Search found 4098 matches
- Sat Jun 07, 2014 9:17 am
- Forum: Front Page
- Topic: Spend your Slimebucks: Slime Salad feature request thread
- Replies: 131
- Views: 57665
2012's thread is loaded with dead images, though I kept backups Can you upload them somewhere? Which threads should we be backing up right now? Also, on testing attachments I'm disappointed to see that they are scaled to a maximum of 320x200. It seems that I'm going to stick to uploading them elsew...
- Sat Jun 07, 2014 8:45 am
- Forum: General Discussion
- Topic: OHRchan
- Replies: 8
- Views: 2198
- Sat Jun 07, 2014 7:58 am
- Forum: Game Discussion
- Topic: Talking about backdrop editing
- Replies: 32
- Views: 5539
If this feature is ever considered, I also think it would be best if there was an option to make the 1x1 pixel, lighten the pixel below it too. I'm quite amused. You missed that the main reason for moving to a higher bitdepth is that we can add alpha transparency. Also, what you described are addit...
- Sat Jun 07, 2014 5:03 am
- Forum: Game Discussion
- Topic: Contest: Ultimate Challenge
- Replies: 92
- Views: 21530
- Sat Jun 07, 2014 5:01 am
- Forum: Game Discussion
- Topic: Is there a way to create overlapping textboxes?
- Replies: 8
- Views: 1327
- Sat Jun 07, 2014 4:54 am
- Forum: Game Discussion
- Topic: Problem: NPC creation delayed when running script...
- Replies: 5
- Views: 1107
- Tue Jun 03, 2014 7:16 am
- Forum: Game Discussion
- Topic: Talking about backdrop editing
- Replies: 32
- Views: 5539
Oh, you actually use multiple master palettes? That's almost unheard of. Do you keep part of the master palette the same for use by hero sprites? Or do you have multiple versions of all the sprites too? Higher bitdepth has been the plan for such a long time (Jay was working on it years ago). I'm ter...
- Tue Jun 03, 2014 3:42 am
- Forum: Game Discussion
- Topic: Talking about backdrop editing
- Replies: 32
- Views: 5539
I know the newest nightly had some features related to this, which I discovered too late in the process to really test IIRC the ability to easily change what gets imported as transparent only applies to 16 colour sprites. The reason I do this is to create maps which have little to no repetition, th...
- Tue Jun 03, 2014 3:24 am
- Forum: Game Discussion
- Topic: Heart of the OHR Contest 2014
- Replies: 284
- Views: 64185
Okay, maybe I should clarify this after all (using 2010 as an example) OK, I see that I did misunderstand. You know what, I actually think that this rule is quite fair. I'm in favour of classifying Ruin as a new game. I don't agree with the name change as a necessity; really that's just a proxy/tes...
- Mon Jun 02, 2014 3:20 pm
- Forum: Game Discussion
- Topic: Macabre
- Replies: 255
- Views: 67439
- Mon Jun 02, 2014 5:58 am
- Forum: Game Discussion
- Topic: Heart of the OHR Contest 2014
- Replies: 284
- Views: 64185
!
Hurrah!
I think this 2/3rds margin is a pretty big penalty to games that receive fewer votes. E.g. a game with 13 votes averaging 6 beats one with 11 votes averaging 7.
For some reason I thought that James isn't this year offering bounties on bugs/features that he doesn't complete.
I think this 2/3rds margin is a pretty big penalty to games that receive fewer votes. E.g. a game with 13 votes averaging 6 beats one with 11 votes averaging 7.
For some reason I thought that James isn't this year offering bounties on bugs/features that he doesn't complete.
- Mon Jun 02, 2014 5:49 am
- Forum: Front Page
- Topic: Spend your Slimebucks: Slime Salad feature request thread
- Replies: 131
- Views: 57665
Embedded images are possible, of course -- they're already enabled in Reviews and Games -- but I haven't enabled them elsewhere because the abuse potential seems to outweight the demand. If there's demand for it, though... S$4000 I would pay the bounty. But I hoping for the ability to display full ...
- Sun Jun 01, 2014 12:55 pm
- Forum: Game Discussion
- Topic: Macabre
- Replies: 255
- Views: 67439
This all looks great. I like Chip's portrait; the strange black marks on his skin (does he have skin?) look exactly like strange black marks and not like artist error. The addition of the shadows especially is a big improvement to the depth of the maps. I really like the view of the landscape far be...
- Sun Jun 01, 2014 11:51 am
- Forum: Game Discussion
- Topic: Contest: Ultimate Challenge
- Replies: 92
- Views: 21530
I haven't played any of the games, but I looked at Meow's video. I was surprised that the video makes it seem fairly easy (e.g. usually not many enemies) perhaps just because he know all the secrets and tricks. Regarding my own game, I worked on it last weekend as I said I would and got a big chunk ...
- Sun Jun 01, 2014 10:09 am
- Forum: Game Discussion
- Topic: 2014 Indie Game Development Contest
- Replies: 10
- Views: 1470
2014 Indie Game Development Contest
Saw this on CP so posting it here too. June is apparently National Game Development Month and RPG Maker are hosting an indie game making contest with a number of large cash prizes. http://contest.rpgmakerweb.com/ Might be of interest to people around here! It's not restricted to RPG Maker (you can u...