Search found 4098 matches

by TMC
Sun Jan 24, 2016 2:46 am
Forum: Game Discussion
Topic: Powerstick Man XE Central
Replies: 44
Views: 15434

Thanks for the numbers, interesting to see them. Also surprised that the 'review' is just a rating, not a review. That would probably be a power-law curve, not a bell curve, actually. It just occurred to me that the blurb for the book gives almost nothing away about quite the sort of novel it is. Th...
by TMC
Sat Jan 23, 2016 11:32 am
Forum: Game Discussion
Topic: I'm back from the depths of hell. Also Game-thingy
Replies: 24
Views: 6828

There isn't any bitset like "Pause for attack animations"; as far as I can see (without looking at the code) there's no feature for this. Also, for @TMC I tried including your script in my battle script, but wouldn't it make every other enemy unfightable after one battle? You need to turn ...
by TMC
Sat Jan 23, 2016 11:24 am
Forum: Game Discussion
Topic: Powerstick Man XE Central
Replies: 44
Views: 15434

Great! I didn't realise that a single review could make that much of a difference -- I would have thought that the number of reviews would be very important for rankings.

Sadly I haven't yet found time to read Cannonball City or anything else with this looming deadline.
by TMC
Sat Jan 23, 2016 11:20 am
Forum: Game Discussion
Topic: C. Kane - 2.0 Now on Steam!
Replies: 80
Views: 30340

Awesome; I'll grab it too!

Huh, what bundle was it in?
by TMC
Fri Jan 22, 2016 11:56 am
Forum: Game Discussion
Topic: I'm back from the depths of hell. Also Game-thingy
Replies: 24
Views: 6828

Wow, I didn't know that. The attack editor is REALLY misleading though, as it displayed the delay as "X ticks (Y secs)". But what about active-time battles: when does an attack delay allow other attacks to get scheduled in between? Always, or only when you turn on some of the bitsets? As f...
by TMC
Thu Jan 21, 2016 12:14 pm
Forum: Game Discussion
Topic: I'm back from the depths of hell. Also Game-thingy
Replies: 24
Views: 6828

The battles stacking up happens much more when the slug and the trashman reach you at the same time, but I think I saw it also when only one of them was in contact with the player. Yeah, the whole messed up attacks thing is very common, but nothing seems to be able to fix it. When you put the delay ...
by TMC
Thu Jan 21, 2016 10:05 am
Forum: Q&A Discussion
Topic: Battle Animations
Replies: 26
Views: 5704

Whoops, I guess I didn't see that because I didn't test with all enemy sizes.
by TMC
Wed Jan 20, 2016 8:15 am
Forum: Game Discussion
Topic: I'm back from the depths of hell. Also Game-thingy
Replies: 24
Views: 6828

Oh, interesting! Not what I was expecting. I notice a lot of scripts can stack up when you bump into an enemy, meaning you have to fight them more than once. There are a few ways around that. The simplest is to just turn on a tag when you're about to fight a battle, and while the tag is on, all NPC ...
by TMC
Mon Jan 11, 2016 6:01 pm
Forum: Q&A Discussion
Topic: Charbile's Lovely Home Slice Issue
Replies: 3
Views: 1269

I was working on something else and noticed some suspicious code related to map wrapping so investigated this (by coincidence I was about to do so anyway). I would have saved myself some time if I'd immediately gone back and reread your post here; thanks for it. In fact you had already worked out th...
by TMC
Wed Jan 06, 2016 7:17 am
Forum: Game Discussion
Topic: Dungeon Bout Talk
Replies: 7
Views: 3164

Firstly, this is a really interesting experiment and game; I'm keen to see where it goes. I haven't yet played around with it much because I haven't had the time, but the fact that all the units are balanced (or at least intend to be), and quite powerful (compared to the average chess piece) does se...
by TMC
Mon Jan 04, 2016 9:01 am
Forum: General Discussion
Topic: New years shenanigans?
Replies: 13
Views: 4285

By the time I uploaded Bad Boy it was well into Jan 1st here. Plus lots of baking and cooking, reading sci-fi (Asimov's Foundation), working on the OHR.

Congrats!
by TMC
Sat Jan 02, 2016 5:30 am
Forum: Game Discussion
Topic: The 2015 In Review Contest [Reviews: 74]
Replies: 125
Views: 56003

Special request: could reviewers remember to rate the games on the SS gamelist after playing them? Ratings are kind of meaningless until lots of people have rated each game. Looks like Hawk has been conservative in putting together the lists this year, after the usual complaints about too many non-g...
by TMC
Fri Jan 01, 2016 8:05 am
Forum: Game Discussion
Topic: Christmas Wish Contest (We'll make your game for you)
Replies: 30
Views: 15460

Oh, I had thought the "watch" part referred to watching it play itself, like a demo mode. I starting adding the time to the idle screen before deciding it wasn't worth the time... but I guess that's a pretty simple addition We might actually implement one of the other three minigames, sinc...
by TMC
Thu Dec 31, 2015 7:32 pm
Forum: Game Discussion
Topic: Powerstick Man XE Central
Replies: 44
Views: 15434

15+ years! A remarkable milestone.

If it does get uploaded (and I think you really should have something more recent up than the ancient version), note that despite the unfinished content, this game probably still has more complete content than any other OHR game. But yes... beware bugs.
by TMC
Thu Dec 31, 2015 7:10 pm
Forum: Game Discussion
Topic: Christmas Wish Contest (We'll make your game for you)
Replies: 30
Views: 15460

And the prize goes to... sheamkennedy ! After noticing that Mogri wrote "Make a game about football players, but all of the actual football is automated and takes place largely offscreen." and not "Make a game about managing a football team..." we nearly decided to make a strange...