Search found 4098 matches
- Tue Mar 10, 2015 1:48 am
- Forum: Q&A Discussion
- Topic: In Inventory tag weirdness
- Replies: 10
- Views: 2084
- Mon Mar 09, 2015 7:44 am
- Forum: Game Discussion
- Topic: 7DRL
- Replies: 22
- Views: 4575
- Mon Mar 09, 2015 12:17 am
- Forum: Q&A Discussion
- Topic: Importing Issue
- Replies: 10
- Views: 1993
- Sun Mar 08, 2015 10:43 pm
- Forum: Q&A Discussion
- Topic: In Inventory tag weirdness
- Replies: 10
- Views: 2084
- Sun Mar 08, 2015 10:38 pm
- Forum: Q&A Discussion
- Topic: Issue: Slice collide, slice has already been deleted?
- Replies: 2
- Views: 936
- Sun Mar 08, 2015 10:30 pm
- Forum: Q&A Discussion
- Topic: Importing Issue
- Replies: 10
- Views: 1993
Nightlies behave differently to Beelzebufo, but nothing has changed recently. Now if you import a 32 bit bmp, then you are asked which colour is meant to be transparent, if any. There's no prompt when importing paletted backdrops. All this does is map that colour to colour 0 in the palette. This all...
- Sun Mar 08, 2015 10:34 am
- Forum: Game Discussion
- Topic: Downward: Lost within a 3D labyrinth.
- Replies: 26
- Views: 7729
I had the same reaction to the z, and some of the other letters like s and j are also somewhat over-fancy, but the thing with fonts is that slight over-fanciness really doesn't matter much because you get used to it within a minute and then shouldn't have any trouble reading it. But maybe the z is a...
- Sun Mar 08, 2015 10:19 am
- Forum: Game Discussion
- Topic: Is it unwise to use calculus?
- Replies: 9
- Views: 1871
I notice that this wall covers almost all of the map; that's probably the problem. That line starts at the left edge of the map 200 pixels from the top and slopes steeply down; everything above it is in the wall. Because y increases downwards and x to the right, when thinking of a graph of a functio...
- Sun Mar 08, 2015 10:01 am
- Forum: Q&A Discussion
- Topic: In Inventory tag weirdness
- Replies: 10
- Views: 2084
- Sun Mar 08, 2015 9:34 am
- Forum: Q&A Discussion
- Topic: Stuff is going missing in the Plotscripting Dictionary
- Replies: 5
- Views: 1498
Yes, I started on a major cleanup of the dictionary, but the nighty build machine isn't uploading the right files so it doesn't display correctly. I already informed James. In the meantime, I uploaded a copy here
http://tmc.castleparadox.com/ohr/temp/p ... onary.html
http://tmc.castleparadox.com/ohr/temp/p ... onary.html
- Sat Mar 07, 2015 10:35 am
- Forum: Game Discussion
- Topic: 7DRL
- Replies: 22
- Views: 4575
- Sat Mar 07, 2015 5:16 am
- Forum: Game Discussion
- Topic: 7DRL
- Replies: 22
- Views: 4575
- Sat Mar 07, 2015 5:07 am
- Forum: Q&A Discussion
- Topic: Out of curiosity: Checking byte
- Replies: 6
- Views: 1705
- Sat Mar 07, 2015 5:05 am
- Forum: Q&A Discussion
- Topic: How to make slice act like a boomerang?
- Replies: 11
- Views: 2230
- Fri Mar 06, 2015 4:09 pm
- Forum: Game Discussion
- Topic: Void Crypt - testers wanted
- Replies: 33
- Views: 7958