Search found 4098 matches
- Thu May 25, 2017 2:21 pm
- Forum: Game Discussion
- Topic: Attack Bitsets
- Replies: 9
- Views: 1819
If you think the bitsets are bad now, you ought to see what it used to look like! The damage bits were in the same menu as the others, bitsets which did nothing were still displayed, and there weere an extra 32 bits for elemental stuff! Anyway, I agree with you. The Bitsets menu should be split up i...
- Thu May 25, 2017 1:50 pm
- Forum: General Discussion
- Topic: Hamsterbot - The OHR's friendly twitter feed
- Replies: 13
- Views: 4417
I see that the twitter bot now posts a tweet for each new review and game posted on SS. I guess you did that intentionally, since it doesn't post other new threads. Wait, has it been doing that for a long time? Is that how it created those screenshot compilations? But it seems to be posting lots of ...
- Thu May 25, 2017 12:30 pm
- Forum: Reviews
- Topic: Mini-Review for Gnomie's LoveTester
- Replies: 1
- Views: 1245
There were two forum threads about this thing, revealing its purpose: Thread for comparing results Commentary and discussion Basically, it was an experiment into how consistent OHR's key repeat rate is. I still intend to change the way repeat rate works so that it's reliable, to fix the problem that...
- Thu May 25, 2017 12:24 pm
- Forum: Game Discussion
- Topic: The 2016 In Review Contest [Reviews: 43]
- Replies: 70
- Views: 18291
Gizmog wrote a commentary on LoverTester last year as a reply to his own commentary of Fridge Racer for the 2015 in Review challenge; very confusing!
(And I just replied to your review)
TheLordThyGod put up a thread about the LinearQuests here which I think can count as a commentary.
(And I just replied to your review)
TheLordThyGod put up a thread about the LinearQuests here which I think can count as a commentary.
- Thu May 25, 2017 12:13 pm
- Forum: Q&A Discussion
- Topic: Palette importing incorrectly from GrafX2 to OHR.
- Replies: 2
- Views: 744
There are two formats that can be used to import a master palette into the OHR: -An 8 bit BMP of any size. The palette is used, and the pixels are ignored -A 16x16 24/32 bit BMP. The pixel values are used If you open your image in GrafX2 and look at the palette you see that it's all scrambled. So sh...
- Thu May 25, 2017 10:32 am
- Forum: Q&A Discussion
- Topic: Any action RPGs made in OHRRPGCE?
- Replies: 8
- Views: 1826
EDIT: Here's another game that's missing: Buelle: The Lance's Tale That's a good start... but it has to be an RPG too, I guess. And what on earth is an RPG? Is it defined more about what you're doing in the game (playing a protagonist, following a story (often a quest), talking to NPCs or at least i...
- Thu May 25, 2017 3:01 am
- Forum: Q&A Discussion
- Topic: How to use Palette Arranger for GrafX2?
- Replies: 6
- Views: 1350
- Thu May 25, 2017 2:58 am
- Forum: Q&A Discussion
- Topic: Any action RPGs made in OHRRPGCE?
- Replies: 8
- Views: 1826
- Wed May 24, 2017 7:50 am
- Forum: Reviews
- Topic: Review for LinearQuest III: Dungeon Maze
- Replies: 6
- Views: 2376
- Wed May 24, 2017 7:46 am
- Forum: Game Discussion
- Topic: Forum requests
- Replies: 6
- Views: 1444
é is not part of ASCII, but it is in Latin-1 which is an 8-bit codepage (extended ASCII) which is very common - you might have noticed that the OHR uses it. However, unlike the English alphabet, when you encode é using UTF8 it gets converted to multiple bytes, which would be what screws up the forum...
- Wed May 24, 2017 5:14 am
- Forum: Game Discussion
- Topic: (Beta Testing) 1999: Megallennium 6-in-1 Mega Cart
- Replies: 88
- Views: 16228
- Wed May 24, 2017 5:12 am
- Forum: Game Discussion
- Topic: Bale dev log
- Replies: 74
- Views: 19103
Ah. Also, what's with the isolated tiles of 2x2 stones? Are they meant to be all that remains of a large ancient tiled floor area? I assume this is just unfinished, because there's no blending between stone and dirt. Heh, on closer inspection I see that the hero's pet is a snake. I have thought it w...
- Wed May 24, 2017 3:47 am
- Forum: Game Discussion
- Topic: Forum requests
- Replies: 6
- Views: 1444
Rogissidor: There is a bug in the forum where your post is blanked out when you preview it if it contains any non-ASCII unicode characters. Posting it will still work, however. If it happens to you, press your browser's back button to get your post back, then post it without previewing. One common w...
- Wed May 24, 2017 3:28 am
- Forum: Reviews
- Topic: Review for LinearQuest III: Dungeon Maze
- Replies: 6
- Views: 2376
- Wed May 24, 2017 3:10 am
- Forum: Q&A Discussion
- Topic: So NPCs can't leave the map
- Replies: 18
- Views: 3809