Search found 997 matches

by Meatballsub
Mon Oct 03, 2011 1:53 pm
Forum: Front Page
Topic: HamsterSpeak 54 Online
Replies: 21
Views: 9311

Also, Meatball buddy, you made a slight error in the monster type in the article. That monster was a "Greater Imp", not a "Cyberdemon Lord". Heh, if you want to see one of those guys, you'll have to look in Episode II: Through Hell and Back. Oh my bad. Could've sworn that's what...
by Meatballsub
Mon Oct 03, 2011 10:04 am
Forum: Front Page
Topic: HamsterSpeak 54 Online
Replies: 21
Views: 9311

Nathan: it's obvious some people enjoyed the game, but I guess it just wasn't for me. I think the main thing I didn't like was the accuracy. I just thought it seemed too low. Nothing like getting 3 or 4 whiffs in a row. Luckily it seemed like the jump ability hit 90% of the time, but you can't alway...
by Meatballsub
Mon Oct 03, 2011 2:02 am
Forum: Front Page
Topic: HamsterSpeak 54 Online
Replies: 21
Views: 9311

Nice issue and I actually really liked the cover.
by Meatballsub
Sat Oct 01, 2011 10:17 pm
Forum: Game Discussion
Topic: Macabre
Replies: 255
Views: 67432

I've decided to release a 25% demo here in the near future. I still have about a week or two of work to do myself, but then I'd like a few fresh eyes to take a look at the game as well.

If you have interest, let me know and I'll be sure to PM you a link to the game when it is ready for testing.
by Meatballsub
Fri Sep 30, 2011 8:38 pm
Forum: Game Discussion
Topic: Maptile Cloning Issue
Replies: 2
Views: 642

Cool, thanks for the tip! Will save me a lot of going in and out of the editor now. I'm using the latest stable release if you were wondering.
by Meatballsub
Fri Sep 30, 2011 7:58 pm
Forum: Game Discussion
Topic: Maptile Cloning Issue
Replies: 2
Views: 642

Maptile Cloning Issue

Sometimes after I mark part of a maptile to be cloned and move to the maptile I want to clone it on, the cloned portion and the cursor become misaligned; making it difficult to clone stuff without starting the process over again. I usually fix this by exiting out of the maptile editor and going back...
by Meatballsub
Fri Sep 16, 2011 8:56 pm
Forum: Game Discussion
Topic: Macabre
Replies: 255
Views: 67432

I've been working on Gluep a bit more, but I still don't feel like he is right just yet. I think he is improving though. The thing that makes it difficult is that he needs to somewhat retain the "human" shape and he also doesn't need to be huge because he's a squishy magic user. http://che...
by Meatballsub
Fri Sep 16, 2011 2:53 pm
Forum: Front Page
Topic: We have rules
Replies: 57
Views: 9922

I was wondering why the votes on the Omega magically went from 10+ to about 6. Now it all makes sense.
by Meatballsub
Thu Sep 15, 2011 8:31 pm
Forum: Game Discussion
Topic: Stuck in SPELLSHARD? READ THIS!
Replies: 83
Views: 28237

I feel like a failure cause I can't beat the freaking pirate boss.

I'm using a WAR/WIZ/THF/PAL, all about level 10. Things tend to go downhill when he kills the WIZ (especially when he gets lucky and one-shots him from full health right toward the beginning of the fight).
by Meatballsub
Wed Sep 14, 2011 9:46 pm
Forum: Game Discussion
Topic: Macabre
Replies: 255
Views: 67432

I appreciate the advice, PR. I guess I should clarify what exactly I'm adding to the game. The original game had a few side quests but was more or less as linear as you can get. The update will be pretty much the same but will feature a few more side quests as well as completely optional areas you c...
by Meatballsub
Wed Sep 14, 2011 2:11 pm
Forum: Game Discussion
Topic: Macabre
Replies: 255
Views: 67432

Shakey, I don't know how I did it but I just realized that I totally missed your last post here. Good information; I appreciate it. I'll keep working on the sprite and probably post some more progress pics soon. As for the rest of the game, things are going pretty good. Alluvium Range (formerly Glue...
by Meatballsub
Wed Sep 14, 2011 2:06 pm
Forum: Game Discussion
Topic: Attack Elemental Failure Problem
Replies: 5
Views: 1411

Cool, thanks for clarifying that :D
by Meatballsub
Tue Sep 13, 2011 3:02 pm
Forum: Game Discussion
Topic: Attack Elemental Failure Problem
Replies: 5
Views: 1411

I am still curious whether this is an engine bug or an error on my part. Any input would be appreciated.
by Meatballsub
Fri Sep 09, 2011 6:29 pm
Forum: Game Discussion
Topic: Attack Elemental Failure Problem
Replies: 5
Views: 1411

Your question actually made me find a solution to this problem! The attack isn't actually an attack at all but rather an ability that chains to another actual attacking ability if successful. The initial ability in the chain was set to do "no damage", and I think that might have been what ...
by Meatballsub
Fri Sep 09, 2011 4:13 pm
Forum: Game Discussion
Topic: Attack Elemental Failure Problem
Replies: 5
Views: 1411

Attack Elemental Failure Problem

I have an attack that is supposed to fail given a certain elemental resistance condition. I thought it was working as intended at one time, but it doesn't seem to be working now. Here's how I have it set up: Example attack FAIL when target takes less than 100% damage from example element To test it,...