Search found 4098 matches

by TMC
Sun Jun 26, 2016 2:49 am
Forum: Game Discussion
Topic: Void Pyramid
Replies: 142
Views: 35632

Taco Bot is correct. The Linux packages will not run out of the box on all 64 bit Linux machines, but many people will already have the necessary 32 bit packages installed. I would just tell people that the packages are for 32 bit Linux, and link to http://rpg.hamsterrepublic.com/ohrrpgce/Linux_Note...
by TMC
Sun Jun 26, 2016 2:44 am
Forum: Q&A Discussion
Topic: Script to have heroes use a ropeway lift
Replies: 19
Views: 3471

Child slices are indeed drawn on top of their parents. You can't change the parent of an NPC or hero slice or any other 'protected' slice (which is all of the special ones). Also, you can't use movesliceby on hero or NPC slices, because their positions are tied to the hero or NPCs, which you need to...
by TMC
Sun Jun 26, 2016 2:39 am
Forum: Q&A Discussion
Topic: Changing what the NPC says
Replies: 2
Views: 776

Yes. This is covered in the 2nd half of this HOWTO chapter: http://rpg.hamsterrepublic.com/ohrrpgce ... s_and_Tags
by TMC
Fri Jun 24, 2016 11:49 pm
Forum: Game Discussion
Topic: Void Pyramid
Replies: 142
Views: 35632

Neat. Though it doesn't mention that the game is also available for Linux and Android.
by TMC
Fri Jun 24, 2016 2:27 pm
Forum: Q&A Discussion
Topic: Load-Game Scripts & How they work
Replies: 4
Views: 1283

The 'Load' menu option definitely does run the load-game script. After using it, try pressing F10 twice to enter the script debugger and see which scripts are running. I suspect that some other script is also started when you load a save, and it doesn't finish and allow the load-game script to run. ...
by TMC
Fri Jun 24, 2016 2:09 pm
Forum: Q&A Discussion
Topic: Menu Issue
Replies: 7
Views: 1411

Yeah, just stupid user interfaces :/

So some Macs don't have Delete keys? Is that just laptops? I've only noticed the missing Insert on my Mac at uni (and I can't remember what the Fn+something combination for Insert is anyway, because I don't use it often).
by TMC
Thu Jun 23, 2016 11:18 am
Forum: Q&A Discussion
Topic: Load-Game Scripts & How they work
Replies: 4
Views: 1283

Maybe you wrote "load menu" instead of "load menu(true)". The former doesn't actually load a save slot, it just returns the selected save slot number. It's best to read the documentation rather than assume that a command does the obvious thing. Everything else you described sound...
by TMC
Wed Jun 22, 2016 4:08 am
Forum: Q&A Discussion
Topic: Script-Problem: How do I create random menu items?
Replies: 3
Views: 1243

To use it, assuming you've created a menu in the editor, just do this: plotscript, test2, begin open menu(1) # change menu id here # repeat a few times to mix well randomise menu randomise menu randomise menu randomise menu randomise menu end Yes, the plot dictionary could always do ...
by TMC
Tue Jun 21, 2016 10:58 am
Forum: Game Discussion
Topic: Show off your graphics!
Replies: 1625
Views: 336346

Almost; I meant that those red lines should line up with the bottom edge of the wall. Imagine that the window extended all the way down to the floor. Then the patch of sun/moonlight should join to the bottom edge of the extended window. Anyway, that's just the theory to inform your decision to place...
by TMC
Mon Jun 20, 2016 12:57 pm
Forum: Q&A Discussion
Topic: Wait commands and save/load
Replies: 6
Views: 1652

Timers aren't saved in save games, but globals are. If a battle occurs, menu is entered or another script is triggered, your script will be paused until they finish. While paused, wait commands don't continue to count down. So if a script is triggered that contains no waits or implicit waits, then i...
by TMC
Mon Jun 20, 2016 12:46 pm
Forum: Game Discussion
Topic: Show off your graphics!
Replies: 1625
Views: 336346

That looks pretty nice. I never thought of drawing floorboards like that, but it works. Drawing the sun coming in through the window makes the map feel a lot more 3D and real, though I think that it doesn't have the correct angle: the vertical sides of the sun spot (what do you call an anti-shadow?)...
by TMC
Mon Jun 20, 2016 7:32 am
Forum: Q&A Discussion
Topic: dumb question about object interaction
Replies: 4
Views: 1159

When you go into the Help menu you should also see an option "Help: Press F1 or Cmd-Shift-?". Cmd-Shift-? is an alternative to pressing F1. Of course you're still going to want to use the Fn+F# keys to use the map editor. Personally I set the system preference to pass function keys to the ...
by TMC
Mon Jun 20, 2016 7:27 am
Forum: Q&A Discussion
Topic: Wait commands and save/load
Replies: 6
Views: 1652

As Foxley said. If you want a script to continue when the game is loaded, you have to run it from your load game script. Getting it to continue from the spot which it had reached before is certainly not easy (you need to use globals and a bunch of if's or something to skip to the right point in the ...
by TMC
Sun Jun 19, 2016 9:40 am
Forum: Q&A Discussion
Topic: Script-Problem: How do I create random menu items?
Replies: 3
Views: 1243

Oops, I overlooked this thread. The reason you saw only one menu item with text is that at the bottom of the script you set all the global variables random1_used - random4_used to true, so that all the "read global(X) == FALSE" checks at the top of the script will be false from then on. Wh...
by TMC
Sat Jun 18, 2016 9:58 am
Forum: General Discussion
Topic: So, what have I missed?
Replies: 6
Views: 2348

Pepsi Ranger wrote:This "yeek" thing needs to catch on. Could it mean "seven years"?
Haha. I didn't think of that meaning; it makes a lot of sense. And having a second meaning adds to the ambiguity of the first, which is perfect!