Search found 4098 matches
- Sun Nov 20, 2016 2:52 pm
- Forum: Game Discussion
- Topic: OHR Multicart Compilation
- Replies: 418
- Views: 64364
- Sun Nov 20, 2016 2:20 pm
- Forum: Q&A Discussion
- Topic: Exporting a whole map as bmp?
- Replies: 7
- Views: 1939
- Sun Nov 20, 2016 1:52 am
- Forum: Q&A Discussion
- Topic: Wait ticks freeze the main loop
- Replies: 11
- Views: 2120
- Sat Nov 19, 2016 12:03 am
- Forum: Q&A Discussion
- Topic: Wait ticks freeze the main loop
- Replies: 11
- Views: 2120
- Thu Nov 17, 2016 4:03 pm
- Forum: Q&A Discussion
- Topic: Zelda scrolling issues (reposted from GD thread)
- Replies: 5
- Views: 1537
I found an existing article, which I simply replaced with a link to this thread, and then went on a huge wiki editing binge. I should put the actual script on the wiki and explain it a little. And link to your game when it's done, rather than a temporary download link
- Thu Nov 17, 2016 11:32 am
- Forum: Q&A Discussion
- Topic: Zelda scrolling issues (reposted from GD thread)
- Replies: 5
- Views: 1537
- Thu Nov 17, 2016 11:16 am
- Forum: Q&A Discussion
- Topic: Question about "one use only" NPCs
- Replies: 6
- Views: 1169
- Wed Nov 16, 2016 1:06 pm
- Forum: Q&A Discussion
- Topic: Zelda scrolling issues (reposted from GD thread)
- Replies: 5
- Views: 1537
What General Discussion thread is that? I couldn't find it, and looks like I didn't add a link to it on the wiki , so I'll just link to this thread instead... Your fix looks fine. I notice that your script doesn't actually put the hero at the center of the screen. If the screen is 320x200, the camer...
- Wed Nov 16, 2016 9:46 am
- Forum: Q&A Discussion
- Topic: 2 Possible Engine Bugs?
- Replies: 20
- Views: 3957
- Mon Nov 14, 2016 1:57 pm
- Forum: Game Discussion
- Topic: OHRRPGCE feature requests/suggestions
- Replies: 698
- Views: 103557
- Mon Nov 14, 2016 5:46 am
- Forum: Game Discussion
- Topic: Red & Blue
- Replies: 11
- Views: 3110
- Mon Nov 14, 2016 5:40 am
- Forum: Game Discussion
- Topic: Tim-Tim 2 Dev Thread
- Replies: 231
- Views: 41506
Looks great! Is Tim-Tim meant to be falling out of the sky? Only dropping a couple tiles doesn't give that impression. What are those coins falling from the sky? Things that fell out of Tim-Tim's pocket as he tumbled out of the sky? Reminds me of Seiklus ... (it turns out there's an easter egg on th...
- Sun Nov 13, 2016 5:45 am
- Forum: Game Discussion
- Topic: Tim-Tim 2 Dev Thread
- Replies: 231
- Views: 41506
- Sun Nov 13, 2016 2:49 am
- Forum: Game Discussion
- Topic: Official MEGA-THREAD for "Finish Your Damn Game" Contest
- Replies: 44
- Views: 14795
Interesting that you use git for backups and an issue tracker to track work to be done. There are a few other people here, including myself, storing our games in git/svn/hg, and I think Ichiro also uses a public issue tracker. I don't do that, I just keep TODO lists in text files, which can get very...
- Sat Nov 12, 2016 7:24 am
- Forum: Q&A Discussion
- Topic: Easy Way to Find the Last Defined Object
- Replies: 1
- Views: 687