR
Sat Jun 27, 2015 1:13 am
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 334943

"Quite long, my lady. We intend to turn this place upside down searching for its secrets, so we will be here a while. "We do have a wagon outside where you can rest though, and I have an agent there who can watch over you if you so desire." Kalar considers the well. If it is indeed a...
by BMR
Fri Jun 26, 2015 6:46 pm
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 334943

Kalar notices Lynda trying to get the chalice and says: "My dear, we can sort out treasures later one we're sure that we're not about to bee attacked by whatever defenses this necromancer left in place. But for now, I would appreciate it if you let the skeletons do their jobs. I assure you, yo...
by BMR
Fri Jun 26, 2015 4:53 pm
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 334943

Interesting. Kalar directs his skeletons to the twelve magical books, ordering them to place the books inside Bill's saddlebags. They can be perused later. He also orders the skeletons to place the other items into the saddlebags as well, except for the periapt. "Lynda, my dear. You might be i...
by BMR
Fri Jun 26, 2015 4:49 pm
Forum: Roleplaying
Topic: Castle Clover: METACHAT
Replies: 869
Views: 6905

Would I be correct that Lynda putting on the periapt would grant her access to spellcasting when she doesn't have the amulet on? Currently, Lynda's Wis is 9, with the periapt, it becomes 13. So if she's 11th level now, then she can cast 2 first level spells, 1 second level spell, and 1 third level s...