Search found 4098 matches

by TMC
Sat Apr 15, 2017 2:44 am
Forum: Q&A Discussion
Topic: Android Faster Than CPU
Replies: 4
Views: 923

What does your script do? I can't say much without knowing that. You're using Windows? Does task manager (or other program) show that game.exe is using 100% cpu? What framerate do you have the game set at? If you press Ctrl+~ to show the framerate, what does it actually run at? If you're using a nig...
by TMC
Fri Apr 14, 2017 8:34 pm
Forum: Q&A Discussion
Topic: Mouse scripting
Replies: 2
Views: 630

NPC at pixel returns 0 (false) if there's no NPC, but 0 is also a valid NPC ID, so you need to check for that. And you want to avoid passing invalid arguments to script commands anyway, as that will result in error messages if errors are enabled. Also, you need to check for an NPC at (camera pixel x...
by TMC
Thu Apr 13, 2017 11:33 pm
Forum: Game Discussion
Topic: OHRRPGCE feature requests/suggestions
Replies: 698
Views: 103556

Oh yes, thanks for bringing it up, I did actually want to add an option to go straight to the next textbox from a textbox choice. I agree that setting tags is an unwieldy extra step. However, I'm not saying that I'm adding this soon, only that I'm adding it to my infinite TODO list. Shaking portrait...
by TMC
Thu Apr 13, 2017 3:50 am
Forum: Q&A Discussion
Topic: Window/Full Screen issues with "run game"
Replies: 3
Views: 849

I'm aware that there are problems with "run game" and fullscreen, but I've never seen anything like that. It only happens when you start from the menu, running in fullscreen, then start a game (any?), and then switch to windowed; not when you start the game directly? No problem for me. Whi...
by TMC
Thu Apr 13, 2017 3:43 am
Forum: Game Discussion
Topic: (Beta Testing) 1999: Megallennium 6-in-1 Mega Cart
Replies: 88
Views: 16228

Reply to Willy's Dr Moonlight comments: - I think the gravedust is (sometimes? always?) in a bin of some sort, not sitting visibly on a surface - I do remember the vest making a difference, but I'm not sure about it - I never had any trouble with messages getting stuck on the screen, although I did ...
by TMC
Wed Apr 12, 2017 8:10 am
Forum: Game Discussion
Topic: The 2016 In Review Contest [Reviews: 43]
Replies: 70
Views: 18291

Wow, I thought that there wasn't a 2016 in Review Contest just because people were burnt out or something, not that it was an oversight. I'm glad it's happening! Oh good, now I finally have a motivation to post all that feedback on Dungeon Bout which I never finished writing up! See, it helps to gam...
by TMC
Wed Apr 12, 2017 7:56 am
Forum: Q&A Discussion
Topic: changing bits of CUSTOM
Replies: 59
Views: 9325

by TMC
Wed Apr 12, 2017 1:46 am
Forum: Q&A Discussion
Topic: changing bits of CUSTOM
Replies: 59
Views: 9325

I don't know! Those are really hard things to decide. I guess that for each hero frame with a hand point, you should also be able to say which frame of the weapon should be displayed, instead of there being a weapon animation. But sometimes you might want to give animations to a weapon, like if the ...
by TMC
Tue Apr 11, 2017 11:14 pm
Forum: Game Discussion
Topic: OHRRPGCE feature requests/suggestions
Replies: 698
Views: 103556

Add "npc is walking (npc id) == false".
by TMC
Tue Apr 11, 2017 10:57 pm
Forum: Game Discussion
Topic: OHRRPGCE feature requests/suggestions
Replies: 698
Views: 103556

Hmm, well you're meant to be able to activate NPCs while they're moving, and I don't see why NPCs moving because they're being pushed should be a special circumstance, so I'm going to say that's a bug in your script rather than an engine bug. (I assume that your script moves the NPC, which it should...
by TMC
Tue Apr 11, 2017 8:57 pm
Forum: Q&A Discussion
Topic: changing bits of CUSTOM
Replies: 59
Views: 9325

The only reason I know Ichiro's real name is from HamsterLib commit messages. Adding a new script command is the one thing I documented in detail: How to add a new script command If you're thinking of adding that command to read a text file, here is the function to determine file encoding that I men...
by TMC
Tue Apr 11, 2017 8:27 am
Forum: Q&A Discussion
Topic: changing bits of CUSTOM
Replies: 59
Views: 9325

Thanks, committed.

Heh, I just remembered that Ichiro (who is working on the C# HamsterLib library for reading .rpg files) is also named Matthias, but he hasn't contributed patches to the engine itself and isn't known here by his real name.
by TMC
Tue Apr 11, 2017 6:27 am
Forum: Game Discussion
Topic: (Beta Testing) 1999: Megallennium 6-in-1 Mega Cart
Replies: 88
Views: 16228

I played Owlbears some more. I didn't manage to beat my previous high score of 26000 :(. I tried for a while to figure out how combos work, but couldn't. It seemed random. Eventually I had to give up and read the readme. I still don't understand the "get lots of points early" advice, I don...
by TMC
Tue Apr 11, 2017 5:58 am
Forum: Q&A Discussion
Topic: changing bits of CUSTOM
Replies: 59
Views: 9325

We could always credit you by your full name on the first occasion and first name/nickname afterwards; we've done that with several other people. All controls are always documented on the help page for each editor, with the occasional exception of debug keys. Not always a very compact listing though...
by TMC
Tue Apr 11, 2017 12:35 am
Forum: Q&A Discussion
Topic: Cartographer problem
Replies: 2
Views: 951

I notice that you aren't using the latest version, which could help. I don't encounter that errot. Unfortunately Sephy hasn't created an .exe of the latest version. I'll PM him.