Search found 4098 matches

by TMC
Tue Mar 18, 2014 5:31 am
Forum: Game Discussion
Topic: Work-On-Your-Game-Weekend 2014
Replies: 182
Views: 32787

Opps! I'd forgotten about that. Turns out that I implemented caching for tilesets and everything else, but not backdrops.
by TMC
Mon Mar 17, 2014 7:10 pm
Forum: Game Discussion
Topic: Work-On-Your-Game-Weekend 2014
Replies: 182
Views: 32787

Almost certainly it is (uses the default box borders); it isn't.

People have scripted custom font/text systems since long before slices. I remember Rinku using an NPC per character in Ziggurats for Red Turtle... of course there is a 300 NPC limit.
by TMC
Mon Mar 17, 2014 4:36 pm
Forum: Game Discussion
Topic: Work-On-Your-Game-Weekend 2014
Replies: 182
Views: 32787

But it looks nicer with OHR-style outlining :P

Still got to play Ramble Planet and Succession. You people are keeping me busy!
by TMC
Mon Mar 17, 2014 8:38 am
Forum: Game Discussion
Topic: Work-On-Your-Game-Weekend 2014
Replies: 182
Views: 32787

Wow, just released Succession and already well through another game? Also, that font is excellent.

Oh hey, I did quite a bit of work on CV this weekend too. Features, not just bugfixes. I hope to release an update within a couple days to supersede the buggy contest release.
by TMC
Mon Mar 17, 2014 8:23 am
Forum: Game Discussion
Topic: This is a strange question, I'll explain as best I can...
Replies: 14
Views: 2011

I'm so sick of hearing about these trivial textbox and cropped map bugs! So I fixed them just to prove how trivial and unimportant they were. Unfortunately once I'd done that I started fixing various other, non-trivial, problems too. Maps smaller than the screen are now fully supported (unless you w...
by TMC
Mon Mar 17, 2014 4:47 am
Forum: Game Discussion
Topic: A code I made for everyone to use! And a question....
Replies: 4
Views: 851

Oh, opps, I was thinking of putting parallax layers behind the map layers, but you were taling about putting them on top of the map layers. Putting them on top is very easy: as you said, you don't need to change the parent from the default one ("script layer").
by TMC
Sun Mar 16, 2014 8:13 am
Forum: Game Discussion
Topic: Back, with Some Minor Script Issues
Replies: 13
Views: 2053

Ah, I'd forgotten about that. That's not nearly as bad as I thought.
by TMC
Sun Mar 16, 2014 1:36 am
Forum: Game Discussion
Topic: Back, with Some Minor Script Issues
Replies: 13
Views: 2053

Unfortunately that's a hard problem to fix. I believe the only way to do so properly is to walk the other heroes onto the last 3 tiles that the leader stepped on before resuming the caterpillar. You might have to walk the leader for 3 tiles in order to know what those 3 tiles are (in case they didn'...
by TMC
Sun Mar 16, 2014 1:15 am
Forum: Game Discussion
Topic: A code I made for everyone to use! And a question....
Replies: 4
Views: 851

Re: A code I made for everyone to use! And a question....

Not only that, but the code could also be changed such that the background layer has no parent, thus the background layer would follow the character as the screen moves. A slice always has a parent (unless it's the root slice). The easiest thing to do would be to place the backdrops before the map ...
by TMC
Sat Mar 15, 2014 11:42 am
Forum: Game Discussion
Topic: Voting for 2014's OFFICIAL OHRRPGCE RANDOM COLAB CONTEST
Replies: 26
Views: 6548

Ah. There was some hint that the cards get reused, but I noticed that I didn't get the same sequence of cards and didn't quite realise it was simply shuffling them. Actually, skipping healing cards to save for later would have been very beneficial when beating the game in hard mode; would have gotte...
by TMC
Sat Mar 15, 2014 4:43 am
Forum: Game Discussion
Topic: Voting for 2014's OFFICIAL OHRRPGCE RANDOM COLAB CONTEST
Replies: 26
Views: 6548

1) Carcere Vicis - I am a sucker for a good Roguelike It probably helped that you didn't get to the really broken later stages :) I spent a lot of time in Renovamen, hoping my health would regenerate faster, but it was hard to tell if it was working. Yes, it more than doubles regen rate, but regen ...
by TMC
Fri Mar 14, 2014 12:25 pm
Forum: Game Discussion
Topic: Voting for 2014's OFFICIAL OHRRPGCE RANDOM COLAB CONTEST
Replies: 26
Views: 6548

The most serious bug in Carcere Vicis is the balance, in particular you soon become invincible (including 100% dodge chance). The second most serious bug is that 16% of the time there's no exit to the Forest, and stairs may rarely be missing on other maps too. Of course there are numerous other bugs...
by TMC
Wed Mar 12, 2014 7:40 am
Forum: Game Discussion
Topic: This is a strange question, I'll explain as best I can...
Replies: 14
Views: 2011

It's not a future issue. If your game's resolution is 640x480 and it gets scaled down to run on a device that has a 320x240 screen, then everything is scaled by 50%. In the future you'll be able to use font at sizes other than fixed width 8x8. I can be pretty confident in saying that because it's ne...
by TMC
Tue Mar 11, 2014 7:28 am
Forum: Game Discussion
Topic: This is a strange question, I'll explain as best I can...
Replies: 14
Views: 2011

AFAIK 640x480 is quite close to the native resolution of non-HD televisions (though televisions aren't like computer monitors and it's all terribly complicated). Based on Google's dashboard it seems that a resolution of 640x480 is more than what about 22% of Android users (which includes tablets) ha...
by TMC
Tue Mar 11, 2014 6:16 am
Forum: Game Discussion
Topic: This is a strange question, I'll explain as best I can...
Replies: 14
Views: 2011

I hope that customisable resolution will be a stable feature in the next release, whenever that is. We weren't planning to add script commands to change the resolution, though I think it could be a good idea to add in option to enable running your game at multiple resolutions to support different sc...