Search found 4098 matches
- Sat Sep 17, 2016 4:53 am
- Forum: General Discussion
- Topic: OHR preservation project -- your help is needed!
- Replies: 17
- Views: 5551
We were talking about running DOS OHR games in DOSBox running on the web. The only problem that I can see is that most early versions of game.exe have been lost, and there might be some slight compatibility problems in using a different version. Compiling a modern version of the OHR to JS/HTML5 usin...
- Fri Sep 16, 2016 10:02 am
- Forum: General Discussion
- Topic: OHR preservation project -- your help is needed!
- Replies: 17
- Views: 5551
Originally I hadn't planned to host anything, unless the original website goes down (e.g. a lot of games on RPG Online are lost). However, to let you play games in an emulator on a webpage it's necessary to mirror the games. If a game still has an entry on SS or CP but no download then I can see tha...
- Thu Sep 15, 2016 2:01 pm
- Forum: General Discussion
- Topic: OHR preservation project -- your help is needed!
- Replies: 17
- Views: 5551
I'm still keen to put this together. These reactions don't surprise or dissuade me; I know that a lot of (most?) people don't want to be associated with the games they made when they were 12 -- I don't either! I was 14 when I registered on CP, and it's not pretty. I removed a game or two I had on CP...
- Wed Sep 14, 2016 5:33 am
- Forum: General Discussion
- Topic: OHR preservation project -- your help is needed!
- Replies: 17
- Views: 5551
Ugh, retyping my post because my computer crashed... Would you happen to be the person formerly known as Shadowman? I'm also very interested in preservation of the OHR's history, and was even considering organising uploading OHR games to the Emularity myself. I'd like to create a central list of all...
- Wed Sep 14, 2016 4:18 am
- Forum: Q&A Discussion
- Topic: Timed harm tile/traps
- Replies: 3
- Views: 976
- Fri Sep 09, 2016 1:37 am
- Forum: Game Discussion
- Topic: Kaiju Big Battel: Fighto Fantasy - Now available
- Replies: 359
- Views: 65975
- Mon Sep 05, 2016 10:43 pm
- Forum: Q&A Discussion
- Topic: Creating large objects effeciently.
- Replies: 6
- Views: 1726
- Sun Sep 04, 2016 11:19 am
- Forum: Q&A Discussion
- Topic: How to display a string on the screen?
- Replies: 2
- Views: 798
- Sat Sep 03, 2016 1:30 pm
- Forum: Game Discussion
- Topic: This is the music thread
- Replies: 89
- Views: 36999
That was great, I hadn't see a first-person PoV video like that before. It's definitely more interesting than a stationary camera. But I also started to feel sick by the end of it due to the bobbing, it's just about subsided now.. I admit I often had little understanding of how the things you were d...
- Tue Aug 30, 2016 1:50 am
- Forum: Q&A Discussion
- Topic: How do I make NPCs face a different direction
- Replies: 14
- Views: 2481
On Mac, IIRC, control+left/right changes to the next/previous workspace (see Spaces in Settings), and will do nothing if you only have one workspace, and control+up/down is for navigating windows. Thanks, I didn't know that control+cmd overrides that. We should add cmd+arrows as alternative keys if ...
- Fri Aug 26, 2016 11:02 am
- Forum: Q&A Discussion
- Topic: Help with Nokia Snake-like collision testing?
- Replies: 3
- Views: 973
- Sat Aug 20, 2016 12:19 pm
- Forum: Q&A Discussion
- Topic: Question about eatsoap.hss
- Replies: 14
- Views: 3184
Heh, yes, figuring out how to work around limitations by repurposing things like slices is honestly pretty fun, and limitations are good for creativity (and for forcing yourself to aim for more realistic goals). That's why 48 hour contests are so appealing to me: I just attempt something crazy as a ...
- Thu Aug 18, 2016 11:57 am
- Forum: Q&A Discussion
- Topic: Question about eatsoap.hss
- Replies: 14
- Views: 3184
Right, sounds like you fully understand everything. Pleased to help!
Also, on the topic of storing data in slices (and working around engine limitations), this article might also be useful: Fake arrays
Also, on the topic of storing data in slices (and working around engine limitations), this article might also be useful: Fake arrays
- Thu Aug 18, 2016 12:11 am
- Forum: Q&A Discussion
- Topic: Question about eatsoap.hss
- Replies: 14
- Views: 3184
- Wed Aug 17, 2016 11:14 am
- Forum: Q&A Discussion
- Topic: Question about eatsoap.hss
- Replies: 14
- Views: 3184