Search found 4098 matches
- Thu Aug 15, 2013 11:22 pm
- Forum: Game Discussion
- Topic: Wow...
- Replies: 11
- Views: 2211
- Thu Aug 15, 2013 10:33 pm
- Forum: Game Discussion
- Topic: HamsterWrench: Rise from the Ashes
- Replies: 19
- Views: 5316
- Thu Aug 15, 2013 10:19 pm
- Forum: Game Discussion
- Topic: List of complete OHRRPGCE games
- Replies: 38
- Views: 10314
- Wed Aug 14, 2013 10:45 pm
- Forum: Game Discussion
- Topic: Android/OUYA RPG collaboration game
- Replies: 50
- Views: 9047
I am thinking of trying to use bitbucket or a similar service to host the .rpgdir during development. I am curious how usable it would be for a collaboration OHR project. I heard from Bob that some things might be tricky, since the GEN file stores the record counts. I'll do a few tests and see what...
- Wed Aug 14, 2013 10:40 pm
- Forum: Game Discussion
- Topic: List of complete OHRRPGCE games
- Replies: 38
- Views: 10314
Wow that's a lot of games to sort through; we almost need a second spreadsheet for it, to see what's already been excluded. Another place to look is http://rpg.hamsterrepublic.com/ohrrpgce/Category:Games According to http://rpg.hamsterrepublic.com/ohrrpgce/Game:Final_Fantasy_H-2 FFH-2 isn't complete...
- Wed Aug 14, 2013 8:59 pm
- Forum: Game Discussion
- Topic: With incoming Android releases, there are more inputs
- Replies: 6
- Views: 1300
- Wed Aug 14, 2013 8:32 pm
- Forum: Game Discussion
- Topic: List of complete OHRRPGCE games
- Replies: 38
- Views: 10314
There were 58 pages of games on CP marked as complete. I only looked through the first 8 or so pages. But many of them were abandoned demos which the authors did not intend to finish. Also, any games with no reviews (the majority) were sorted to the end of the list, so I didn't see them. A couple of...
- Wed Aug 14, 2013 7:14 pm
- Forum: Game Discussion
- Topic: Issue with Hero Swap In/Out
- Replies: 5
- Views: 968
- Wed Aug 14, 2013 7:07 pm
- Forum: Game Discussion
- Topic: Generating World Maps
- Replies: 13
- Views: 3046
Thoughts: -There will be a menu for importing and exporting maps/map data eventually (it's already half finished), including, I hope, import from a BMP minimap image -We could add more advanced tools to the map editor like random heightmap or coastline generation, and random placement of saved brush...
- Wed Aug 14, 2013 6:44 pm
- Forum: Game Discussion
- Topic: List of complete OHRRPGCE games
- Replies: 38
- Views: 10314
- Tue Aug 13, 2013 11:46 am
- Forum: Game Discussion
- Topic: Getting Npcs with different ID to do the same action at once
- Replies: 10
- Views: 2106
- Tue Aug 13, 2013 11:32 am
- Forum: Game Discussion
- Topic: With incoming Android releases, there are more inputs
- Replies: 6
- Views: 1300
- Mon Aug 12, 2013 9:06 pm
- Forum: Game Discussion
- Topic: Wow...
- Replies: 11
- Views: 2211
I doubt I have much else of interest. Probably several half finished games that people sent me which were never released and which noone has ever heard of, which I wouldn't really want to upload anywhere. A dozen different versions of each of Sword of Jade and Powerstick Man. Most the OHR games I ha...
- Mon Aug 12, 2013 8:50 pm
- Forum: Game Discussion
- Topic: Getting Npcs with different ID to do the same action at once
- Replies: 10
- Views: 2106
- Mon Aug 12, 2013 7:34 pm
- Forum: Game Discussion
- Topic: Getting Npcs with different ID to do the same action at once
- Replies: 10
- Views: 2106
The speed of the walk in place animation really needs to be customisable (movement speed does not affect it). It would be an easy feature to add, but last time it came up we didn't agree on how it should work. A global setting? Per NPC type? Per walkabout set*? *related to the plan for custom sprite...