Search found 997 matches
- Thu Oct 07, 2010 1:11 pm
- Forum: Game Discussion
- Topic: Duck Duck Development Journal
- Replies: 17
- Views: 6272
After playing Duck Duck, I went and tried out Kickle Cubicle. It looks like using stunned enemies to build bridges across water is a pretty important element, and I wondered if you have any plans to do anything like that. Seems like a little writemapblock magic could make it happen. I thought about...
- Wed Oct 06, 2010 10:01 pm
- Forum: Game Discussion
- Topic: Duck Duck Development Journal
- Replies: 17
- Views: 6272
I really appreciate the feedback man. Everything you mentioned makes sense to me and would definitely make it more enjoyable. I definitely want to incorporate more styles of maps if I expand the game. Perhaps I should go ahead and re-work some of the first few maps to change things up as well. I do ...
- Wed Oct 06, 2010 1:17 pm
- Forum: Game Discussion
- Topic: Duck Duck Development Journal
- Replies: 17
- Views: 6272
I uploaded a demo of this last night. It can be found here: http://www.slimesalad.com/forum/viewgame.php?t=3841 I haven't been in the OHR loop since March, and I haven't really touched this game since it was previewed in HS #34, so I'm undecided whether I will continue working on the game or not. I ...
- Mon Mar 29, 2010 3:36 pm
- Forum: Game Discussion
- Topic: 2010 8-bit Contest Voting
- Replies: 10
- Views: 2407
- Mon Mar 08, 2010 4:20 am
- Forum: Game Discussion
- Topic: 2010 8-bit Contest Voting
- Replies: 10
- Views: 2407
Sorry, I guess we'll just have to agree to disagree. Maybe I haven't played enough OHR sidescrollers to tell the difference, but I really didn't see a problem with movement except for a couple of particular areas. Hey, that would make a nifty HS feature sometime, reviewing all the OHR sidescrolling ...
- Sun Mar 07, 2010 11:25 pm
- Forum: Game Discussion
- Topic: 2010 8-bit Contest Voting
- Replies: 10
- Views: 2407
- Sat Mar 06, 2010 3:46 pm
- Forum: Game Discussion
- Topic: 2010 8-bit Contest Voting
- Replies: 10
- Views: 2407
2010 8-bit Contest Voting
The voting phase for the 2010 8-bit Contest has begun. You will be eligible to vote from Saturday, March 6 (12:00AM EST) through Monday, March 29 (11:59PM EST). Everyone that is a member of the forums is welcome to vote. Rules for voting: - Vote for your three most favorite games. You number one wil...
- Sat Mar 06, 2010 5:01 am
- Forum: Front Page
- Topic: 2010 OHR 8-Bit Contest!
- Replies: 30
- Views: 13172
- Fri Mar 05, 2010 2:03 am
- Forum: Front Page
- Topic: 2010 OHR 8-Bit Contest!
- Replies: 30
- Views: 13172
- Wed Mar 03, 2010 8:35 pm
- Forum: Front Page
- Topic: HamsterSpeak #35 Online
- Replies: 15
- Views: 7043
Honestly, I try to be very constructive in my criticism when I review games. The only time I try and be a douche is when people (such as Dan Dela Rosa) habitually release terrible games and its obvious that they could care less about improving their skills. And I second the puppet stuff; it is amazi...
- Tue Mar 02, 2010 10:25 pm
- Forum: Front Page
- Topic: HamsterSpeak #35 Online
- Replies: 15
- Views: 7043
- Tue Mar 02, 2010 7:36 pm
- Forum: Front Page
- Topic: HamsterSpeak #35 Online
- Replies: 15
- Views: 7043
MBS states in the String Quarter review that comedic RPGs are rare on the engine. How about no? I can name at least ten from this last year alone, and at one point everyone and his mother was whining about there being too many comedy games. I did say that, but the very next sentence says that "...
- Wed Feb 24, 2010 5:38 am
- Forum: Game Discussion
- Topic: Hype Up Your Game Thread: 8-bit Contest Edition
- Replies: 42
- Views: 10505
- Mon Feb 22, 2010 9:09 pm
- Forum: Game Discussion
- Topic: Hype Up Your Game Thread: 8-bit Contest Edition
- Replies: 42
- Views: 10505
I've thought long and hard about it and I've decided not to give an extension. I do realize some people (including myself) have not been able to utilize contest time in the best way possible but some folks have worked very hard to make their projects work around the original contest time period. My ...
- Fri Feb 19, 2010 11:06 pm
- Forum: Game Discussion
- Topic: Hype Up Your Game Thread: 8-bit Contest Edition
- Replies: 42
- Views: 10505
On a similar note, I don't think any of the current participants would mind an extension :) I'm not saying I need one yet, but it wouldn't hurt, either. Seriously thinking about doing this. Having a couple of weeks or even another month to complete it would work wonders and give everyone more time ...