In my experience 98% of users from England are spambots. And 100% of users which are from England and list SEO as an interest! I've deleted dozens of copies of this exact spambot from CP.
Also I notice that the ICQ button is off the edge of the screen, a bug in the forum theme apparently.
Search found 4098 matches
- Tue Oct 29, 2013 5:02 am
- Forum: General Discussion
- Topic: Anybody can help me??
- Replies: 15
- Views: 3010
- Thu Oct 24, 2013 7:36 pm
- Forum: Game Discussion
- Topic: A question about Music/SFX polyphony... and music questions
- Replies: 11
- Views: 2730
- Tue Oct 22, 2013 7:34 pm
- Forum: Game Discussion
- Topic: A question about Music/SFX polyphony... and music questions
- Replies: 11
- Views: 2730
Multiple songs playing at once would require cleaning up the interface between the engine and the music backend, which has multiple unnecessary indirection layers that do nothing; extending the interface; implementing it in music_native/native2 (requiring modifying the audwrap wrapper too); exposing...
- Tue Oct 15, 2013 9:52 am
- Forum: Game Discussion
- Topic: Does having many NPC's slow down the game as it runs?
- Replies: 14
- Views: 2653
Oh geez not this again. I hate to see people come up with elaborate workarounds for the 300 NPC limit when raising that limit in the engine isn't very hard. It hasn't been done yet because no one has requested it. But 300 is definitely far too low a limit. You don't have to do anything crazy to hit ...
- Mon Oct 14, 2013 1:58 am
- Forum: Game Discussion
- Topic: Copy Paste on OHRRPGCE on mac
- Replies: 4
- Views: 2085
Welcome! We've had people report various problems with keyboard input on laptops, sometimes sporadic ones, so I wonder whether this one will come back. Are you using a US keyboard layout? Copy and paste is also meant to work in a few other places, such as copying textbox lines, so you can try that f...
- Mon Oct 14, 2013 1:06 am
- Forum: Game Discussion
- Topic: Does having many NPC's slow down the game as it runs?
- Replies: 14
- Views: 2653
- Sat Oct 12, 2013 10:36 am
- Forum: Game Discussion
- Topic: How to get your (Completed) game on Android & OUYA
- Replies: 70
- Views: 18542
That was the original plan, and I hope still is the plan (and walking about the map by clicking too). But it'll be quite a lot of work (but James has started on user menus), since each built-in menu will need to be updated separately (and practically requires first converting them to either slices o...
- Sat Oct 12, 2013 10:23 am
- Forum: Game Discussion
- Topic: NPC at spot - Problem with code
- Replies: 2
- Views: 1066
- Sat Oct 12, 2013 4:24 am
- Forum: Game Discussion
- Topic: Top 15/30 History
- Replies: 16
- Views: 5683
Oh there was actually a TQ retrospective; I'd forgotten that. Eh, I think I'll stick with good memories and just keep voting it up in Top 30 polls (but maybe a bit less so).
- Fri Oct 11, 2013 6:43 pm
- Forum: Game Discussion
- Topic: Top 15/30 History
- Replies: 16
- Views: 5683
- Fri Oct 11, 2013 6:10 am
- Forum: Game Discussion
- Topic: Top 15/30 History
- Replies: 16
- Views: 5683
- Thu Oct 10, 2013 5:01 pm
- Forum: Game Discussion
- Topic: ace of swords
- Replies: 28
- Views: 9716
- Thu Oct 10, 2013 4:57 pm
- Forum: Game Discussion
- Topic: How to get your (Completed) game on Android & OUYA
- Replies: 70
- Views: 18542
- Thu Oct 10, 2013 2:29 pm
- Forum: Game Discussion
- Topic: ace of swords
- Replies: 28
- Views: 9716
- Thu Oct 10, 2013 12:10 pm
- Forum: Game Discussion
- Topic: ace of swords
- Replies: 28
- Views: 9716
I just I talked a bit about sound effect volumes in another thread . I think there might also be bug where the music volume sometimes affects sound effects too; can't remember. If you see that happening, don't rely on it. There is actually no easy way to make a song play just once without looping. I...