Search found 4098 matches

by TMC
Sat Sep 21, 2013 12:44 pm
Forum: Reviews
Topic: 2012 In Review 037 - Look, But Don't Touch
Replies: 2
Views: 2353

I'm not sure you're a disembodied spirit; IIRC there are one or two texts which say that characters ignore you. I played this when it came out but strangely I still remember pretty much the whole story and especially the map layout. Having to work hard to keep track of all the locations in my head w...
by TMC
Sat Sep 21, 2013 12:37 pm
Forum: Reviews
Topic: 2012 In Review 024 - Ortega Colonies
Replies: 3
Views: 2148

Hmm. Maybe I should generate more journals per colony then. If they weren't written in a linear order it might make more sense to go back to random generation (like in the first version). Actually I'm to blame for running out of time too. I spent something like 2-3 days mucking around with the viewp...
by TMC
Sat Sep 21, 2013 8:40 am
Forum: Reviews
Topic: 2012 In Review 024 - Ortega Colonies
Replies: 3
Views: 2148

Thanks for the detailed review Giz. By far the most helpful feedback we've had. I might still do a proper update eventually and incorporate your suggestions. The recent update was nearly purely bugfixes. And most of the problems are my fault, not Hawk's. On my final run, I've made it to the northern...
by TMC
Thu Sep 12, 2013 10:43 pm
Forum: Game Discussion
Topic: The Great 2012 Review Contest [Reviews: 94] [CLOSED]
Replies: 119
Views: 43101

Hey Fenrir, just a small note: that game is 2013 not 2012.
by TMC
Wed Sep 11, 2013 7:28 pm
Forum: Game Discussion
Topic: 8-bit Summer (Contest)
Replies: 98
Views: 25375

Aye, random numbers just aren't fun, and are highly overused.
by TMC
Wed Sep 11, 2013 3:27 am
Forum: Game Discussion
Topic: The Great 2012 Review Contest [Reviews: 94] [CLOSED]
Replies: 119
Views: 43101

My goodness this is great. It was also the kick I needed to finally make a couple extra tweaks and upload a bugfix release of Ortega Colonies (I had to give up on fixing the remaining lighting glitch though). I watched some of JSH's reviews. Do you hardly ever read textboxes fully, or can you really...
by TMC
Wed Sep 11, 2013 3:18 am
Forum: Game Discussion
Topic: Doom Tactics: Evil Unleashed (Work in Progress)
Replies: 9
Views: 2450

Great.

I'm really busy for the next week until a deadline though, so it'll have to be after that.
by TMC
Mon Sep 09, 2013 5:09 pm
Forum: Game Discussion
Topic: Official Release Announcement (Entrepreneur V1.2)
Replies: 6
Views: 1182

Shoops, I meant to say: Awesome. This really is a huge update to the previous version. And there are many different ways to play it; I'd like to try a "no coffee" playthrough. In fact Pepsi has added a lot of things that many players won't encounter in a single playthrough... or that even ...
by TMC
Mon Sep 09, 2013 4:54 pm
Forum: Game Discussion
Topic: Motrya Chapter Two Released
Replies: 17
Views: 7380

Oh, so you really have had a change of heart; I had thought that it was being revived after all because the necessary people had risen up to refuse to let it die (which I seem to remember not happening, as much as we all didn't want to see it die).
by TMC
Mon Sep 09, 2013 4:46 pm
Forum: Game Discussion
Topic: Bloodlust v1.2 Development Thread
Replies: 34
Views: 9056

Great, another release! Do you mean the story would receive a "facelift" in 1.3? BTW, to reply to an ancient conversation up the thread about New Game+: depending on what you want exactly, the easiest way to do that (start a new game but with a tag set) is to use the import/exportglobals c...
by TMC
Mon Sep 09, 2013 4:32 pm
Forum: Game Discussion
Topic: Motrya Chapter Two Released
Replies: 17
Views: 7380

GIZ?!?!?!? I mean, I know that NP drew many of them and I can't know which (but it's all great except that the sand is too gridy and I think some transition tiles are needed in the desert town IMO and some of the shadows in the beach scene are completely wrong), and that Giz has been continually pra...
by TMC
Mon Sep 09, 2013 12:21 pm
Forum: General Discussion
Topic: ProcrastiTracker
Replies: 4
Views: 1744

Hi! The automatic task tracking and datamining of window titlebars for document names in procrastitracker is really neat. But I'm also using Linux. Recently I tried to use the Project Hamster time tracker, but it turns out that getting it set up on KDE is a nightmare since it's a Gnome widget. So no...
by TMC
Mon Sep 09, 2013 11:56 am
Forum: General Discussion
Topic: Hello, introducing myself and my project.
Replies: 13
Views: 4263

Hmm, so are you going to draw alternative versions of all the necessary graphics, replacing red and purple with other colours? Or try to do so automatically? It's a quite interesting idea for a puzzle (assuming that's what you mean by challenge), but I won't expect you to get many different puzzles ...
by TMC
Mon Sep 09, 2013 11:10 am
Forum: Game Discussion
Topic: Motrya Chapter Two Released
Replies: 17
Views: 7380

Wow. When I saw this thread I assumed it was a joke. I didn't find it funny. In fact I was somewhat angry. James' reply actually seemed to confirm it was a joke for a moment. I still would be in disbelief without this trailer and review to prove otherwise. So, thanks for uncancelling the project, an...
by TMC
Mon Sep 09, 2013 10:57 am
Forum: Game Discussion
Topic: Work-On-Your-Game-Weekend!
Replies: 177
Views: 37763

Whoa! Giz is finally making the poker game that he's threatened to for years. Is that for the 8 bit contest? I once wrote a half decent poker bot for an assignment, but I can't find the source nor remember how it worked. But I'm pretty sure the magic part was using a 200+MB precomputed lookup table ...