Search found 4098 matches
- Fri May 11, 2018 5:04 pm
- Forum: Front Page
- Topic: Favicon is back
- Replies: 6
- Views: 4087
- Fri May 11, 2018 4:56 pm
- Forum: Game Discussion
- Topic: Entrepreneur Central
- Replies: 138
- Views: 44670
I second the request for an option to display temperature in Celcius. The conversion from Fahrenheit is just impossible for me to remember. I think weather could help to make each day slightly more interesting rather than being too much. You haven't implemented anything visual yet? When you say &quo...
- Thu May 10, 2018 7:32 am
- Forum: Game Discussion
- Topic: OHR Game List - Requesting Help
- Replies: 22
- Views: 9420
Oh yes, CP's gamelist is sorted by most recently modified rather than alphabetically... even if you're browsing by initial letter. I'm working on solving the problem of finding games and reviews, but for now Google is the easiest way to find a game. (You can add site:castleparadox.com to the query t...
- Wed May 09, 2018 3:30 am
- Forum: Game Discussion
- Topic: OHR Game List - Requesting Help
- Replies: 22
- Views: 9420
It's on CP: http://castleparadox.com/gamelist-display.php?game=64 (copied over from Op:OHR) I'm very slowly working on an OHR game archive, but it's still far from being officially launched. It's already useful for finding games though there are many sources, such as RPG Online, still missing. Your ...
- Tue May 08, 2018 3:57 am
- Forum: Game Discussion
- Topic: Possible bug with turn-based delay?
- Replies: 12
- Views: 3482
Whoops! Guess I didn't read as carefully as James! You still have most of a year, so hopefully you will actually manage to release your game this time! (Also I'm not restricting feature/bug requests to people who release games for the contest, but rather to those working on games.) This sot of thing...
- Tue May 08, 2018 3:48 am
- Forum: Q&A Discussion
- Topic: Vehicles & Walls
- Replies: 3
- Views: 1097
- Mon May 07, 2018 3:23 pm
- Forum: Game Discussion
- Topic: Possible bug with turn-based delay?
- Replies: 12
- Views: 3482
Thank you for the exceptionally detailed report! Hopefully James replies to this, rather than assuming I managed to fix your problem, because I'm not very familiar with attack delays and haven't even used turn-based battles... However I did have a look at the code, which I've never studied before, a...
- Sun May 06, 2018 4:07 am
- Forum: Q&A Discussion
- Topic: "Edit Attacks" questions
- Replies: 1
- Views: 825
- Sat May 05, 2018 10:59 pm
- Forum: Game Discussion
- Topic: Heart of the OHR Contest 2018
- Replies: 337
- Views: 69182
Hadn't heard of Lost Woods, but a random starting point seems like a half-decent way to reduce the drudgery of visiting the same area repeatedly, without random generation, provided the desolation is large enough that you're likely to land somewhere totally new ... except, how do you get back to town?
- Sat May 05, 2018 5:09 am
- Forum: Game Discussion
- Topic: Heart of the OHR Contest 2018
- Replies: 337
- Views: 69182
That being said, I was thinking of having story elements out in the desolation, like a final boss somewhere. It may or may not be optional. Like, doing so would give you a better ending to the game, but it's not required to reach the win condition. Sounds like exploration of the desolation could ad...
- Thu May 03, 2018 10:29 am
- Forum: Game Discussion
- Topic: Heart of the OHR Contest 2018
- Replies: 337
- Views: 69182
- Wed May 02, 2018 1:59 am
- Forum: Game Discussion
- Topic: Heart of the OHR Contest 2018
- Replies: 337
- Views: 69182
- Mon Apr 30, 2018 3:30 am
- Forum: Game Discussion
- Topic: OHRRPGCE feature requests/suggestions
- Replies: 698
- Views: 103445
- Mon Apr 30, 2018 3:22 am
- Forum: Game Discussion
- Topic: Tim-Tim 2 Dev Thread
- Replies: 231
- Views: 41471
- Mon Apr 30, 2018 1:49 am
- Forum: Game Discussion
- Topic: OHRRPGCE feature requests/suggestions
- Replies: 698
- Views: 103445
There are no such script commands at all. One reason we've delayed adding them is to more easily allow a major change to the way item data is stored. For example I want to replace the equipment type of an item with a set of bitsets saying whether it can be equipped in each of the equipment slots. Bu...