Search found 4098 matches

by TMC
Mon Oct 02, 2017 4:04 pm
Forum: Game Discussion
Topic: OHRRPGCE feature requests/suggestions
Replies: 698
Views: 103536

Let's deal with the multiple hats situation and call an equipment slot that lets you wear whatever you like in it "Nonspecific Selection" . The user should be able to access this slot and then go through the available equipment list and choose which items in the game could potentially be ...
by TMC
Sat Sep 30, 2017 2:07 pm
Forum: Game Discussion
Topic: A 72 hour game jam (gamejolt DreamHack)
Replies: 19
Views: 4748

OK, cool! Have you done any livestreaming of it yet? You might want to link to it; far less fun waiting it not-live or reading a devlog after the contest.
I'll link Hawk's devlog here, because what's the point if you don't read it?
by TMC
Fri Sep 29, 2017 4:56 pm
Forum: Game Discussion
Topic: Axe Cop
Replies: 217
Views: 42317

That definitely looks fun! What are the controls, just left/right, or also forward/back?
So was that in the comic? Ice Cap Zone is a great inspiration, though.

Shows that you're all Americans; I've never seen the abbreviation Km/H before :)
by TMC
Fri Sep 29, 2017 4:53 pm
Forum: Game Discussion
Topic: Pixel-Based walking with dwimmercrafty (etheldreme!)
Replies: 32
Views: 7211

OK, I've finally fixed the bug! It was pretty gnarly, took me about three attempts to find a fix that worked in all cases, each time covering more obscure situations.

I didn't get around to implementing friction though.

(Wait for nightlies)
by TMC
Fri Sep 29, 2017 3:56 pm
Forum: Game Discussion
Topic: A 72 hour game jam (gamejolt DreamHack)
Replies: 19
Views: 4748

The contest is on! If this is news to you, you're late at least 12 hours. The theme, as anyone could have guessed, is Apocalypse.

Sadly, I'm not entering (though I'm here for emergency help/helpfixes). I know at least SDHawk is entering. Anyone else?
by TMC
Fri Sep 29, 2017 1:41 am
Forum: Front Page
Topic: Spend your Slimebucks: Slime Salad feature request thread
Replies: 131
Views: 57665

Great! Yes, the topic review problem is because there's an iframe inside an iframe. You can't nest iframes. But the contents of an iframe is just alternative content to display if the browser doesn't support iframes/doesn't fetch the page linked to by the src attribute (topicreview.php). So you coul...
by TMC
Thu Sep 28, 2017 6:07 am
Forum: Q&A Discussion
Topic: Dwimmercrafty+1 bug: Export scripts
Replies: 1
Views: 647

Thanks! Fixed.
by TMC
Wed Sep 27, 2017 11:16 am
Forum: Game Discussion
Topic: OHRRPGCE feature requests/suggestions
Replies: 698
Views: 103536

Sorely needed
by TMC
Wed Sep 27, 2017 11:13 am
Forum: Front Page
Topic: OHRRPGCE Stable Release (Dwimmercrafty)
Replies: 41
Views: 15477

(That's only in nightlies, not Dwimmercrafty) Yes, headings make so much difference! I'm currently drawing up a plan for reorganising the General Game Settings menu. And I haven't heard any comments on the slight reordering of Custom's main menu. I want how many people's musle memory was offended by...
by TMC
Wed Sep 27, 2017 3:22 am
Forum: Game Discussion
Topic: OHRRPGCE feature requests/suggestions
Replies: 698
Views: 103536

Disabling map layers with a tag still wouldn't affect the wallmap. No, you can't access tileset graphics with slices. The easiest script-free solution to your problem might be to use some invisible NPCs in addition to the tileset animation. You can also use a script that loops over every tile of the...
by TMC
Wed Sep 27, 2017 2:27 am
Forum: Game Discussion
Topic: Tim-Tim 2 Dev Thread
Replies: 231
Views: 41504

That would be nice! I'd really like the see the level editor become a bigger draw - I hope we can make it easy for people to share the levels that they create. The editor was brilliant, but I think the engine needs to catch up to support that kind of feature. Someone pointed out in a comment that th...
by TMC
Wed Sep 27, 2017 2:18 am
Forum: Game Discussion
Topic: What kind of art? What kind of future? What kind of engine?
Replies: 83
Views: 21915

Statc and dynamic info? OK, intereseting. Unusual. If the dynamic info changes, does it switch to the dynamic page? I can understand players entering text into the log or a note book, but why are the other boxes modifiable by the player? What's that for? The last part was in response to "It has...
by TMC
Wed Sep 27, 2017 2:10 am
Forum: Game Discussion
Topic: OHRRPGCE feature requests/suggestions
Replies: 698
Views: 103536

It would be very nice to have something more flexible than that, but I can't decide what. When tileset animations get improved I guess we can try to make the existing trick more convenient. But what's lacking is the ability to make local rather than global changes to a map, such as causing a new bui...
by TMC
Tue Sep 26, 2017 4:06 pm
Forum: Game Discussion
Topic: What kind of art? What kind of future? What kind of engine?
Replies: 83
Views: 21915

Looks neat! A little hard to understand what's going on without more realistic examples. So the log is a record of room descriptions you've read? I wonder about how you have two pages of description for each room. Is that just for descriptions that don't fit all at once, like clicking to advance to ...
by TMC
Tue Sep 26, 2017 6:09 am
Forum: Game Discussion
Topic: OHRRPGCE feature requests/suggestions
Replies: 698
Views: 103536

Both of those are planned, and hopefully pretty soon. Both were things I had wanted to get into Dwimmercrafty.