Search found 4098 matches

by TMC
Sat Dec 20, 2014 9:02 am
Forum: Game Discussion
Topic: OHR Acting Odd in Ubuntu 14.10?
Replies: 3
Views: 895

Does this start happening at random times? Or does it happen mainly after you import music or scripts or run 'Test Game'? Does pressing 'Esc' or 'Enter' cause the button to become un-stuck? What about switching away from the window and back to it?
by TMC
Sat Dec 20, 2014 8:38 am
Forum: Game Discussion
Topic: How to realign NPC with tile grid after script completes?
Replies: 7
Views: 1136

Actually, every single code snippet you posted never waits. It doesn't make sense to write "while(...) do (... break ...)" because "break" jumps out of the loop. That means it will never loop, and will never even reach the "wait(1)" However, I guess that these guard NPC...
by TMC
Thu Dec 18, 2014 9:47 am
Forum: Game Discussion
Topic: How to realign NPC with tile grid after script completes?
Replies: 7
Views: 1136

But that abruptly realigns the guard with the grid, which he was trying to avoid. Also, "NPC reference" returns 0, which is a valid NPC ID, if "Anpccount" is too large. Use "npc copy count" instead. The way I would solve this problem is simply to not stop an NPC in betw...
by TMC
Thu Dec 18, 2014 5:58 am
Forum: General Discussion
Topic: Official OHR.RPG.CE Poster & Mousepad 2014
Replies: 64
Views: 19080

Cool, looking forward to getting mine. I was wondering though: any particular reason for the battle poses?
by TMC
Thu Dec 18, 2014 3:15 am
Forum: Game Discussion
Topic: Mr. Triangle's Adventure
Replies: 105
Views: 31069

I see that there's a HotOHR release on the game list here. But did you also release an Android version?
by TMC
Thu Dec 18, 2014 2:57 am
Forum: Game Discussion
Topic: Heart of the OHR Contest 2014
Replies: 284
Views: 64191

Wait... I think I misunderstood the voting system. Apparently the final ranking will be determined by average scores (once dummy scores are included) rather than total scores . My complaint was that the later is unfair because it still gives a penalty to a game that only receives 11 votes vs one wit...
by TMC
Thu Dec 18, 2014 2:37 am
Forum: Game Discussion
Topic: Problem using "continue" in script called within plotscript
Replies: 6
Views: 994

You can use the 'exit returning' technique Sephy gave regardless of the number of continue statements in the script; no need to inline it. 'continue' and 'break' can't jump across script boundaries because HamsterSpeak is a lexically scoped language, just like most other modern programming languages...
by TMC
Wed Dec 17, 2014 6:37 am
Forum: Game Discussion
Topic: Crash Bug in Nightly
Replies: 12
Views: 2296

Doom? That's pretty pro. I was only going to attempt a Wolfenstein 3D clone.
by TMC
Wed Dec 17, 2014 6:34 am
Forum: Game Discussion
Topic: Heart of the OHR Contest 2014
Replies: 284
Views: 64191

First

I reviewed Dragons!. I think I might withhold my votes until the end.
by TMC
Wed Dec 17, 2014 6:29 am
Forum: Reviews
Topic: Dragons! by Guroo
Replies: 1
Views: 1913

Dragons! by Guroo

(Because the download is an exe from mediafire, I've mirrored this game here .) Dragons! is a very simple and minimal dungeon crawler. Guroo's suggestion that it's about 5 hours long seems accurate, but it doesn't actually have that much content. The plot is virtually nonexistent, consisting of just...
by TMC
Wed Dec 17, 2014 6:25 am
Forum: Game Discussion
Topic: The 2014 In Review Contest Game Selection Thread
Replies: 10
Views: 2843

This is just the excuse I need to finally upload that update to Carcere Vicis I've been sitting on for half a year. Or maybe even to do some work on it.
by TMC
Wed Dec 17, 2014 6:16 am
Forum: Game Discussion
Topic: tips for making an Atari2600 style game?
Replies: 85
Views: 13033

The way to disable the main menu is to set the "Menu action plotscript" in the special plotscript triggers menu. Only available in nightly builds. The old way to do it is to "suspend player" for 1 tick when Esc is pressed.
by TMC
Tue Dec 16, 2014 12:44 pm
Forum: Game Discussion
Topic: Heart of the OHR Contest 2014
Replies: 284
Views: 64191

The .exe for Dragons! seems to be just the Windows installer produced from the Distribute Game menu. It's obviously a good idea to scan .exes you download from the internet, including copies of game.exe if you use those. But if you want just the .rpg file, I've mirrored it here . I can confirm that ...
by TMC
Tue Dec 16, 2014 3:58 am
Forum: Game Discussion
Topic: tips for making an Atari2600 style game?
Replies: 85
Views: 13033

Actually there is a simpler way: use "suspend doors" and script door transistions yourself with an on-step script. I thought we had a script somewhere (only a few lines), but the closest I could find was: Scripts:Activate doors with a use key
by TMC
Sun Dec 14, 2014 1:52 am
Forum: Front Page
Topic: SlimeSalad Chatroom (Rules Update 10/1/2011)
Replies: 124
Views: 91534

We thought it was pretty amusing, actually. I have no idea why your IRC client would do that; I imagine there's something wrong with it. I've never seen that in IRC before.