Search found 4098 matches
- Fri Apr 08, 2016 11:57 am
- Forum: Game Discussion
- Topic: Show off your graphics!
- Replies: 1625
- Views: 336346
The do look a bit spindly, but I think they look quite decent! I guess they do run the risk of seeming a bit impersonal because of the tiny heads. However if you also get to see the same characters in more detail in battle sprites or portraits I think that negates it to a good degree. Also, I notice...
- Fri Apr 08, 2016 10:49 am
- Forum: Game Discussion
- Topic: Thread of useful utilities
- Replies: 27
- Views: 20946
Awesome! Tilemancer looks like it's designed on the same principle as the texture generators used in 64kB and smaller demos. I also see it is scriptable in lua; this appears to be exactly what I was hoping for. I expect to have some fun. Except for one thing: it's closed source. I was even thinking ...
- Fri Apr 08, 2016 10:08 am
- Forum: Q&A Discussion
- Topic: Using Extra Hits for chain logic, how safe is it?
- Replies: 6
- Views: 1355
- Fri Apr 08, 2016 9:52 am
- Forum: Q&A Discussion
- Topic: Dealing with multiple instances of the same NPC
- Replies: 19
- Views: 4605
- Thu Apr 07, 2016 9:16 pm
- Forum: Game Discussion
- Topic: Void Pyramid
- Replies: 142
- Views: 35632
- Thu Apr 07, 2016 9:11 pm
- Forum: Game Discussion
- Topic: OHRRPGCE stable release (callipygous)
- Replies: 33
- Views: 11134
- Thu Apr 07, 2016 6:35 am
- Forum: Game Discussion
- Topic: Void Pyramid
- Replies: 142
- Views: 35632
- Thu Apr 07, 2016 5:51 am
- Forum: Game Discussion
- Topic: OHRRPGCE stable release (callipygous)
- Replies: 33
- Views: 11134
Hello! First I should preface this that saying that I only speak to my own plans not James', and that I'm notoriously bad at getting promised features done in a reasonable time. I think that improving the graphical capabilities of the engine should be the very top priority for future work, and also ...
- Wed Apr 06, 2016 5:39 pm
- Forum: Game Discussion
- Topic: Void Pyramid
- Replies: 142
- Views: 35632
- Wed Apr 06, 2016 10:28 am
- Forum: Q&A Discussion
- Topic: Finding Area & Location of Specified Zone / Layer Visibility
- Replies: 6
- Views: 1230
- Wed Apr 06, 2016 10:23 am
- Forum: Game Discussion
- Topic: OHRRPGCE stable release (callipygous)
- Replies: 33
- Views: 11134
Select, Panel and Scroll slices were all added by James to help in converting all of the built-in menus to slices. I wouldn't say select slices are going to save anyone much effort, since you could write a very simple script to do the same thing. However the nice thing about them is that the slice e...
- Tue Apr 05, 2016 12:36 pm
- Forum: Game Discussion
- Topic: Heart of the OHR Contest 2016
- Replies: 279
- Views: 56757
- Tue Apr 05, 2016 12:30 pm
- Forum: General Discussion
- Topic: Here's Where We Hype Other Stuff We Made
- Replies: 24
- Views: 9190
- Tue Apr 05, 2016 12:16 pm
- Forum: Game Discussion
- Topic: Void Pyramid
- Replies: 142
- Views: 35632
- Tue Apr 05, 2016 11:58 am
- Forum: Game Discussion
- Topic: OHRRPGCE stable release (callipygous)
- Replies: 33
- Views: 11134