Search found 4098 matches
- Mon Mar 25, 2013 11:20 pm
- Forum: Game Discussion
- Topic: Legacy roadmap
- Replies: 261
- Views: 45068
Hehe, neat. I've actually done the opposite, storing sprites as tilemaps (for the DoomRPG flames intro), as well as storing maps in strings (for Blockworks). If you're going to be storing stuff in strings, you should use some code to create them. For example you could draw a map in the editor, write...
- Mon Mar 25, 2013 10:55 pm
- Forum: Game Discussion
- Topic: Sword of Jade 1.x Updated Edition
- Replies: 3
- Views: 1027
- Mon Mar 25, 2013 6:43 am
- Forum: Game Discussion
- Topic: Legacy roadmap
- Replies: 261
- Views: 45068
- Mon Mar 25, 2013 6:11 am
- Forum: Front Page
- Topic: Littlest Game contest voting
- Replies: 23
- Views: 50400
Nobody said the voting was over! TheSuperAmazingBlueBallGame: 5 Great fun, nice polish (music fades, remembered high scores, etc), entry out of left field. Double Pumping: 2 Multiplayer was a clever addition. I did enjoy this, for a few seconds. Simple: 0 Failed to make the obvious Never Go West ref...
- Mon Mar 25, 2013 2:39 am
- Forum: Game Discussion
- Topic: script debugging help
- Replies: 7
- Views: 1293
Nightlies are built automatically, twice a day, I think. The fix for that bug is available already. You are using Beelzebufo already, it just isn't official! Unless you mean you'll stick with Zenzizenzic and adapt your script. Writing scripts in a way that's known to break in later engine versions i...
- Mon Mar 25, 2013 1:15 am
- Forum: Game Discussion
- Topic: New to OHRRPGCE - Need help with plotscripting
- Replies: 14
- Views: 6185
Oh! I see what's going on. You're using Alectormancy, but there are improvements to the way that things are drawn to the screen in the latest version. It turns out that in Alectormancy if you show a backdrop nearly nothing else except textboxes and menus are displayed. I hadn't even realised that th...
- Mon Mar 25, 2013 12:24 am
- Forum: Game Discussion
- Topic: script debugging help
- Replies: 7
- Views: 1293
- Mon Mar 25, 2013 12:22 am
- Forum: Game Discussion
- Topic: New to OHRRPGCE - Need help with plotscripting
- Replies: 14
- Views: 6185
- Sun Mar 24, 2013 10:04 am
- Forum: Game Discussion
- Topic: New to OHRRPGCE - Need help with plotscripting
- Replies: 14
- Views: 6185
- Sun Mar 24, 2013 9:57 am
- Forum: Game Discussion
- Topic: script debugging help
- Replies: 7
- Views: 1293
- Sun Mar 24, 2013 12:24 am
- Forum: Game Discussion
- Topic: Hamster Burrow high score challenge #1!
- Replies: 36
- Views: 7529
- Sun Mar 24, 2013 12:05 am
- Forum: Game Discussion
- Topic: New to OHRRPGCE - Need help with plotscripting
- Replies: 14
- Views: 6185
And in case you haven't seen it, there is a tutorial for slices on the wiki.
- Sat Mar 23, 2013 9:24 am
- Forum: General Discussion
- Topic: What open source games do you play?
- Replies: 12
- Views: 3648
- Sat Mar 23, 2013 9:03 am
- Forum: Game Discussion
- Topic: Heart of the OHR Contest 2012
- Replies: 532
- Views: 103341
James fixed the infinite shop stock bug two weeks ago. It had been present since (and including) Zenzizenzic. It affected shops only on the second attempt at the game and onwards (either quitting to the title screen and restarting, or loading a save in the middle of a game). It made all the stocks f...
- Sat Mar 23, 2013 8:52 am
- Forum: Game Discussion
- Topic: New to OHRRPGCE - Need help with plotscripting
- Replies: 14
- Views: 6185