Search found 4098 matches
- Sun Jun 23, 2019 5:28 pm
- Forum: Game Discussion
- Topic: OHRRPGCE feature requests/suggestions
- Replies: 698
- Views: 103326
Well, it's a goal of this engine to avoid scripting whenever some feature that would be useful to plenty of people could be builtin instead. This reminds me that I already implemented zone-based pathfinding costs, on James' suggestion, but didn't check it in to svn since I still wasn't happy that zo...
- Fri Jun 21, 2019 3:11 pm
- Forum: Game Discussion
- Topic: OHRRPGCE feature requests/suggestions
- Replies: 698
- Views: 103326
Yes, a wide variety of zone triggers (and especially scripts and sounds) was the reason for adding zones in the first place, but it's something I never got around to. NPC movement zones was something I only thought of later. And also triggers when NPCs enter/leave/each-step/are inside. I hadn't thou...
- Mon Jun 17, 2019 8:19 am
- Forum: Q&A Discussion
- Topic: Utilizing the system clock
- Replies: 6
- Views: 1317
- Sun Jun 16, 2019 4:04 pm
- Forum: Q&A Discussion
- Topic: Utilizing the system clock
- Replies: 6
- Views: 1317
You can use this script by James to work out what day of the week it is. If you want to allow something (e.g. a making a wish) only every real-world hour, you can do something like this: global variable, begin 100, last wish hour 101, last wish day end plotscript, make a wish, begin # Technically yo...
- Sat Jun 15, 2019 12:46 pm
- Forum: General Discussion
- Topic: CataclysmDDA
- Replies: 84
- Views: 10294
He can't be the only madman around here. You're probably mad too, and as unaware of it as Tommy. When was the last time you had a cup of coffee? A hot chocolate? Tea?! This store is a joke! Well, definitely take the gun and some compatible ammo, you'll be needing that. Hopefully your raw materials a...
- Fri Jun 14, 2019 1:21 pm
- Forum: General Discussion
- Topic: CataclysmDDA
- Replies: 84
- Views: 10294
- Thu Jun 13, 2019 2:30 pm
- Forum: General Discussion
- Topic: CataclysmDDA
- Replies: 84
- Views: 10294
(Wow, I haven't played in Cataclysm in so many years that I'd totally forgotten about it. Nice!) Check whether any of the police cars are usable, and how much petrol is in them. They probably use petrol rather than diesel, and you don't have anything to siphon or store the fuel, but it's good to kee...
- Thu Jun 13, 2019 2:25 pm
- Forum: Game Discussion
- Topic: Tim-Tim 2 Dev Thread
- Replies: 231
- Views: 41456
- Thu Jun 06, 2019 9:30 am
- Forum: Game Discussion
- Topic: Walthros: Renewal - Demo 2.1 Now Available
- Replies: 384
- Views: 39707
I don't know whether Sombra is a villian or just bad tempted, but either way that sprite is full of personality! Lots of great artwork here. Love Cliftin too. One thing that does bother me about Sombra is that both straps attached to his eyepatch go up, as if it's hanging loose. Normally the straps ...
- Thu Jun 06, 2019 9:24 am
- Forum: Game Discussion
- Topic: Tim-Tim 2 Dev Thread
- Replies: 231
- Views: 41456
- Wed May 29, 2019 1:22 am
- Forum: Front Page
- Topic: Gamelist now contains screenshots
- Replies: 11
- Views: 5420
On that note, it would be nice if the upload date for each download was shown. You can only see the modified time for the game description, but have to rely on the downloads count to figure out whether any of the uploads were changed. Often people just modify the description. Of course, if people ar...
- Thu May 23, 2019 2:14 pm
- Forum: Front Page
- Topic: Gamelist now contains screenshots
- Replies: 11
- Views: 5420
Great! This is a good step towards making browsing for games more interesting, giving games a better chance to sell themselves. It's too bad that so many games, even serious ones, have no screenshots! I just can't understand the thinking behind it. (On the other hand I hope huge gifs don't become co...
- Thu May 23, 2019 2:11 pm
- Forum: Front Page
- Topic: We are upgraded
- Replies: 30
- Views: 10599
- Wed May 22, 2019 12:44 pm
- Forum: Game Discussion
- Topic: Vikings Revamp 2020
- Replies: 38
- Views: 6847
Re: Vikings Revamp 2019
If you're checking your layering that way I hope you're at least making use of the Shift-Tab run-fast debug key!
- Wed May 22, 2019 10:52 am
- Forum: Game Discussion
- Topic: Vikings Revamp 2020
- Replies: 38
- Views: 6847
Re: Vikings Revamp 2019
It's been wonderful to see work on VoM resume and move foward so surprisingly quickly! In fact, I'm now in something of a race to finish it up before the next big engine update (fingers crossed)! Oh, it's on! Except I think you must be thinking of the G* release, since you suggested Gleipnir? (5) Ov...