Search found 4098 matches
- Wed May 31, 2017 2:32 pm
- Forum: General Discussion
- Topic: TMC Appreciation Topic
- Replies: 24
- Views: 5039
Now kiss I was referring to this thread, actually, and the things I've added (and questions answered) that never get used by anyone. Which is my own fault for not working on more important stuff. I'm keenly aware that one of the chief features of the OHRRPGCE is that it's not too popular, so we can...
- Wed May 31, 2017 2:19 pm
- Forum: Game Discussion
- Topic: OHRRPGCE feature requests/suggestions
- Replies: 698
- Views: 103543
- Wed May 31, 2017 2:16 pm
- Forum: Game Discussion
- Topic: Thread of useful utilities
- Replies: 27
- Views: 20945
For notes/plans/documents, I use a text file with sections, subsections, etc, and edit it with emacs org-mode, which can selectively show/hide sections, and more. I would guess Pepsi is going to talk about a mind-mapping/note-taking tool with hierarchical views... I thought there was a well known on...
- Wed May 31, 2017 1:26 pm
- Forum: Game Discussion
- Topic: OHRRPGCE feature requests/suggestions
- Replies: 698
- Views: 103543
Yes, built-in textboxes need many more conditionals, especially with tags. They need more than just two. Maybe tags can be added/subtracted via +/- keys? ... Yes, that's the plan. Over the years we've (mostly James) have already done heaps of cleanup of textboxes; as soon as we switch to a new file...
- Wed May 31, 2017 7:03 am
- Forum: Q&A Discussion
- Topic: So NPCs can't leave the map
- Replies: 18
- Views: 3809
- Tue May 30, 2017 1:57 pm
- Forum: General Discussion
- Topic: TMC Appreciation Topic
- Replies: 24
- Views: 5039
Also, this is just more FUN with you working on it too! :) Collaboration is definitely far more fun and rewarding than working in a vacuum. As is getting some feedback along the way, to know it matters! :) I'm a little ashamed though that I couldn't yet find the the time to put all your advice into...
- Tue May 30, 2017 2:38 am
- Forum: Q&A Discussion
- Topic: Getting strings from a save game
- Replies: 1
- Views: 638
- Mon May 29, 2017 1:14 pm
- Forum: General Discussion
- Topic: TMC Appreciation Topic
- Replies: 24
- Views: 5039
This is a surprise! Thank you all, for the very kind words! It's up-lifting and touching. The OHR has been a big part of my life for... half of my life, in fact. I've been here since 2002 or so. Back then I didn't really work on my own games, instead I mucked around with HamsterSpeak and answered (m...
- Mon May 29, 2017 7:48 am
- Forum: Q&A Discussion
- Topic: Latest Mac Nightly not working?
- Replies: 5
- Views: 1104
Luckily, previous nightly builds are archived here: https://rpg.hamsterrepublic.com/nightly-archive/ I inspected the nightly build and I can see the problem. It's caused by a change I made on May 12th, so until nightly builds are rebuilt, just download something from before that (the May 12th one is...
- Mon May 29, 2017 4:17 am
- Forum: Q&A Discussion
- Topic: Latest Mac Nightly not working?
- Replies: 5
- Views: 1104
- Mon May 29, 2017 3:53 am
- Forum: Game Discussion
- Topic: BMR's Radial Menus
- Replies: 16
- Views: 4191
- Mon May 29, 2017 1:40 am
- Forum: Game Discussion
- Topic: BMR's Radial Menus
- Replies: 16
- Views: 4191
- Mon May 29, 2017 1:19 am
- Forum: Game Discussion
- Topic: My New Project
- Replies: 9
- Views: 2691
- Mon May 29, 2017 1:11 am
- Forum: Q&A Discussion
- Topic: Latest Mac Nightly not working?
- Replies: 5
- Views: 1104
- Sun May 28, 2017 3:55 pm
- Forum: Game Discussion
- Topic: Palette talk
- Replies: 59
- Views: 23736
As I said, the original CHGPAL is broken. It only required a small change, so I fixed it and recompiled it for Windows. I also updated the readme and changed the way that it computes colour distance. Still not great, but I believe it should be better than the old way, which applied constants intende...