Search found 4098 matches

by TMC
Fri Jan 17, 2020 4:25 am
Forum: Q&A Discussion
Topic: [Solved] Getting OHRRPGCE to run on linux, help needed :-(
Replies: 18
Views: 2604

Help switching the build system to support python 3 and well as 2 would be very welcome! I'll start by applying that 'python2' patch. I knew that Arch switched 'python' to default to python3 instead of python2 years ago, but I actually had thought it was was very problematic and I pretty much assume...
by TMC
Fri Jan 17, 2020 1:33 am
Forum: Game Discussion
Topic: Gorgonzola stable release planning thread
Replies: 28
Views: 3688

Ah. I want to stop using the in-game palette for UI in Custom but instead probably use a fixed 256 colour palette in addition to the game's master palette (so Custom would probably have to switch to 24-bit colour mode everywhere), and likewise completely stop using the in-game UI colours for UI elem...
by TMC
Fri Jan 17, 2020 1:20 am
Forum: Game Discussion
Topic: Gorgonzola stable release planning thread
Replies: 28
Views: 3688

Although "Grognard" would be very apt for an OHRRPGCE release, it doesn't sound very pleasant. "Gyrovague" was amusing but not really a name to be proud of. I liked "graptomancy" too but we already had one -mancy (method of divination) and there are endless others. Etc....
by TMC
Wed Jan 15, 2020 2:47 pm
Forum: Game Discussion
Topic: Gorgonzola stable release planning thread
Replies: 28
Views: 3688

12 weeks instead of 3 months? That's shifting the goalposts! :gonk: But they are good goalposts nonetheless, which I hope to actually reach this time. My primary goal for the next release is to finish off many of the major features that we've started on, especially graphics-related ones that were pl...
by TMC
Wed Jan 15, 2020 1:45 pm
Forum: Q&A Discussion
Topic: [Solved] Getting OHRRPGCE to run on linux, help needed :-(
Replies: 18
Views: 2604

OK, tried again. Aside from the ncurses change, I also ran into and fixed an infinite loop. I think that the official linux builds don't have that problem since it occurs only when doing a 'scons release=1 arch=x86_64' build on a machine with very recent glibc version. http://tmc.castleparadox.com/o...
by TMC
Wed Jan 15, 2020 1:17 pm
Forum: Q&A Discussion
Topic: [Solved] Getting OHRRPGCE to run on linux, help needed :-(
Replies: 18
Views: 2604

<s>OK, here's a build of Fufluns. The difference in date is inconsequential. http://tmc.castleparadox.com/ohr/ohrrpgce-linux-2020-01-16-fufluns-x86_64.tar.bz2 (8.7MB) http://tmc.castleparadox.com/ohr/ohrrpgce-player-linux-bin-minimal-2020-01-16-fufluns-x86_64.zip (945KB) - You don't need this, but j...
by TMC
Wed Jan 15, 2020 12:48 pm
Forum: Q&A Discussion
Topic: [Solved] Getting OHRRPGCE to run on linux, help needed :-(
Replies: 18
Views: 2604

Welcome! And thank you for the report and writeup. I'm happy to give you a linux build against libncurses.so.6. (Give me a few minutes.) Alas, ncurses and tinfo are a big headache for compatibility of binaries between linux distros, including for FreeBasic programs. And I believe tinfo is a library ...
by TMC
Wed Jan 15, 2020 4:02 am
Forum: Front Page
Topic: OHRRPGCE stable release (Fufluns)
Replies: 8
Views: 3911

Wonderful photographic composition :D In fact, I think that photo should go on the wiki! Portability and minimal system requirements have become a major feature of the OHRRPGCE. What kind of computer is that?
by TMC
Tue Jan 14, 2020 11:41 pm
Forum: Front Page
Topic: OHRRPGCE stable release (Fufluns)
Replies: 8
Views: 3911

Whoops, I just noticed that the fufluns whatsnew highlights includes: * Graphical browsers for sprites, attacks, enemies, maps, textboxes, etc. but etheldreme's highlights included: * Visual browsers for sprites and many other things. Not an error, but badly worded. Etheldreme had browsers for sprit...
by TMC
Tue Jan 14, 2020 12:40 pm
Forum: Game Discussion
Topic: Yet another OHRRPGCE dev blog
Replies: 135
Views: 19745

I mean if they can be reordered, they can be also equipped. That's the point. In general you can't reorder heroes in the reserve party. You can only do it when the Team option is available. So only allowing equipping reserve heroes when Team is available in the same menu that the Equip menu appears...
by TMC
Tue Jan 14, 2020 12:31 pm
Forum: Game Discussion
Topic: Release Candidate for the next stable release!
Replies: 21
Views: 2758

Copy+paste of long textboxes is broken on Windows, I'm aware of that. The problem is that an extra space character is getting added to the end of each line (everywhere, not just textboxes), which due to line wrapping can easily cause the length of the box to go over 8 lines, in which case the attemp...
by TMC
Sun Jan 12, 2020 1:54 pm
Forum: Game Discussion
Topic: Release Candidate for the next stable release!
Replies: 21
Views: 2758

The Mac x86 and x86_64 nightly build .dmgs are the same size as each other, unlike the stable release .dmgs. Maybe the x86_64 .dmg didn't upload fully?
by TMC
Sun Jan 12, 2020 4:45 am
Forum: Game Discussion
Topic: Release Candidate for the next stable release!
Replies: 21
Views: 2758

Just like reality!

I won't be able to inspect the contents of the .dmg files for at least another day.
by TMC
Sun Jan 12, 2020 2:12 am
Forum: Game Discussion
Topic: Release Candidate for the next stable release!
Replies: 21
Views: 2758

:O

OK, I'll be sure to test the symbols/crash reporter and distributing for Mac.
Hmm, OHRRPGCE-2020-01-11-fufluns-x86_64.dmg is suspiciously smaller than the x86 build.

The release date will be 12th (in Jamestown) as stated in whatsnew, but the names of archive say 2020-01-11?
by TMC
Sun Jan 12, 2020 1:20 am
Forum: Game Discussion
Topic: Yet another OHRRPGCE dev blog
Replies: 135
Views: 19745

Swapping a hero to the reserve party puts it in the last available party slot, counting from 40 backwards (I need to change that to remove the party size limit). That's nothing to do with whether the heroes are locked. Players can't always freely swap out heroes in/out of their reserve party, so the...