Search found 4098 matches

by TMC
Wed May 22, 2019 10:20 am
Forum: Front Page
Topic: We are upgraded
Replies: 30
Views: 10599

Another problem very similar to a previous one: you can't view the second and later pages of a search results page. I clicked on games tagged Complete from the Search page, and the page links don't work. (Since there are so many games tagged Complete I wish you could view regular gamelist views like...
by TMC
Wed May 08, 2019 1:46 pm
Forum: Game Discussion
Topic: OHR Dream Diary Contest 2019
Replies: 5
Views: 2267

Cool! Who knows what will happen... Note that if you want to submit your game to the Dream Diary Jam 3 (even though it doesn't have any prizes, unlike this parallel contest, visibility is always good) then you should start working on your game no earlier than May 17th . And it tries to define what g...
by TMC
Wed May 08, 2019 4:35 am
Forum: Game Discussion
Topic: Work for Hire
Replies: 162
Views: 98184

Indeed! Hello. I also added some of your abstract wallpapers to my random wallpapers collection, they're nice.
by TMC
Sat May 04, 2019 6:55 am
Forum: Game Discussion
Topic: Walthros: Renewal - Demo 2.1 Now Available
Replies: 384
Views: 39708

These character designs are all very amusing :) I should mention that recently I started implementing 'large' heroes/NPCs with multi-tile 'hitboxes', e.g. 2x1, 2x2, which would be useful for huge NPCs. It seems it's actually pretty straightforward to implement, except pathfinding is a little tricky....
by TMC
Tue Apr 30, 2019 4:44 am
Forum: Game Discussion
Topic: Calling all testers! Need help solving a crash!
Replies: 4
Views: 1055

Thanks to both of you! The MIDI crash is something that we've been suffering from ever since the Windows port. It's somewhere between SDL_mixer and the Windows MIDI synth. Unfortunately the last time I tried I couldn't reproduce it anymore, which makes it very hard to fix, although I know it's still...
by TMC
Mon Apr 29, 2019 5:38 am
Forum: Game Discussion
Topic: Calling all testers! Need help solving a crash!
Replies: 4
Views: 1055

If you have a Windows nightly build from the last two months, if the engine crashes a crash reporter window should pop up. If so, please send the report, and ideally add your name or email and type in a short description. There's a good chance we might want to contact you to ask for more information...
by TMC
Fri Apr 26, 2019 5:19 pm
Forum: Game Discussion
Topic: Hype Up Your Game Thread
Replies: 1513
Views: 361440

Heh, I realised that my reading of it as a sign didn't quite make sense, but it looked a lot like the actual signs! I hadn't heard that second song before, it's a neat dreamy adaptation of the daytime melody. I wish the OHR had builtin crossfading of music, I should work on that. (You can already ma...
by TMC
Thu Apr 25, 2019 8:05 am
Forum: Game Discussion
Topic: Hype Up Your Game Thread
Replies: 1513
Views: 361440

I can look forward to any of your games, they all look great :)
Does that sign say OGEANO? I imagine it's short for Oregano, but that's probably just my own bias. Could just as easily be a B or R instead of E.
by TMC
Wed Apr 17, 2019 12:38 am
Forum: Game Discussion
Topic: OHRRPGCE feature requests/suggestions
Replies: 698
Views: 103337

I agree, having to press Ctrl for Ctrl-F12 and various debug keys is very annoying. I've been meaning to make Shift an alternative for a long time.
by TMC
Wed Apr 17, 2019 12:37 am
Forum: Game Discussion
Topic: Walthros: Renewal - Demo 2.1 Now Available
Replies: 384
Views: 39708

This looks like a very light-hearted game, or else Bob's grin is excessively silly!
by TMC
Wed Apr 17, 2019 12:12 am
Forum: Game Discussion
Topic: Yet another OHRRPGCE dev blog
Replies: 135
Views: 19749

I'm terrible at timely updates. SwordPlay picked up the source code and has been playing around with it, which I'm really pleased to see; I've been giving him guidance. He compiled the OHRRPGCE for his Raspberry Pi; that hasn't been done in years. Now that it's not just me, we have an #engine_dev ch...
by TMC
Tue Apr 16, 2019 1:57 pm
Forum: Game Discussion
Topic: Walthros: Renewal - Demo 2.1 Now Available
Replies: 384
Views: 39708

Wow, a full remake, not just another spinoff! Just a week or two ago Nathan was talking about Walthros and Walthrus and I realised it's been about 15 years since I played it; I feel motivated to revisit some of those old games. Was one of my favourite OHR games back then especially because of the de...
by TMC
Sun Apr 14, 2019 11:38 pm
Forum: Game Discussion
Topic: Hype Up Your Game Thread
Replies: 1513
Views: 361440

A new Walthros game! Accomodating extra wide sprites (and of course these Walthrusian fish are a lot fatter than humans) with the tileset like that works really well. Am I seeing this right, are you using a script to push apart the hero and NPC when you talk to an NPC, so they won't overlap? That's ...
by TMC
Wed Apr 10, 2019 11:12 pm
Forum: Game Discussion
Topic: OHRRPGCE feature requests/suggestions
Replies: 698
Views: 103337

Yes! The Pause key (also available in the F8 debug menu if your keyboard lacks it). That was only recently added in Etheldreme, crazy we didn't do it earlier.

That just pauses movement/NPCs/enemies/etc. If you want a complete pause you can run the program under gdb and press Ctrl-C in terminal.
by TMC
Wed Apr 10, 2019 1:12 pm
Forum: Game Discussion
Topic: OHRRPGCE feature requests/suggestions
Replies: 698
Views: 103337

Hmm, strips does have the advantage that it's simple and easy to indicate in the formation editor. It's also worth considering how arranging the heroes into first and second rows would work. Often back-row hereoes aren't portrayed strictly behind the front heroes, but just moved back a bit, so that ...