Search found 4098 matches

by TMC
Sat Aug 23, 2014 9:53 am
Forum: Game Discussion
Topic: Sidescroller Problems
Replies: 23
Views: 4249

Using the slice velocity commands is a bit problematic because each game frame is processed in this order: -check the keyboard, etc, state -run scripts -heroes, npcs, and slices update/move according to builtin behaviour like slice velocity -draw the screen That means that when you query slicex/y of...
by TMC
Fri Aug 22, 2014 7:37 am
Forum: General Discussion
Topic: Good Linux distro for OHRRPGCE, Gimp, etc. on a laptop?
Replies: 12
Views: 2639

Starting today I am trying out Lubuntu on my netbook, which is a variant of Ubuntu with the LXDE desktop environment designed for very low spec machines. This netbook is certainly one of those. Several things, especially the file browser, are far snappier than the GNOME desktop (I didn't use Unity)....
by TMC
Fri Aug 22, 2014 6:31 am
Forum: Front Page
Topic: SlimeSalad Chatroom (Rules Update 10/1/2011)
Replies: 124
Views: 91533

I'm not sure whether that's praise or not. Maybe slimetastic is one of those words that can be substituted for any meaning.
by TMC
Wed Aug 20, 2014 7:30 pm
Forum: Game Discussion
Topic: Heart of the OHR Contest 2014
Replies: 284
Views: 64187

Max hero definitions, or heroes in the party?

Exporting maps to images is something I've been meaning to do forever (and sort of started on). I think I'll do that. Want to make map minimaps look better anyway.
by TMC
Wed Aug 20, 2014 1:08 pm
Forum: Game Discussion
Topic: Heart of the OHR Contest 2014
Replies: 284
Views: 64187

Worrying, guys! You could at least request a feature to keep James on his toes! You don't have to be completely sure that you can submit a game before the deadline. The idea is to add features that help you create your games. Meanwhile my pledge to work on RPG-centric features hasn't been too succes...
by TMC
Wed Aug 20, 2014 12:18 pm
Forum: Game Discussion
Topic: Hspeak Notepad ++ Language?
Replies: 10
Views: 2388

Cool! Highlighting different groups of commands different colours is a rather neat idea. It would be nice if those definition files were put on the wiki, but I'm not a Notepad++ user and don't know how it works. I use emacs. I wrote a custom indentation mode which handles all of HS, FreeBasic and Eu...
by TMC
Tue Aug 19, 2014 8:43 am
Forum: Game Discussion
Topic: Hspeak Notepad ++ Language?
Replies: 10
Views: 2388

I tried looking into it but just could find absolutely no documentation online on notepad++'s language definition format, only that it's called UDL2. The website is full of broken links to a wiki on sourceforge which has been deleted. We have a XML language definition file for HamsterSpeak for gtkso...
by TMC
Fri Aug 15, 2014 5:25 pm
Forum: General Discussion
Topic: Pixel Art Book Progress
Replies: 79
Views: 13135

In the Canadian (British) system we use commas before every "and" but I agree that in a lot of cases this does look comma-heavy On the contrary, putting commas there is the American (and apparently Canadian) way, while I was taught to leave them out. See Serial comma . Anyway I wasn't com...
by TMC
Fri Aug 15, 2014 5:12 pm
Forum: Game Discussion
Topic: Attempted voiceovers, OHR went crazy..
Replies: 15
Views: 4056

It does make a big difference what you're encoding though. Rather different bitrates are appropriate for voice (low I think), ambience (low), sound effects, noise, and complex rapidly changing music with lots of instruments (higher).
by TMC
Fri Aug 15, 2014 2:06 pm
Forum: General Discussion
Topic: Pixel Art Book Progress
Replies: 79
Views: 13135

Very cool! I'm wondering, where did you find the other artists? All friends of yours? The text on the cover (is that the inner cover?) is kind of hard to read and I wonder whether spacing between the lines would look better? Lots of typos: page 3: "it's" (What was the plan for use of fundi...
by TMC
Thu Aug 14, 2014 11:22 am
Forum: Game Discussion
Topic: Attempted voiceovers, OHR went crazy..
Replies: 15
Views: 4056

I've seen this too, but never with such amusing effects. The problem is that whatever keys you were pressing at the time sometimes get stuck down when running an external program. Usually only the enter key gets stuck down; just press enter again to un-stick it. In your case it seems some other keys...
by TMC
Wed Aug 13, 2014 7:33 am
Forum: Game Discussion
Topic: OHRRPGCE master palette, converted to Graphics Gale
Replies: 3
Views: 1057

Ah OK. I misread "copied every OHRRPGCE master palette color" as "copied every OHRRPGCE master palette"
by TMC
Tue Aug 12, 2014 8:09 am
Forum: Game Discussion
Topic: Synching game project files between computers
Replies: 8
Views: 1186

Dropbox is fine, as long as you don't make changes on both computers before it syncs up. In my experience that gets confusing fast. It would be especially bad if you unlumped your .rpg file and ended up with conflicts. I store all my games in git (as unlumped rpgs). It's especially useful to keep sc...
by TMC
Tue Aug 12, 2014 7:47 am
Forum: Game Discussion
Topic: OHRRPGCE master palette, converted to Graphics Gale
Replies: 3
Views: 1057

Ah, great; I've added a link on the wiki page. Do you mine if I upload to the wiki? Which palettes does it contain? Nightly builds include two additional palettes.

0,0,0-Black is duplicated because colour 0 doubles as transparency.
by TMC
Sun Aug 10, 2014 2:03 pm
Forum: Game Discussion
Topic: Hype Up Your Game Thread
Replies: 1513
Views: 361538

Yes, waitforkey(anykey) does return joystick scancodes (thanks, I added that fact to the dictionary). But joystick scancodes don't work everywhere. For example keyispressed accepts joystick scancodes, but keyval didn't. That's a bug. I've just added partial support for joytick scancodes to keyval: i...