Search found 4098 matches
- Mon May 20, 2013 11:18 pm
- Forum: Game Discussion
- Topic: Breaking out of a script
- Replies: 21
- Views: 4984
Here is a wiki article about this: Scripts:Skippable cutscene Maybe it makes sense to use a tag instead of a global variable, since you seem to be using one already anyway. Lets assume tag 26 indicates that the script should stop because the well has been poisoned, and it should also stop if you lea...
- Mon May 20, 2013 9:51 pm
- Forum: General Discussion
- Topic: Plans for new OHR Gamelist
- Replies: 54
- Views: 14256
Please excuse the late reply. It sounds like there's fairly general agreement about what the goals of this project should be. I think in-development games aren't worth listing unless there's something to say about them, such as a preview submitted to a magazine (which would make them not very differ...
- Sun May 19, 2013 10:19 am
- Forum: Game Discussion
- Topic: Breaking out of a script
- Replies: 21
- Views: 4984
Do you mean that you have to poison three different wells; each time a new guard appears? And can you leave the map with the task unfinished and come back later to reattempt? I can tell you how to stop the script (it's not straight forward), but first I want to ensure we're thinking about the same p...
- Sun May 19, 2013 9:27 am
- Forum: General Discussion
- Topic: Wiki Spring Cleaning
- Replies: 32
- Views: 8191
Great. Yes, I would like to add a proper index page for the example scripts on the wiki, providing a blurb about each and categorising them, as has been previously suggested. Syntax highlight would be great, but please don't add it using HTML. The HTML for that highlighted script is unreadable and a...
- Sun May 19, 2013 1:51 am
- Forum: Game Discussion
- Topic: Breaking out of a script
- Replies: 21
- Views: 4984
Basically I have 3 scripts that control 3 npcs and make them patrol an encampment. Unfortunately this is a problem... you can't have three scripts running at once. Triggering a script causes all others to pause until it's done. Your options are: 1) combine the three scripts into one, interleaving t...
- Sat May 18, 2013 8:57 pm
- Forum: General Discussion
- Topic: Wiki Spring Cleaning
- Replies: 32
- Views: 8191
OK everyone, this forum, CP, and your harddisks are littered with useful scripts. So step up and contribute them to the wiki! Simply finding useful scripts which other people have posted and adding a link on the Script dump page would be wonderful. Ideally each worthy script or set of scripts would ...
- Fri May 17, 2013 10:45 am
- Forum: Game Discussion
- Topic: Breaking out of a script
- Replies: 21
- Views: 4984
- Sat May 11, 2013 5:43 pm
- Forum: Game Discussion
- Topic: A couple questions
- Replies: 4
- Views: 1115
Re: A couple questions
They were meant to be equipped in order to pass several rooms in the Cool House, but I couldn't find a way to implement that properly, so I had them only work if they were in your inventory. One option would be to use "is equipped" tags on the items. That way you wouldn't even need to use...
- Sat May 11, 2013 5:40 pm
- Forum: General Discussion
- Topic: Plans for new OHR Gamelist
- Replies: 54
- Views: 14256
Cool! I'm especially pleased that this is in Python, as I did want to play around with nohrio for gamelist features, in particular automatic repackaging of games with the right build of the engine for their OS. Recently I starting writing some code to determine the engine version given a game.exe fi...
- Sat May 11, 2013 4:25 pm
- Forum: General Discussion
- Topic: Oh, yeah! I got my OUYA
- Replies: 30
- Views: 7989
- Fri May 10, 2013 7:33 am
- Forum: Front Page
- Topic: Game of the Month: May 2013
- Replies: 30
- Views: 25133
OK, but realise that this has been discussed multiple times before. Start by reading this post, and then the rest of that thread. Was it you who once created a mockup of a gamelist browsable by screenshots? If so, you could be just the person we need.
- Thu May 09, 2013 2:49 pm
- Forum: General Discussion
- Topic: Wiki Spring Cleaning
- Replies: 32
- Views: 8191
Chronoboy, my first reaction to your suggestion was that you were just describing what the HOWTO is. But you have a point: several of the HOWTO articles try to be a semi-complete documentation of menus in Custom. All that documentation is intimidating and breaks the flow of the tutorial. It would be...
- Wed May 08, 2013 1:57 pm
- Forum: Game Discussion
- Topic: Making all tiles in a range passable/impassable
- Replies: 16
- Views: 5074
- Wed May 08, 2013 1:17 pm
- Forum: Front Page
- Topic: Game of the Month: May 2013
- Replies: 30
- Views: 25133
I don't think Missing is on SS. And if it were, it would definitely have made GotM already! Gerania also isn't on SS. I second Horse Game and Genesis, and nominate Sleepover and Dragon Bustier. Won't 2nd the other because I haven't played them. Detelamane - Legacy of Scars looks deserving of a try t...
- Mon May 06, 2013 6:57 am
- Forum: Front Page
- Topic: Hamster Burrow Monthly Roundup - February
- Replies: 21
- Views: 17237