Search found 4098 matches

by TMC
Sat Feb 07, 2015 3:09 pm
Forum: Game Discussion
Topic: Minecraft-like World Generation in OHR
Replies: 9
Views: 2408

Cool! I like this trend :) Thinking of making more extensions to it? Very simple scripts, but creates interesting jagged continents. (The simplest way to make them smoother I suppose being just to use larger shapes.) One thing you could try to is place several shapes for a single biome together (not...
by TMC
Sat Feb 07, 2015 2:45 pm
Forum: Game Discussion
Topic: Downward: Lost within a 3D labyrinth.
Replies: 26
Views: 7729

Make sure to check "Disable HTML in this post" when posting scripts, otherwise the angle brackets cause parts of the scritp to get eaten, as happened there. Looks like you're using about 4 prefabs there? How are you placing the doors for the prefab rooms? Are you counting the total number ...
by TMC
Sat Feb 07, 2015 3:32 am
Forum: Game Discussion
Topic: Downward: Lost within a 3D labyrinth.
Replies: 26
Views: 7729

Cool! I notice that it generates lots of 1x1 islands. Preventing these in an efficient way (rather than using pathfinding) probably isn't the easiest thing to do. I wouldn't change too much in the scripts, (which look pretty efficient) but here are a few suggestions. Rather than using the GoodToGo v...
by TMC
Fri Feb 06, 2015 2:50 am
Forum: Game Discussion
Topic: Variable arrays?
Replies: 3
Views: 1473

I wrote up my answer as a wiki article: http://rpg.hamsterrepublic.com/ohrrpgce/Fake_arrays Alternatively, the specific uniform random selection task you described can be done without an array, using stream processing techniques. Iterate over all the candidate objects doing the following (pseudocode...
by TMC
Thu Feb 05, 2015 11:19 pm
Forum: Q&A Discussion
Topic: Which box styles are by used by what?
Replies: 5
Views: 1792

Jack wrote:if only just to get each of the default menu items their own color scheme.
What do you mean by 'menu items'?

I went and added a few more uses.
by TMC
Thu Feb 05, 2015 11:53 am
Forum: Q&A Discussion
Topic: Which box styles are by used by what?
Replies: 5
Views: 1792

It was rather hidden. I've moved it to its own page:

http://rpg.hamsterrepublic.com/ohrrpgce/Box_Styles

It's probably not 100% complete; I found a couple minor things that weren't mentioned.
by TMC
Thu Feb 05, 2015 9:59 am
Forum: Game Discussion
Topic: Hans Stinkman 2015: A Cash Dollar Contest
Replies: 139
Views: 28302

Gosh this stuff all looks great.

Hey Pheonix, is that 1st person game based on the scripts for Sephy's techdemo? Either way would be cool to finally see something more than a demo.
by TMC
Thu Feb 05, 2015 9:56 am
Forum: Game Discussion
Topic: Time Progression in Games
Replies: 9
Views: 1639

You can also use the the minutes of play, hours of play, days of play commands to measure how long the player has been playing, but that continues to count while the player is in battles or menus.

Also, have a look the Time of Day script which will tint the palette to a specified time of day.
by TMC
Thu Feb 05, 2015 9:18 am
Forum: Game Discussion
Topic: The 2014 In Review Contest [Reviews: 97]
Replies: 211
Views: 65326

Meow won the Ultimate Challenge Contest with this SMBX game: http://www.slimesalad.com/forum/viewtopic.php?p=106766 I disagree that the Ultimate Challenge Contest was a bad idea; it was a great idea. A game could be incredibly challenging and fun at the same time, but to manage to walk that line I t...
by TMC
Thu Feb 05, 2015 6:38 am
Forum: Q&A Discussion
Topic: Should I build my game on the stables or the nightlies?
Replies: 13
Views: 2877

There's no option to disable the chequer pattern in the map editor or pick a custom transparency colour, so I should do that. That reminds me of the animating tiles now displayed in the map editor, in particular the tile-picking screen. Those were really jarring and seizure-inducing (especially if w...
by TMC
Thu Feb 05, 2015 6:25 am
Forum: General Discussion
Topic: OHRRPGCE Magnets! for EVERYONE!
Replies: 84
Views: 19785

Well, I'd prefer a magnet but guess it's a collectable either way.
by TMC
Thu Feb 05, 2015 6:18 am
Forum: Game Discussion
Topic: Weirdish Bug Report
Replies: 8
Views: 1394

No, I just mean that using the slice editor on a running game was just something where we said "Hey! This is possible, why not add it? Might be handy for debugging" Hey! Letting you access editor X in-game is possible, why not add it? (I think that being able to view and edit NPCs is a go...
by TMC
Thu Feb 05, 2015 6:09 am
Forum: Game Discussion
Topic: Batman & Robin 2
Replies: 14
Views: 2847

I also know very little abotu the BAtman universe, but creating an original plot sounds ideal. Who is the second hero?
by TMC
Thu Feb 05, 2015 6:05 am
Forum: Game Discussion
Topic: Time Progression in Games
Replies: 9
Views: 1639

I think this is a nice touch, and actually isn't that uncommon. (One OHR game that did it was Viridia Chapter 2 in HotOHR 2010.) And really, it's no different than a story event that sends you to a new map, except that you have option to avoid the "lost forever" problem if you want.
by TMC
Thu Feb 05, 2015 5:55 am
Forum: Game Discussion
Topic: Heart of the OHR Contest 2014
Replies: 284
Views: 64191

Thanks for the lengthy writeup, it was quite interesting to read. Wow, some interesting results there. I'm amused to hear at the rank-shuffling caused by the final votes. Honestly, the exact final ranking comes down to dumb luck. For example if I'd had time to play Okedoke and vote on it I expect it...