Search found 4098 matches

by TMC
Sat Jan 26, 2013 2:41 pm
Forum: Game Discussion
Topic: Mouse Support?
Replies: 8
Views: 1559

Yes, clicking on doors is easy; equally easy to detecting when you've stepped on a door and doing a "teleport to map" once I add a "suspend doors" command. Checking whether there is a door at a tile can be done by looping through all of them (there are 200 doors per map), though ...
by TMC
Sat Jan 26, 2013 12:58 pm
Forum: Game Discussion
Topic: Woryurs of Woberyun High Score Challenge
Replies: 30
Views: 7507

Dang this is hard, even after some time playing (honestly, I didn't discover much in the way of techniques). Posting my scores even though they're terrible to lower expectations a bit. Willy, considering you're blowing away everyone else on most modes, I'm surprised how low your score is on Challeng...
by TMC
Wed Jan 23, 2013 3:15 pm
Forum: Front Page
Topic: The Littlest Game contest
Replies: 74
Views: 46362

This is a great contest. I had originally planned to enter, but I ended up starting work on a game in the last month so sadly won't be entering unless it's something very simple. I just wanted to suggest Star Guard as inspiration. It uses 5 colors, simple controls, pretty low resolution, and is an e...
by TMC
Wed Jan 23, 2013 1:15 pm
Forum: Game Discussion
Topic: Mouse Support?
Replies: 8
Views: 1559

(the script is activated by a menu button, and is turned off by another) I'm not sure what you mean by this. One menu item turns on the 'mouse support' tag and runs the script, and another turns off the tag? So what you want is the ability to stop the script by toggling a tag. You could use this sl...
by TMC
Mon Jan 21, 2013 2:37 pm
Forum: Game Discussion
Topic: Mouse Support?
Replies: 8
Views: 1559

Which wiki article is that? Your script was missing some 'end's. I strongly recommend to anyone learning to script: learn to indent your scripts. You will save yourself a great deal of time chasing compile errors, and the scripts become far easier to read. Here is a fixed version of the script (I ho...
by TMC
Wed Jan 16, 2013 11:43 pm
Forum: Game Discussion
Topic: Heart of the OHR Contest 2012
Replies: 532
Views: 103337

I got a crash in Super Penguin Chef again. I think the issue is when a song goes to loop while I don't have window focus on the game. Probably an OHR thing. Yes, this is a bug in the SDL_Mixer library that the OHR uses. Sorry about that. You can avoid it by using the music_native or music_native2 b...
by TMC
Sat Dec 29, 2012 8:28 am
Forum: General Discussion
Topic: Minecraft Thread
Replies: 802
Views: 160045

I would definitely join in. Both ideas sound great to me, though I would lean more towards the walled city.

Mid January is sounding likely anyway since I don't think anything's moved yet.
by TMC
Sat Dec 29, 2012 8:18 am
Forum: Game Discussion
Topic: Heart of the OHR Contest 2012
Replies: 532
Views: 103337

So how close are we to having 10 votes? I've been busy, and will be even more busy for the rest of the year, so... err... haven't even started playing games yet. :( I'd recommend that all authors vote for their own games because it would actually be less fair to other contestants if you abstain. Don...
by TMC
Sat Dec 29, 2012 8:07 am
Forum: Game Discussion
Topic: Turn Based Battles
Replies: 53
Views: 8744

One catch is that in that scenario, even if I add support for negative delays, you will still need a positive delay for all "Normal" priority attacks, because effective delay can't go less than zero. Why not allow attacks with negative total/effective delay? The attacker with the lowest d...
by TMC
Tue Dec 18, 2012 12:50 pm
Forum: General Discussion
Topic: Any OHR games that are famous outside the OHR community?
Replies: 10
Views: 2160

Ignoring the debate around the word "famous", the canonical answer is Ends of the Earth 2. It's been available from download sites forever, and apparently brought a lot of people here.

Missing is also notable.
by TMC
Tue Dec 11, 2012 4:38 am
Forum: Game Discussion
Topic: BMR's New Project
Replies: 19
Views: 4036

D) Stat caps don't interfere with the result If you modify a hero's max stats then the change is remembered permanently. For example, if their Attack at level 0 is 10, at level 99 it is 100, and suppose that when they are level 10 their HP is 20 but you change it via a script or item to 25. Then at ...
by TMC
Tue Dec 04, 2012 12:24 pm
Forum: Game Discussion
Topic: Master palette editing
Replies: 3
Views: 3056

Neat! That is a very useful script. However if you don't plan to apply colour manipulation tools to the whole palette in something like GIMP but just want to edit some colour ramps (which GrafX2 is indeed very nice for) then you can more easily import the palette with colours in the correct order by...
by TMC
Tue Dec 04, 2012 9:02 am
Forum: Front Page
Topic: Game of the Month: December flash voting
Replies: 32
Views: 18029

I voted for My Little Gahn and anyone who didn't is a terrible person! I refuse to change my vote!
by TMC
Mon Dec 03, 2012 4:30 am
Forum: Front Page
Topic: The Hamster Burrow - a call for content
Replies: 41
Views: 25397

Hmm, I think you have the definitions of Rereleased and Lengendary games a little wrong. Rereleased games weren't necessarily submitted for the last contest. Now that the move is official, you should update the announcement on CP to point to the new blog. And it would be a good idea to make the word...
by TMC
Mon Dec 03, 2012 4:18 am
Forum: Game Discussion
Topic: Cool Guy Bob Threadlaw
Replies: 22
Views: 6877

I know, I meant it could be the default for new slice collections.