Search found 4098 matches
- Wed Sep 26, 2018 8:02 am
- Forum: Game Discussion
- Topic: Kaiju Big Battel: Fighto Fantasy - Now available
- Replies: 359
- Views: 65801
- Wed Sep 26, 2018 6:57 am
- Forum: Game Discussion
- Topic: Heart of the OHR Contest 2018
- Replies: 337
- Views: 69182
Sure. I guess the main pane of Items menu will have to resize whenever a long item description is displayed. Should be able to do that with a panel slice. Oh, and progress report on feature requests: ... No requests finished yet. Sorry. I expect to start ploughing through them in the next week or tw...
- Tue Sep 25, 2018 11:42 am
- Forum: Game Discussion
- Topic: Kaiju Big Battel: Fighto Fantasy - Now available
- Replies: 359
- Views: 65801
- Tue Sep 25, 2018 11:22 am
- Forum: Game Discussion
- Topic: "Powered by OHRRPGCE" screen before the title.
- Replies: 41
- Views: 11068
Yeah, that PS intro screen was really something. Few splash screens even begin to approach it. I'm sure playing a sound effect is doable, but would need some research. The splash screen could be removed though, there's no need to spend any time loading at all. However it might be a while before I ge...
- Tue Sep 25, 2018 11:12 am
- Forum: Game Discussion
- Topic: What kind of art? What kind of future? What kind of engine?
- Replies: 83
- Views: 21906
- Sat Sep 22, 2018 11:48 pm
- Forum: Front Page
- Topic: OHRRPGCE stable release (Etheldreme)
- Replies: 29
- Views: 13599
- Thu Sep 20, 2018 11:14 am
- Forum: Q&A Discussion
- Topic: map cure spell cost not applied?
- Replies: 11
- Views: 2467
- Tue Sep 18, 2018 2:06 pm
- Forum: Q&A Discussion
- Topic: map cure spell cost not applied?
- Replies: 11
- Views: 2467
I'd like to do something about this. We've been ignoring the problem for so many years. There are many, many bugs related to attack costs. Plus we already have several attack bits that are basically there to enable fixes for previous bugs! Rather than fix everything, right now I'd just fix part of t...
- Tue Sep 18, 2018 1:54 am
- Forum: Q&A Discussion
- Topic: map cure spell cost not applied?
- Replies: 11
- Views: 2467
- Mon Sep 17, 2018 1:04 pm
- Forum: Q&A Discussion
- Topic: map cure spell cost not applied?
- Replies: 11
- Views: 2467
I checked the code and found that only MP and (FF1-style) level MP costs are implemented, while HP, item and gold costs are unimplemented for out-of-battle attacks from spell lists. (And if the attack is triggered by using an item, then there are no costs aside from the item being used up). What do ...
- Mon Sep 10, 2018 10:42 am
- Forum: Game Discussion
- Topic: Heart of the OHR Contest 2018
- Replies: 337
- Views: 69182
Ah yes, my bad, we were discussing sound effect volume/balancing. Script commands for shop stocks is fine too. I am starting to see a pattern here - that makes fives requests to do with items, equip and shops. NPC unique jobs split into different tasks? Nice, just what you'd hope is really going on....
- Sun Sep 09, 2018 1:28 pm
- Forum: Game Discussion
- Topic: Hello Again!
- Replies: 18
- Views: 3584
- Sun Sep 09, 2018 11:39 am
- Forum: Game Discussion
- Topic: OHRRGPCE Graphics and Animations dev blog
- Replies: 20
- Views: 5639
- Sat Sep 08, 2018 7:44 am
- Forum: Game Discussion
- Topic: Hello Again!
- Replies: 18
- Views: 3584
Also, someone needs to report back on THIS
- Sat Sep 08, 2018 7:38 am
- Forum: Game Discussion
- Topic: OHRRGPCE Graphics and Animations dev blog
- Replies: 20
- Views: 5639
Something else I added recently (and not very on-topic) is the ability to record a combined .gif of playing and editing a game. I added that so that I could show off improvements to Test Game. What I'm wondering is, does anyone have any other use for it? If not, maybe should just hide the option to ...