Search found 4098 matches
- Sat Mar 03, 2018 8:56 pm
- Forum: Game Discussion
- Topic: Faked Mode 7 zooms
- Replies: 4
- Views: 1225
- Sat Mar 03, 2018 2:30 am
- Forum: Game Discussion
- Topic: Kaiju Big Battel: Fighto Fantasy - Now available
- Replies: 359
- Views: 65834
- Thu Mar 01, 2018 11:47 am
- Forum: Game Discussion
- Topic: Kaiju Big Battel: Fighto Fantasy - Now available
- Replies: 359
- Views: 65834
Wow, suddenly a lot of people contributing to this game! Surprised even Fortis is jumping in, but I'm not suprised that Soda Piggy is overstretched between this and Axe Cop, both incredibly ambitious. You dressed up Space InvadeOHRs so well, I didn't even recognise it at first! Burger Time looks lik...
- Tue Feb 27, 2018 1:34 am
- Forum: Game Discussion
- Topic: OHR 2018 One-Room Contest
- Replies: 74
- Views: 18720
(OK, I need to finish playing the games) In a surprising coincidence, it turns out that there's a 1-Room RPG Jam happening right now ! You can probably enter your OHR 2018 One-Room Contest game in that jam too, to get a larger audience. It finishes in one day and 6 hours, so don't delay. (Just like ...
- Tue Feb 27, 2018 1:07 am
- Forum: Q&A Discussion
- Topic: dribs and drabs
- Replies: 11
- Views: 2870
- Fri Feb 23, 2018 7:14 am
- Forum: Q&A Discussion
- Topic: How can I suspend NPCs when each step is first called?
- Replies: 4
- Views: 1181
- Fri Feb 23, 2018 7:04 am
- Forum: Q&A Discussion
- Topic: How to wait for all NPCs on map without slow down?
- Replies: 2
- Views: 909
if 'suspend npcs' is active, waits for all NPCs to stop walking So, you want to wait for all NPCs but you don't want to use 'suspend npcs'? That's fair enough, if you want to do something like wait for all 'Chase' NPCs to reach the hero. Looping through all 300 NPC references and checking whether t...
- Wed Feb 21, 2018 5:52 am
- Forum: Game Discussion
- Topic: OHR 2018 One-Room Contest
- Replies: 74
- Views: 18720
Foxley: seems you had some of the same experiences I had: accidentally going into the school early, and getting wiped by the kid-fairies the first time, due to lack of healing items. You can buy healing items from the vending machine in the school. The game certainly isn't unforgiving, it very easy ...
- Tue Feb 20, 2018 3:42 pm
- Forum: Game Discussion
- Topic: OHR 2018 One-Room Contest
- Replies: 74
- Views: 18720
Awesome! It's too bad that I didn't have time to enter this contest, but I've been watching it closely. So far I've only played delinquent.rpg. The graphics are pretty astounding! I'm not going to hold the other entries to such a high bar (except in the voting). And it's full of flourishes like anim...
- Tue Feb 20, 2018 11:38 am
- Forum: Q&A Discussion
- Topic: Alter NPC copy? And get copy #?
- Replies: 4
- Views: 1014
In fact it's only in the last few months that there are now two copies uploaded to hamsterrepublic.com: the nightly and the latest stable release: https://rpg.hamsterrepublic.com/ohrrpgce/Plotscripting_Dictionary This article was out of date, I've just fixed it. The nightly version of the dictionary...
- Tue Feb 20, 2018 9:55 am
- Forum: Q&A Discussion
- Topic: Alter NPC copy? And get copy #?
- Replies: 4
- Views: 1014
- Mon Feb 19, 2018 6:36 pm
- Forum: Q&A Discussion
- Topic: dribs and drabs
- Replies: 11
- Views: 2870
OK. Though if you're fond of full spriteset import/export in the spriteset editor you won't want to use the nightlies right now, as those features are temporarily missing. Also the ability to jump straight from certain editors to others (eg Enemy to Attack). Right, I finally have some working crash ...
- Sat Feb 17, 2018 2:03 pm
- Forum: Q&A Discussion
- Topic: dribs and drabs
- Replies: 11
- Views: 2870
Thanks for the detail. How many slice collections do you have? Unfortunately this is far from enough information to solve this. But I have a plan; I'm adding a crash handler to the engine. I'll get back to you tomorrow with instructions. Since you're using Etheldreme rather than nightlies (and assum...
- Sat Feb 17, 2018 4:52 am
- Forum: Q&A Discussion
- Topic: Sound effects volume control in plotscripting?
- Replies: 7
- Views: 1770
The window size percentages are only meant to affect windowed mode, not fullscreen. If you're finding that they affect fullscreen too, that's a bug! When you're talking about stretching, you mean that the aspect ratio changes when you fullscreen? In other words, the pixels are no longer square? I'm ...
- Fri Feb 16, 2018 11:34 pm
- Forum: Q&A Discussion
- Topic: Sound effects volume control in plotscripting?
- Replies: 7
- Views: 1770