Search found 4098 matches
- Mon Feb 09, 2015 4:00 pm
- Forum: Q&A Discussion
- Topic: Intro animation problem
- Replies: 14
- Views: 2765
- Mon Feb 09, 2015 5:09 am
- Forum: Game Discussion
- Topic: The 2014 In Review Contest [Reviews: 97]
- Replies: 211
- Views: 65326
You should do something you find fun instead, it's way better and much more cool. I'm worried about you Spoons. I just want you to be OK. If someone finds it fun to play bad games and say they suck that's cool! That can be fun too. Suffering isn't fun though it's really bad. Next time: The Great 19...
- Mon Feb 09, 2015 4:57 am
- Forum: Q&A Discussion
- Topic: Intro animation problem
- Replies: 14
- Views: 2765
- Mon Feb 09, 2015 4:51 am
- Forum: Q&A Discussion
- Topic: Importing Textboxes
- Replies: 1
- Views: 909
The best way to proceed would be to export the existing textboxes out of the game from the Edit Textboxes menu, if any, and have a look at the format it uses. It's a plain text file. Then tack the additional textboxes onto the end following the same format. Actually, you can just put the new textbox...
- Mon Feb 09, 2015 2:34 am
- Forum: Game Discussion
- Topic: Void Crypt - testers wanted
- Replies: 33
- Views: 7958
- Mon Feb 09, 2015 1:18 am
- Forum: Game Discussion
- Topic: I made a song
- Replies: 11
- Views: 2240
- Sun Feb 08, 2015 2:55 pm
- Forum: General Discussion
- Topic: BMR's 100 Creature Challenge
- Replies: 14
- Views: 4054
- Sun Feb 08, 2015 2:43 pm
- Forum: General Discussion
- Topic: Minecraft Thread
- Replies: 802
- Views: 160150
Fresh blood! There is a map of the server here, but it hasn't been updated in a very long time (probably well over a year by now). I think the main thing that's changed is that Wallachia is many times bigger now, with a huge wall around it. http://minecraft.hamsterrepublic.com/ohrss/ IM told me he w...
- Sun Feb 08, 2015 5:15 am
- Forum: Game Discussion
- Topic: My Latest Distraction
- Replies: 42
- Views: 13951
- Sun Feb 08, 2015 2:18 am
- Forum: Game Discussion
- Topic: Minecraft-like World Generation in OHR
- Replies: 9
- Views: 2408
- Sun Feb 08, 2015 1:55 am
- Forum: Game Discussion
- Topic: My Latest Distraction
- Replies: 42
- Views: 13951
- Sun Feb 08, 2015 1:50 am
- Forum: Game Discussion
- Topic: Downward: Lost within a 3D labyrinth.
- Replies: 26
- Views: 7729
Incidentally, how are drawing those prefabs? A long list of writemapblocks? There's much nicer ways of doing it. The most flexible is to draw the prefabs on a spare map in the map editor, and then use a script which reads those tiles into an array (I would just use globals), like so: # array is the ...
- Sun Feb 08, 2015 1:05 am
- Forum: Game Discussion
- Topic: My Latest Distraction
- Replies: 42
- Views: 13951
- Sat Feb 07, 2015 4:25 pm
- Forum: Game Discussion
- Topic: Minecraft-like World Generation in OHR
- Replies: 9
- Views: 2408
Well, you should post screenshots of the latest version, at least! So the pictures with rivers that you posted previously were just ones placed with pathfinding to the edges (plus a heightmap smoothing step I suppose)? And the erosion produces larger canyons instead? That previous thread got pretty ...
- Sat Feb 07, 2015 4:08 pm
- Forum: Game Discussion
- Topic: Minecraft-like World Generation in OHR
- Replies: 9
- Views: 2408
Oh, I forgot that you were doing erosion! Are you using that map generation for anything? It's always interesting how you can get quite similar (but typically worse and 'illogical') results from doing something a (semi-)'proper' way, like erosion simulation, or through some simpler but completely no...