I see you have the obligatory duck, and so much more!Foxley wrote:But anyways, here are some south-facing walkabouts I was working on about a month ago.
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- Fri Dec 14, 2018 6:47 am
- Forum: Game Discussion
- Topic: Heart of the OHR Contest 2018
- Replies: 337
- Views: 69179
- Fri Dec 14, 2018 6:41 am
- Forum: Game Discussion
- Topic: Kaiju Big Battel: Fighto Fantasy - Now available
- Replies: 359
- Views: 65801
Yeah, actually making people aware of the game is really difficult; C.Kane got so much coverage because of the gimmicky concept. You made a bigger batch of CDs and sold them at another Kaiju event? I was asking whether I could buy one. How come you only uploaded the Windows version to itch.io? I see...
- Fri Dec 14, 2018 12:18 am
- Forum: Game Discussion
- Topic: Kaiju Big Battel: Fighto Fantasy - Now available
- Replies: 359
- Views: 65801
- Thu Dec 13, 2018 3:22 am
- Forum: Game Discussion
- Topic: Heart of the OHR Contest 2018
- Replies: 337
- Views: 69179
- Wed Dec 12, 2018 10:58 am
- Forum: Game Discussion
- Topic: Heart of the OHR Contest 2018
- Replies: 337
- Views: 69179
Sorry to hear about your miserable experiences, Fnrrf :( I still aim to finish the HeartBugs feature requests this year, even if many won't make the bugfixing deadline. I should have free time until the end of the month, starting in a couple of days. Sorry for my shocking time mismanagement. Meine D...
- Tue Dec 11, 2018 1:59 am
- Forum: Game Discussion
- Topic: OHRRPGCE feature requests/suggestions
- Replies: 698
- Views: 103390
Longer item descriptions is a HotOHR request (which I will be working on once I have the time in a couple days); really, attack descriptions and captions should be longer too. I'd really like to allow textboxes in battles; that would be a powerful feature. They would wait for input before continuing...
- Mon Dec 10, 2018 10:38 am
- Forum: General Discussion
- Topic: SECRET SANTA 2018! NAMES HAVE BEEN DRAWN~!
- Replies: 56
- Views: 9512
- Sun Dec 09, 2018 5:20 am
- Forum: Q&A Discussion
- Topic: projectile woes
- Replies: 1
- Views: 855
You're going to need either a while loop or a timer to keep updating and checking the projectiles each tick after they're fired. Unfortunately, doing that animation inside the loop/timer-triggered script is tricky. But luckily, there's already some scripts on the wiki that do this. See the last two ...
- Fri Dec 07, 2018 6:56 am
- Forum: Game Discussion
- Topic: Kaiju Big Battel: Fighto Fantasy - Now available
- Replies: 359
- Views: 65801
- Wed Dec 05, 2018 10:49 am
- Forum: Game Discussion
- Topic: Kaiju Big Battel: Fighto Fantasy - Now available
- Replies: 359
- Views: 65801
- Wed Dec 05, 2018 3:46 am
- Forum: Game Discussion
- Topic: Kaiju Big Battel: Fighto Fantasy - Now available
- Replies: 359
- Views: 65801
What's the file size trouble? I thought the .apk size limit on google play is now 100MB instead of 50MB, and I see that kaiju.rpg is 76MB zipped. (The engine only adds about 2 MB). Incidentally, deleting the obsolete and unused graphics files from kaiju.rpg reduces its size by 12.5MB, though it only...
- Mon Dec 03, 2018 12:39 am
- Forum: Front Page
- Topic: Favicon is back
- Replies: 6
- Views: 4087
No, that tool's called Emscripten
- Sun Dec 02, 2018 7:09 am
- Forum: Game Discussion
- Topic: Mega Tact relaunch
- Replies: 56
- Views: 11270
- Sun Dec 02, 2018 7:07 am
- Forum: Game Discussion
- Topic: OHRRPGCE feature requests/suggestions
- Replies: 698
- Views: 103390
Kefyrra: very tricky, actually. But possible. I do want to. Mefisno: thanks for the report; by conincidence I actually investigated target settings for out-of-battle attacks soon before you brought that up, but I didn't consider spread attacks, so I didn't notice that bug. Chronoas: thanks for the i...
- Sun Dec 02, 2018 12:56 am
- Forum: Game Discussion
- Topic: Hype Up Your Game Thread
- Replies: 1513
- Views: 361476