Search found 4098 matches

by TMC
Tue Jun 09, 2015 7:27 am
Forum: Q&A Discussion
Topic: How do I slices
Replies: 17
Views: 3979

Oh, using the slice collection editor is definitely the way to go most of the time, didn't mean to imply otherwise. Even if I write a bunch of slice commands to manually create and edit slices, it's likely that I'll test it out in the slice editor first to check the positions and anchors and so on a...
by TMC
Mon Jun 08, 2015 6:20 pm
Forum: General Discussion
Topic: Anti-Triumphant Return!
Replies: 24
Views: 6803

Seemed like the internet was far more splintered back then. Wow, I haven't heard an AYB reference in weeks. Memes are basically pop culture references which go out of fashion real fast. Pop culture references are lazy and annoying way to make a joke.
by TMC
Mon Jun 08, 2015 5:39 pm
Forum: Q&A Discussion
Topic: Making a weapon that can use multiple types of ammo?
Replies: 7
Views: 1940

The tile cutter works by moving the position of the mouse cursor, and there's currently a rounding error in gfx_directx (caused by the graphics scaling) which can place the cursor one pixel off from where's intended. You might have encountered that. I just made some UI improvements to the cutter tha...
by TMC
Mon Jun 08, 2015 12:27 pm
Forum: Q&A Discussion
Topic: How do I slices
Replies: 17
Views: 3979

I feel that the Slices Tutorial on the wiki is halfway between a tutorial and a manual explaining the different slice types and slice concepts like anchors, and really needs pictures and more follow-along examples. And the examples in the Plotscripting Dictionary certainly aren't meant to be a tutor...
by TMC
Mon Jun 08, 2015 12:11 pm
Forum: Q&A Discussion
Topic: Mouse cursor - how do you do this thing?
Replies: 5
Views: 1405

So, first of all, check that the script is actually running. If you press F10 twice you'll enter the script debugger, and should see the displaymouse script listed. Also, check there isn't any other script listed above displaymouse (with the exception of an on-keypress script which doesn't contain a...
by TMC
Sun Jun 07, 2015 12:20 pm
Forum: Front Page
Topic: Now Available - Macabre
Replies: 37
Views: 25241

(James has just forgotten that we discussed and realised battles could be excluded) I think you'll be the first RPG to increase the framerate. Doesn't that make all the walking frame animations a bit fast? Did you remember to adjust tile animation speeds? Also, what framerate are you using, 30? If i...
by TMC
Sun Jun 07, 2015 9:10 am
Forum: Q&A Discussion
Topic: Making a weapon that can use multiple types of ammo?
Replies: 7
Views: 1940

Either way you'll need 3 attacks. Foxley mentioned one option, equip the ammo in a special equip slot, and here are two more. Firstly, you could have three separate attack options, "Shoot (explosive)", etc. Secondly you could have a single 'shoot', but give the player some menu options to ...
by TMC
Sun Jun 07, 2015 9:02 am
Forum: Front Page
Topic: Get tagging
Replies: 34
Views: 22857

Another duplicate: 'mouse only' and 'mouse-only' I've been tagging games with adventure if they're all about chatting to NPCs without RPG elements, since "adventure game" seems to the the best description of these. I've also tagged some stuff as adventure puzzle . This is a mess. Firstly, ...
by TMC
Sat Jun 06, 2015 12:52 pm
Forum: General Discussion
Topic: Here's Where We Hype Other Stuff We Made
Replies: 24
Views: 9190

You didn't mention that it's free! And only 20 pages, as a pdf; pretty dang short! I should get through this soon. Do you have any other written fiction released (maybe as supplementary material)? I'm not sure the stuff you wrote in your 'About the author' section is a good way to sell yourself. Sur...
by TMC
Sat Jun 06, 2015 12:23 pm
Forum: Game Discussion
Topic: One-Month All-Mouse Left-Click OHRRPGCE Game Contest (2015)
Replies: 84
Views: 29695

When I had heaps of free time for months I got ever better at squandering it; try not to fall into that trap!
by TMC
Wed Jun 03, 2015 3:52 pm
Forum: General Discussion
Topic: Anti-Triumphant Return!
Replies: 24
Views: 6803

You're back, and everything is different. (Which game are you talking about?)
There's a little up arrow next to the logo. You'll probably want to click it. But hard to navigate? Not a complaint I understand.
by TMC
Wed Jun 03, 2015 3:48 pm
Forum: Q&A Discussion
Topic: Export Mac/Linux on Nightlies
Replies: 7
Views: 1840

Sorry for the confusion; if you're using Beelzebufo and you want to package using Beelzebufo there's no need to be worried about anything (until Callipygous is released anyway); it'll package it with Beelzebufo. But I JUST noticed the title of this thread and realised that you actually want to packa...
by TMC
Wed Jun 03, 2015 3:16 pm
Forum: Game Discussion
Topic: Mr. Triangle's Adventure
Replies: 105
Views: 31069

Geez.
And I imagine Google Play probably doesn't let you comment until you've at least downloaded the game... I wouldn't know, never commented on anything.
by TMC
Wed Jun 03, 2015 10:09 am
Forum: Front Page
Topic: Get tagging
Replies: 34
Views: 22857

Does this count?
http://www.slimesalad.com/forum/viewtopic.php?t=5838

Another duplicate: spinoff and spin-off.

I think all the three-game tags have been push out of view as well now.
by TMC
Wed Jun 03, 2015 9:54 am
Forum: Q&A Discussion
Topic: Export Mac/Linux on Nightlies
Replies: 7
Views: 1840

Sorry, I was wrong. Turned out this issue was fixed two years ago, but the presence of a two-years-out-of-date file in the downloads directory confused me. (That file is only used by Alectormancy) BTW, just a warning (which we should put somewhere appropriate): if you use some old stable release of ...