Search found 4098 matches
- Thu Mar 30, 2017 11:13 am
- Forum: Game Discussion
- Topic: Latest nightly doesn't recognize slice lookups, tags, etc.
- Replies: 10
- Views: 1867
It looks like it's not finding the .hsi file. Going back to a previous version of game/custom wouldn't have helped if you didn't also replace hspeak.exe. The latest version of hspeak is 3Pe, since two weeks ago. In that version I changed how hspeak searches for included files. Coincidence? I think n...
- Wed Mar 29, 2017 11:00 pm
- Forum: Game Discussion
- Topic: OHRRPGCE feature requests/suggestions
- Replies: 698
- Views: 103556
Cool! I was thinking of creating a mockup too, but you spared me the effort, since you drew what I had in mind :) However, the icons shouldn't be shown in the preview of the battle menu, since they're not actually part of the battle item name/caption, right? You can already put icons in names of thi...
- Wed Mar 29, 2017 10:41 pm
- Forum: Q&A Discussion
- Topic: Moving Two Fingers on Screen on Mobile Triggers ESC Button
- Replies: 8
- Views: 1317
Hmm, sdl_android does have a bunch of code for multitouch in Video.java. I don't really know what it does, it seems like it's just forwarding events to DemoGLSurfaceView_nativeMotionEvent, in project/jni/sdl-1.2/src/video/android/SDL_androidinput.c. Ah ha, in that file is the code for recognising mu...
- Wed Mar 29, 2017 11:24 am
- Forum: Game Discussion
- Topic: OHR Multicart Compilation
- Replies: 418
- Views: 64363
- Wed Mar 29, 2017 9:29 am
- Forum: Q&A Discussion
- Topic: Moving Two Fingers on Screen on Mobile Triggers ESC Button
- Replies: 8
- Views: 1317
Double-tongued on mobile I think you typed this on mobile... I don't think you could do multi-touch with your tongue! Unfortunately I don't have a multitouch phone, so can't test this. Luckily, the Android emulator somewhat recently added the ability to simulate multitouch events, by forwarding tou...
- Wed Mar 29, 2017 9:24 am
- Forum: Q&A Discussion
- Topic: Change hero order but main hero 1st in caterpillar
- Replies: 6
- Views: 1306
- Wed Mar 29, 2017 9:11 am
- Forum: Game Discussion
- Topic: OHRRPGCE feature requests/suggestions
- Replies: 698
- Views: 103556
- Tue Mar 28, 2017 12:47 pm
- Forum: Q&A Discussion
- Topic: Change hero order but main hero 1st in caterpillar
- Replies: 6
- Views: 1306
- Tue Mar 28, 2017 12:44 pm
- Forum: Game Discussion
- Topic: Community project cooperative tileset - discussion
- Replies: 27
- Views: 6038
I don't think the contrast is that poor. If you post it as part of a tileset at 1x zoom then people can always use it if they wish to. Maybe consider it supplementary material, or have summer/autumn variants of the tileset. If space on the tileset wasn't limited there wouldn't be a reason not to put...
- Tue Mar 28, 2017 11:47 am
- Forum: Q&A Discussion
- Topic: set window-size
- Replies: 2
- Views: 603
- Mon Mar 27, 2017 12:32 pm
- Forum: Game Discussion
- Topic: Community project cooperative tileset - discussion
- Replies: 27
- Views: 6038
Really nice tree! Unfortunately I know that it is going to discourage some people from contributing, but I think that if you draw tiles for objects with straightforward forms, like barrels, signposts and flowers, then really basic shading will still fit in fine. So I hope to see more! I think a seco...
- Mon Mar 27, 2017 11:30 am
- Forum: Game Discussion
- Topic: Community project Tileset (c.c.T.c.c) - volume 1
- Replies: 12
- Views: 3799
Editing (will be done in a few min) Eeek, that took far too long. http://tmc.castleparadox.com/ohr/ccTcc/ccTcc1_05.rpg I didn't draw anything, instead I rearranged the tileset (trying to leave the bottom for possible animations), put the tree on a black background so that it can be stacked on top of...
- Mon Mar 27, 2017 7:00 am
- Forum: Game Discussion
- Topic: OHRRPGCE feature requests/suggestions
- Replies: 698
- Views: 103556
==Hierarchical organisation of data== This is a really interesting request and I'd like to discuss it. People have requested the ability to reorder records a number of times, but that's difficult to implement and doesn't really do enough for organisation. Instead, I was thinking about the ability to...
- Mon Mar 27, 2017 5:33 am
- Forum: Game Discussion
- Topic: Community project cooperative tileset - discussion
- Replies: 27
- Views: 6038
To reserve a spot, you just post in the thread declaring that you're currently working on it: first come, first served. But naturally, people could request in advance that they'd like to have the file whenever they have time available. BMR's additions look great; now it's starting to look like somet...
- Mon Mar 27, 2017 5:14 am
- Forum: Q&A Discussion
- Topic: palette problem newest nightly?
- Replies: 3
- Views: 684
Whoops. Did a bunch of work on the graphics backends, tested everything was working, and then deleted the new copy of gfx_directx.dll instead of uploading it, thinking there were no significant changes to it. Actually I'd broken compatibility with previous/existing copies. Fixed now. (Old copies of ...