Search found 4098 matches

by TMC
Mon Nov 03, 2014 1:49 pm
Forum: General Discussion
Topic: Put this somewhere easy to find?
Replies: 5
Views: 1391

James wrote recently "The main reason I had not linked it yet is because it is still not automated with the nightly builds, it only rebuilds when I run a script". I've added the link to Downloads. Edit: Oh wait, you posted the wrong link. It turns out the build of the Android apk is in the...
by TMC
Mon Nov 03, 2014 1:43 pm
Forum: Game Discussion
Topic: Mr. Triangle's Adventure
Replies: 105
Views: 31068

Wow, Super Walrus Chef is back again! Any refinements to the recipe this time?
by TMC
Mon Nov 03, 2014 1:31 pm
Forum: Game Discussion
Topic: Taco Bot's Confused Scripting Questions Thread
Replies: 18
Views: 4206

"selected menu item" doesn't return the number of the menu item, it returns a menu item handle, which is just like an npc reference or a slice handle. Use "menu item true slot(selected menu item)" to get the number of the current menu item (counting from 0).
by TMC
Mon Nov 03, 2014 1:24 pm
Forum: Game Discussion
Topic: Dragon Quest style battles
Replies: 3
Views: 1101

There is actually a general preference bitset to hide the hero battle cursor, for this very reason.
by TMC
Mon Nov 03, 2014 1:12 pm
Forum: Game Discussion
Topic: please proofread my text
Replies: 29
Views: 5252

There were a couple commas missing in that last text, and one too many. I'd like to disagree with what Taco Bot said about commas; I was never good at English, but my last English teacher got angry at me for unnecessarily using commas in sentences like "The bird landed on the stone, and began t...
by TMC
Sun Nov 02, 2014 6:51 pm
Forum: Game Discussion
Topic: A noble spirit embiggens the smallest man. Walktall script
Replies: 7
Views: 1654

Since you only want to embiggen a single NPC, you should use a version of the embiggen NPCs script like I give below; You only need to set "map autorun" as the map autorun script for the map with the NPC, but if you read Scripts:Large sprites you will see that you should also set "map...
by TMC
Sun Nov 02, 2014 12:29 pm
Forum: Game Discussion
Topic: Vorpal Florist - Playtesting thread
Replies: 44
Views: 11871

Also, for some reason Vorpal Florist starts gobbling up CPU cycles and going about 1-2 frames per second if I switch window focus and then switch back. Other games don't seem to do that. Rather weird. Oh! Ichiro reported the same problem, except that it happened in all games. So it's very interesti...
by TMC
Sat Nov 01, 2014 5:02 am
Forum: Game Discussion
Topic: Dungeon making questions
Replies: 18
Views: 3484

Did you set the script as the on-keypress script?
Scripts:Dash wrote:Set this script as the on-keypress handler in the Edit General Map Data menu for each map where you want to enable dashing.
by TMC
Sat Nov 01, 2014 3:39 am
Forum: Game Discussion
Topic: Taco Bot's Confused Scripting Questions Thread
Replies: 18
Views: 4206

All three have the same answer: Can't be done. Scripts don't run during battles. Best thing to do is to harass James and I into implementing them. Someone has actually requested customisation of the victory animation as a Heart of the OHR request. Customising battle UI elements is part of converting...
by TMC
Fri Oct 31, 2014 7:07 am
Forum: Game Discussion
Topic: Crash Bug in Nightly
Replies: 12
Views: 2296

Hmmm, unlike the other dissolve animations, vapourise is going to look quite different as you vary the framerate.
by TMC
Thu Oct 30, 2014 2:41 pm
Forum: Game Discussion
Topic: Crash Bug in Nightly
Replies: 12
Views: 2296

I guess the vapourise behaviour is worth keeping as a feature. However, just now I noticed two bugs with vapourise. Significantly, the tick number is off by one. On tick n of a n tick animation it's meant to be completely dissolved, like all the other animations. Please note that I'm going to fix th...
by TMC
Tue Oct 28, 2014 7:08 am
Forum: Game Discussion
Topic: Questions for human beans.
Replies: 17
Views: 3610

The plan was actually to only allow reading/writing from files in the same folder as the game rather than go amok. If we add a command to open the file browser then that can allow opening arbitrary files. Pretty much the same as any well behaved program.
by TMC
Tue Oct 28, 2014 6:51 am
Forum: Game Discussion
Topic: Taco Bot's Confused Scripting Questions Thread
Replies: 18
Views: 4206

It's here. It really needs to be shown in Custom directly.
by TMC
Tue Oct 28, 2014 6:44 am
Forum: Game Discussion
Topic: Does using every map layer make game.exe chug?
Replies: 7
Views: 1314

It doesn't make any difference what size the map is. Using all map layers will not be a problem on any computer. I timed it and found that on my computer you would need to use about 550 map layers before the game would slow down. And that's assuming all map layers are totally full: tile 0 (transpare...
by TMC
Mon Oct 27, 2014 3:35 am
Forum: Game Discussion
Topic: Questions for human beans.
Replies: 17
Views: 3610

Apparently still too controversial.