Search found 4098 matches
- Sun Mar 01, 2015 12:34 am
- Forum: General Discussion
- Topic: Plotscripting dictionary ...down?
- Replies: 11
- Views: 2708
They're getting cut off while being uploaded. The directory listings show that the files are too short, and the cron log shows a bunch of non-descript network errors while uploading. In the meantime, you can try using this version of the dictionary (it's the same, but an html file instead of xml fil...
- Sun Mar 01, 2015 12:28 am
- Forum: Q&A Discussion
- Topic: Big rolling boulder -- what type of sprite to use?
- Replies: 8
- Views: 2308
Well if you don't need collision checking, then the script can become much simpler (you don't need the container slice). Yes, slice positions are always in pixels, not tiles. I'd forgotten that map layer slices are missing if the map layers don't exist. I tested the script and found my error. This: ...
- Sun Mar 01, 2015 12:15 am
- Forum: Q&A Discussion
- Topic: Latest nightly not downloading properly...
- Replies: 4
- Views: 1197
Looks like that file got truncated as well! What madness!
The html version of the dictionary is currently fine though:
http://hamsterrepublic.com/ohrrpgce/doc ... onary.html
The html version of the dictionary is currently fine though:
http://hamsterrepublic.com/ohrrpgce/doc ... onary.html
- Sat Feb 28, 2015 9:35 am
- Forum: General Discussion
- Topic: Hi doods
- Replies: 11
- Views: 3828
- Fri Feb 27, 2015 2:17 pm
- Forum: Q&A Discussion
- Topic: Big rolling boulder -- what type of sprite to use?
- Replies: 8
- Views: 2308
Regardless of what you use, you shouldn't use 'touch' npcs to detect whether the player is crushed, because that'll activate if you stand next to it. You could use two npcs, but I wouldn't, I prefer to use slices. Collision detection is easy with a single slice. If you don't use a pair of npcs, then...
- Fri Feb 27, 2015 2:06 am
- Forum: Q&A Discussion
- Topic: Trouble with create NPC
- Replies: 4
- Views: 1232
- Fri Feb 27, 2015 2:00 am
- Forum: Q&A Discussion
- Topic: Latest nightly not downloading properly...
- Replies: 4
- Views: 1197
I think downloading works fine; the problem is that the nightly build machine is uploading lots of corrupt (truncated) files. Actually, since the Windows and Mac nightly build machines are different, and they're both apparently having trouble uploading, it must be hamsterrepublic.com's host that's f...
- Tue Feb 24, 2015 11:12 am
- Forum: Game Discussion
- Topic: Batman & Robin 2
- Replies: 14
- Views: 2847
- Mon Feb 23, 2015 4:46 am
- Forum: Q&A Discussion
- Topic: Proper use of timers
- Replies: 5
- Views: 1429
- Mon Feb 23, 2015 1:54 am
- Forum: Q&A Discussion
- Topic: Proper use of timers
- Replies: 5
- Views: 1429
- Mon Feb 23, 2015 1:45 am
- Forum: Q&A Discussion
- Topic: set/get hero picture doesn't work with portraits
- Replies: 8
- Views: 1542
Well getheropicture is intended to return the current value, not the default. If you want the default, use resetheropicture. And passing an invalid picture type to getheropicture actually causes it to return 0. We definitely need to improve script error reporting. The current script error level sett...
- Mon Feb 23, 2015 1:15 am
- Forum: Q&A Discussion
- Topic: NPC at Spot + Create NPC
- Replies: 6
- Views: 1557
- Sun Feb 22, 2015 10:16 am
- Forum: Q&A Discussion
- Topic: set/get hero picture doesn't work with portraits
- Replies: 8
- Views: 1542
Before, I could set hero portrait(0, X, spritetype:portrait) and get X back from get hero portrait(0, spritetype:portrait). The command now returns 0 regardless of X. This isn't a complaint per se; keeping the old behavior would have made things really confusing when I tried changing the portrait t...
- Sun Feb 22, 2015 9:45 am
- Forum: Game Discussion
- Topic: Show off your graphics!
- Replies: 1625
- Views: 336317
Hello! Very neat. Yes, based on the screenshot of Drydocks posted in the other thread, that backdrop is used as... a backdrop, behind a menu (as oppose to behind other graphics). That means you can find an optimal 256 colour palette for the backdrop (the result should be almost indistinguishable fro...
- Sat Feb 21, 2015 11:03 pm
- Forum: Q&A Discussion
- Topic: Strange key combination that's not in debugging key list...
- Replies: 14
- Views: 2730