Search found 4098 matches
- Sun Aug 16, 2015 4:37 pm
- Forum: Game Discussion
- Topic: The 2015 Humble OHRRPGCE Bundle
- Replies: 31
- Views: 10574
Sorry wasn't the right word, I meant I'm saddened. But I do constantly wonder, isn't all this peer-pressure on people to make games a bad thing? Surely most of us have more important things to do than spend time on hobbies; I don't see that many people trying to push the state of the art or attain a...
- Sun Aug 16, 2015 10:57 am
- Forum: Q&A Discussion
- Topic: Can someone explain the NPC at spot command
- Replies: 3
- Views: 1223
- Sun Aug 16, 2015 10:53 am
- Forum: Q&A Discussion
- Topic: Load From Slot exits script?
- Replies: 6
- Views: 1616
With the current script interpreter it should be pretty trivial to not kill the scripts. But with the new interpreter it'll be more complex, because it'll be aware of every slice handle, npc reference, etc, and those all need to be invalidated. Still, shouldn't be too big a task. I guess not killing...
- Sun Aug 16, 2015 9:44 am
- Forum: Game Discussion
- Topic: The 2015 Humble OHRRPGCE Bundle
- Replies: 31
- Views: 10574
- Sat Aug 15, 2015 11:50 am
- Forum: General Discussion
- Topic: Ze Humble Game-Making Bundle is now gone.
- Replies: 6
- Views: 2822
Can you link to the open source clone? Unflattener I don't think it does everything that Sprite Lamp does - it only generates normal maps - but that is the main feature of Sprite Lamp. I haven't tried it. I also found this free and cross-platform tool: AwesomeBump which has many features and seems ...
- Sat Aug 15, 2015 11:36 am
- Forum: Game Discussion
- Topic: The 2015 Humble OHRRPGCE Bundle
- Replies: 31
- Views: 10574
- Fri Aug 14, 2015 1:13 pm
- Forum: Game Discussion
- Topic: Unity in Action - Intro book for programming games!
- Replies: 11
- Views: 3969
- Fri Aug 14, 2015 8:55 am
- Forum: Q&A Discussion
- Topic: Load From Slot exits script?
- Replies: 6
- Views: 1616
- Fri Aug 14, 2015 6:21 am
- Forum: Q&A Discussion
- Topic: Fake Arrays
- Replies: 12
- Views: 2606
- Fri Aug 14, 2015 5:33 am
- Forum: Game Discussion
- Topic: The 2015 Humble OHRRPGCE Bundle
- Replies: 31
- Views: 10574
Funny, I was just looking at the previous bundle a couple days ago, and realised it was never really completed (nobody added Mac downloads for the games except James and PHC). I actually couldn't find the previous bundle with Google, so here's a link: OHRRPGCE Bundle 2014 That looks like a good list...
- Thu Aug 13, 2015 8:55 am
- Forum: Q&A Discussion
- Topic: Fake Arrays
- Replies: 12
- Views: 2606
- Wed Aug 12, 2015 11:34 am
- Forum: Game Discussion
- Topic: Hype Up Your Game Thread
- Replies: 1513
- Views: 361598
I was just wondering whether traditional chess puzzle would work. There are a few different types of chess puzzle. One is where you're trying to find a way for both players to cooperate to achieve something like a certain position, which would mean controlling both sides. Another is whether you're t...
- Wed Aug 12, 2015 3:40 am
- Forum: Game Discussion
- Topic: Hype Up Your Game Thread
- Replies: 1513
- Views: 361598
Oh, that looks great -- both the concept and the graphics. I hope that creating a good AI isn't too onerous. I guess there's two approaches: either write a simple AI but give it more pieces/other advantages, or try to make it actually play well (game tree search). How would the puzzle stages work? P...
- Wed Aug 12, 2015 3:05 am
- Forum: Q&A Discussion
- Topic: Fake Arrays
- Replies: 12
- Views: 2606
I wrote a wiki article about fake arrays last time someone asked. http://rpg.hamsterrepublic.com/ohrrpgce/Scripts:Fake_arrays Arrays of global variables are easier to inspect, using the script debugger (press V a few times until it shows global variables), although you can't see where the array ends.
- Sat Aug 08, 2015 12:36 pm
- Forum: Game Discussion
- Topic: OHR 2015 Summer Harvest Agricontest
- Replies: 52
- Views: 24509